Player Matchup

Osiris
Osiris
AbusiveMussel0
Osiris
Level 27
God Stats
14W - 35L
1,420 SR
Queue Stats
376W - 544L
1,323 Elo+
Party 2
Nike
Nike
Paladino_Mestre
Nike
Level 52
God Stats
16W - 15L
1,767 SR
Queue Stats
330W - 461L
1,284 Elo+
Party 2
Da Ji
Da Ji
Senpai_Mestre
Da Ji
Level 28
God Stats
0W - 3L
1,237 SR
Queue Stats
516W - 738L
1,295 Elo+
Party 2
Poseidon
Poseidon
WallurHayha
Poseidon
Level 38
God Stats
3W - 4L
1,588 SR
Queue Stats
43W - 43L
1,496 Elo+
Party 3
Artemis
Artemis
warriorKDLA
Artemis
Level 26
God Stats
1W - 3L
1,463 SR
Queue Stats
43W - 43L
1,499 Elo+
Party 3
Team Averages
Level 34
1,495 SR
1,380 Elo+

VS

Team Averages
Level 73
1,494 SR
1,461 Elo+
Izanami
Izanami
Franc672
Izanami
Level 24
God Stats
19W - 14L
1,570 SR
Queue Stats
22W - 22L
1,448 Elo+
Party 1
Rama
Rama
SEBASTIAN12333
Rama
Level 142
God Stats
1W - 0L
1,348 SR
Queue Stats
18W - 23L
1,431 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZzSpectrEzZ
Cu Chulainn
Level 86
God Stats
11W - 4L
1,591 SR
Queue Stats
154W - 152L
1,497 Elo+
Party 4
Baron Samedi
Baron Samedi
brunolax
Baron Samedi
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 28L
1,462 Elo+
Party 4
Sylvanus
Sylvanus
gamerloko358
Sylvanus
Level 90
God Stats
15W - 12L
1,462 SR
Queue Stats
318W - 329L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,982
544
3,322
7,852
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 1
5,446
495
2,030
6,940
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 2 / 0
5,235
476
457
6,242
1,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
WallurHayha
Poseidon
8
1 / 4 / 0
5,273
479
4,104
6,700
1,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artemis
warriorKDLA
Artemis
9
1 / 4 / 1
5,454
496
5,476
5,876
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Franc672
Izanami
9
1 / 2 / 3
5,856
532
2,394
5,423
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 2
8,034
730
5,418
6,909
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
ZzSpectrEzZ
Cu Chulainn
11
6 / 1 / 3
6,583
598
3,391
7,340
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
brunolax
Baron Samedi
11
2 / 0 / 4
6,733
612
6,942
4,731
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
gamerloko358
Sylvanus
10
4 / 1 / 6
6,980
635
3,870
7,914
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
18
18
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Izanami
Franc672
Izanami
1
2
3
1.25
L
1
4
1
0.38
W
5
0
2
6
L
0
2
0
0
L
Poseidon
WallurHayha
Poseidon
1
4
0
0.25
W
Cu Chulainn
ZzSpectrEzZ
Cu Chulainn
6
1
3
7.5
W
Baron Samedi
brunolax
Baron Samedi
2
0
4
4
W
Sylvanus
gamerloko358
Sylvanus
4
1
6
7
L
Artemis
warriorKDLA
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
22,015
33,610
Taken
32,317
12,725
Mitigated
15,912
6,751
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,322
912
0
857
7,852
4,733
0
1,045
6,753
0
26,723
W
Izanami
Franc672
Izanami
2,394
1,818
0
1,170
5,423
1,595
1,251
407
4,954
0
29,614
L
2,030
318
222
1,809
6,940
2,488
33
2,844
4,023
0
14,039
W
5,418
3,802
0
3,685
6,909
2,455
1,392
0
6,909
0
47,111
L
457
0
0
2,627
6,242
1,905
0
209
6,027
0
24,278
L
Poseidon
WallurHayha
Poseidon
4,104
539
0
616
6,700
1,744
0
3,790
2,618
26,043
0
W
Cu Chulainn
ZzSpectrEzZ
Cu Chulainn
3,391
1,048
0
1,170
7,340
3,075
1,399
935
6,373
0
22,816
W
Baron Samedi
brunolax
Baron Samedi
6,942
686
251
1,742
4,731
2,104
1,079
1,414
3,317
34,596
0
W
Sylvanus
gamerloko358
Sylvanus
3,870
1,139
1,574
4,247
7,914
6,683
1,190
1,202
6,660
20,016
0
L
Artemis
warriorKDLA
Artemis
5,476
2,346
0
620
5,876
1,855
36
2,470
3,377
0
23,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
34,186
226
Minions Killed
334
0
Camps Cleared
0
1,013,739
Distance Traveled
1,022,594
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,982
544
62
6
0
212,252
2
W
Izanami
5,856
532
60
5
0
200,842
0
L
Nike
5,446
495
18
2
0
164,156
1
W
Rama
8,034
730
116
11
0
190,403
5
L
Da Ji
5,235
476
64
6
0
248,054
0
L
Poseidon
5,273
479
45
4
0
209,454
0
W
Cu Chulainn
6,583
598
41
4
0
232,510
2
W
Baron Samedi
6,733
612
80
7
0
208,206
3
W
Sylvanus
6,980
635
37
3
0
190,633
2
L
Artemis
5,454
496
37
3
0
179,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role