Player Matchup

Anhur
Anhur
Platinum III
Farodinon
Anhur
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
REDm1try
Cthulhu
Gold I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
pezzo98
Scylla
Gold II
Level 52
God Stats
12W - 3L
1,611 SR
Queue Stats
29W - 25L
1,707 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,537 SR
1,569 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,676 SR
1,864 MMR
Izanami
Izanami
Gold V
Barbas33
Izanami
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Mann3rs
Guan Yu
Diamond III
Level 142
God Stats
45W - 8L
1,849 SR
Queue Stats
94W - 37L
2,163 MMR
Party 1
The Morrigan
The Morrigan
Platinum III
Slimer
The Morrigan
Platinum III
Level 160
God Stats
1W - 0L
1,680 SR
Queue Stats
16W - 2L
1,928 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Farodinon
Anhur
10
2 / 3 / 3
7,209
721
7,182
8,616
2,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
REDm1try
Cthulhu
10
1 / 2 / 1
7,078
708
4,323
11,337
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
pezzo98
Scylla
9
2 / 6 / 2
7,022
702
5,331
7,722
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DiscordiaAphroditePersephoneThothSobek

VS

Bans
TiamatOsirisCu ChulainnAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barbas33
Izanami
12
6 / 1 / 5
8,677
868
8,029
6,285
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Mann3rs
Guan Yu
12
4 / 1 / 6
8,872
887
7,145
10,893
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Slimer
The Morrigan
10
1 / 3 / 10
7,534
753
8,254
6,068
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
11
11
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Barbas33
Izanami
6
1
5
8.5
L
Anhur
Farodinon
Anhur
2
3
3
1.17
W
Guan Yu
Mann3rs
Guan Yu
4
1
6
7
L
Cthulhu
REDm1try
Cthulhu
1
2
1
0.75
W
The Morrigan
Slimer
The Morrigan
1
3
10
2
L
Scylla
pezzo98
Scylla
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,836
Damage
23,428
27,675
Taken
23,246
12,526
Mitigated
11,386
4,470
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Barbas33
Izanami
8,029
4,857
0
1,501
6,285
1,837
2,242
2,758
3,437
0
40,452
L
Anhur
Farodinon
Anhur
7,182
3,551
0
1,996
8,616
2,590
112
3,003
5,603
0
31,433
W
Guan Yu
Mann3rs
Guan Yu
7,145
843
1,853
5,685
10,893
7,866
322
4,023
6,602
0
19,327
L
Cthulhu
REDm1try
Cthulhu
4,323
138
0
2,062
11,337
8,288
0
3,478
7,859
15,613
0
W
The Morrigan
Slimer
The Morrigan
8,254
1,712
0
727
6,068
1,683
103
2,433
3,541
28,038
0
L
Scylla
pezzo98
Scylla
5,331
658
0
412
7,722
1,648
98
1,787
5,935
23,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,309
Gold Earned
25,083
111
Minions Killed
142
0
Camps Cleared
0
572,500
Distance Traveled
611,802
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,677
868
80
8
0
195,556
3
L
Anhur
7,209
721
51
5
0
191,015
4
W
Guan Yu
8,872
887
22
2
0
229,916
2
L
Cthulhu
7,078
708
23
2
0
212,257
4
W
The Morrigan
7,534
753
40
4
0
186,330
1
L
Scylla
7,022
702
37
4
0
169,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role