Player Matchup

Sobek
Sobek
Iloveyoutsuki
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,936 Elo+
Party 2
Izanami
Izanami
Kaiserlichh
Izanami
Level 85
God Stats
37W - 32L
1,595 SR
Queue Stats
616W - 482L
1,646 Elo+
Party 2
Nox
Nox
Kimded
Nox
Level 26
God Stats
5W - 4L
1,486 SR
Queue Stats
13W - 15L
1,301 Elo+
Party 3
Ao Kuang
Ao Kuang
Samuso1522
Ao Kuang
Level 44
God Stats
13W - 15L
1,589 SR
Queue Stats
647W - 647L
1,417 Elo+
Party 3
Chaac
Chaac
Veronicа
Chaac
Level 88
God Stats
12W - 7L
1,597 SR
Queue Stats
275W - 170L
1,641 Elo+
Party 2
Team Averages
Level 52
1,553 SR
1,588 Elo+

VS

Team Averages
Level 62
1,358 SR
1,408 Elo+
Danzaburou
Danzaburou
Beber34
Danzaburou
Level 26
God Stats
17W - 20L
1,453 SR
Queue Stats
36W - 44L
1,363 Elo+
Party 4
Hercules
Hercules
FanttomasPrime
Hercules
Level 43
God Stats
5W - 11L
1,271 SR
Queue Stats
84W - 98L
1,399 Elo+
Party 4
Loki
Loki
kimellkim1
Loki
Level 18
God Stats
47W - 62L
1,224 SR
Queue Stats
120W - 114L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
pajskalle
Cthulhu
Level 69
God Stats
70W - 51L
1,655 SR
Queue Stats
1,170W - 1,100L
1,395 Elo+
Party 1
Nox
Nox
rezmajom
Nox
Level 154
God Stats
11W - 3L
1,188 SR
Queue Stats
228W - 201L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 14
10,256
540
10,936
19,497
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Kaiserlichh
Izanami
18
8 / 3 / 5
11,864
624
11,674
13,762
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
Kimded
Nox
16
4 / 3 / 7
9,985
526
3,909
6,535
2,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Samuso1522
Ao Kuang
17
5 / 3 / 7
10,472
551
6,300
17,296
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Veronicа
Chaac
17
5 / 1 / 5
11,191
589
14,441
17,725
16,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beber34
Danzaburou
11
0 / 5 / 2
7,032
370
6,568
11,295
3,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
14
1 / 5 / 1
8,969
472
11,278
17,748
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 5
8,366
440
5,349
9,153
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
pajskalle
Cthulhu
14
1 / 2 / 2
9,056
477
8,070
12,837
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
7 / 9 / 2
10,457
550
16,437
13,363
5,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
25
Kills
10
10
Deaths
25
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beber34
Danzaburou
0
5
2
0.2
L
Hercules
1
5
1
0.3
W
3
0
14
10
W
Izanami
Kaiserlichh
Izanami
8
3
5
3.5
W
Nox
Kimded
Nox
4
3
7
2.5
W
Ao Kuang
Samuso1522
Ao Kuang
5
3
7
2.83
W
Chaac
Veronicа
Chaac
5
1
5
7.5
L
1
4
5
0.88
L
Cthulhu
pajskalle
Cthulhu
1
2
2
1
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,260
Damage
47,702
74,815
Taken
64,396
54,194
Mitigated
35,088
35,107
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beber34
Danzaburou
6,568
2,889
99
2,811
11,295
3,688
294
4,690
6,605
0
35,440
L
Hercules
11,278
5,428
0
6,038
17,748
11,229
39
4,384
13,364
209
46,306
W
10,936
1,376
0
8,644
19,497
21,999
0
5,415
13,923
31,726
0
W
Izanami
Kaiserlichh
Izanami
11,674
8,473
0
6,938
13,762
5,277
1,644
5,448
8,162
0
100,782
W
Nox
Kimded
Nox
3,909
699
0
609
6,535
2,514
536
2,336
4,047
48,972
0
W
Ao Kuang
Samuso1522
Ao Kuang
6,300
1,873
0
9,281
17,296
7,575
0
6,548
10,411
60,502
0
W
Chaac
Veronicа
Chaac
14,441
2,825
0
9,635
17,725
16,829
1,536
4,294
12,798
82
68,102
L
5,349
1,418
0
437
9,153
3,902
0
2,438
6,715
0
43,384
L
Cthulhu
pajskalle
Cthulhu
8,070
922
0
4,284
12,837
11,032
38
4,165
8,672
44,478
0
L
16,437
3,025
0
1,429
13,363
5,237
448
5,550
7,813
63,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,768
Gold Earned
43,880
541
Minions Killed
401
0
Camps Cleared
0
1,866,887
Distance Traveled
1,780,365
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,032
370
53
3
0
356,743
0
L
Hercules
8,969
472
99
5
0
348,676
5
W
Sobek
10,256
540
26
1
0
396,430
4
W
Izanami
11,864
624
169
9
0
333,564
2
W
Nox
9,985
526
105
6
0
400,772
0
W
Ao Kuang
10,472
551
101
5
0
397,975
5
W
Chaac
11,191
589
140
7
0
338,146
1
L
Loki
8,366
440
73
4
0
353,715
4
L
Cthulhu
9,056
477
79
4
0
397,237
0
L
Nox
10,457
550
97
5
0
323,994
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role