Player Matchup

Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Batatoso
Pele
Level 38
God Stats
0W - 2L
1,518 SR
Queue Stats
69W - 57L
1,516 Elo+
Solo
Bacchus
Bacchus
Justificando
Bacchus
Level 16
God Stats
15W - 9L
1,480 SR
Queue Stats
45W - 45L
1,430 Elo+
Party 1
Anubis
Anubis
flydunchman
Anubis
Level 113
God Stats
9W - 15L
1,331 SR
Queue Stats
378W - 390L
1,485 Elo+
Party 1
Skadi
Skadi
leoxlv
Skadi
Level 46
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 66
1,451 SR
1,486 Elo+

VS

Team Averages
Level 66
1,563 SR
1,488 Elo+
Kali
Kali
Andife
Kali
Level 43
God Stats
7W - 4L
1,608 SR
Queue Stats
156W - 128L
1,572 Elo+
Solo
Izanami
Izanami
EliT z black
Izanami
Level 88
God Stats
65W - 49L
1,384 SR
Queue Stats
197W - 245L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
HunterzinLT
Guan Yu
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 52L
1,505 Elo+
Party 2
Chiron
Chiron
Lucas__sv__
Chiron
Level 63
God Stats
18W - 7L
1,944 SR
Queue Stats
309W - 376L
1,480 Elo+
Solo
Achilles
Achilles
zZArTuRZz2916
Achilles
Level 67
God Stats
56W - 59L
1,382 SR
Queue Stats
322W - 367L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 4 / 4
7,988
533
8,617
13,080
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
4 / 7 / 1
6,947
463
8,299
12,523
3,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Justificando
Bacchus
11
3 / 8 / 5
7,245
483
5,877
11,091
11,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
6 / 3 / 5
9,109
607
11,359
8,375
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
leoxlv
Skadi
13
1 / 2 / 0
7,518
501
2,557
4,575
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Andife
Kali
17
16 / 2 / 4
10,802
720
12,347
15,517
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
EliT z black
Izanami
13
2 / 5 / 8
8,117
541
8,210
7,791
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
HunterzinLT
Guan Yu
12
0 / 4 / 6
6,616
441
3,710
10,957
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
15
1 / 1 / 4
8,541
569
2,683
7,909
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
zZArTuRZz2916
Achilles
12
5 / 5 / 15
8,135
542
6,730
13,721
9,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
17
Kills
24
24
Deaths
17
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
4
1.25
W
Kali
Andife
Kali
16
2
4
9
L
Pele
4
7
1
0.64
W
Izanami
EliT z black
Izanami
2
5
8
1.2
W
Guan Yu
HunterzinLT
Guan Yu
0
4
6
0.75
L
Bacchus
Justificando
Bacchus
3
8
5
0.69
W
Chiron
1
1
4
3
L
Anubis
6
3
5
2.83
L
Skadi
leoxlv
Skadi
1
2
0
0.5
W
Achilles
zZArTuRZz2916
Achilles
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
33,680
49,644
Taken
55,895
24,222
Mitigated
30,757
10,793
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,617
1,992
0
2,922
13,080
4,038
96
0
12,797
0
45,229
W
Kali
Andife
Kali
12,347
7,120
0
5,612
15,517
6,357
495
4,189
11,138
0
59,985
L
Pele
8,299
2,341
0
2,872
12,523
3,734
0
0
12,353
0
36,420
W
Izanami
EliT z black
Izanami
8,210
4,430
0
213
7,791
2,339
744
5,992
1,729
0
53,171
W
Guan Yu
HunterzinLT
Guan Yu
3,710
716
204
2,137
10,957
9,546
408
1,432
9,408
0
25,490
L
Bacchus
Justificando
Bacchus
5,877
678
0
258
11,091
11,469
0
0
10,744
17,732
0
W
Chiron
2,683
890
479
5,132
7,909
2,526
1,280
1,789
6,058
0
64,873
L
Anubis
11,359
85
0
3,706
8,375
3,902
0
0
8,325
52,863
0
L
Skadi
leoxlv
Skadi
2,557
1,204
0
1,035
4,575
1,079
0
0
4,525
0
41,896
W
Achilles
zZArTuRZz2916
Achilles
6,730
2,057
200
3,347
13,721
9,989
194
3,163
10,326
0
15,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
42,211
378
Minions Killed
399
0
Camps Cleared
0
1,407,902
Distance Traveled
1,392,012
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,988
533
96
6
0
280,342
3
W
Kali
10,802
720
102
7
0
317,169
6
L
Pele
6,947
463
59
4
0
302,899
2
W
Izanami
8,117
541
108
7
0
236,398
0
W
Guan Yu
6,616
441
45
3
0
268,770
0
L
Bacchus
7,245
483
20
1
0
262,335
2
W
Chiron
8,541
569
116
8
0
277,254
3
L
Anubis
9,109
607
98
7
0
248,519
2
L
Skadi
7,518
501
105
7
0
313,807
6
W
Achilles
8,135
542
28
2
0
292,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role