Player Matchup

Heimdallr
Heimdallr
Gold III
DINO-0609
Heimdallr
Gold III
Level 97
God Stats
1W - 2L
1,743 SR
Queue Stats
145W - 143L
1,590 MMR
Party 1
Horus
Horus
Gold V
Just-Improv
Horus
Gold V
Level 98
God Stats
1W - 3L
1,584 SR
Queue Stats
39W - 39L
1,470 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Shizuo2499
Zhong Kui
Gold III
Level 149
God Stats
1W - 1L
1,662 SR
Queue Stats
294W - 282L
1,490 MMR
Party 3
Fenrir
Fenrir
Gold IV
TuPapiElBrutas
Fenrir
Gold IV
Level 91
God Stats
3W - 4L
1,609 SR
Queue Stats
130W - 136L
1,453 MMR
Party 1
Fafnir
Fafnir
Gold III
juansnow2345
Fafnir
Gold III
Level 147
God Stats
5W - 10L
1,538 SR
Queue Stats
362W - 363L
1,450 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,627 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,591 SR
1,490 MMR
Tiamat
Tiamat
Gold II
GallantM
Tiamat
Gold II
Level 146
God Stats
7W - 5L
1,688 SR
Queue Stats
44W - 46L
1,581 MMR
Party 2
Cerberus
Cerberus
Gold IV
IvanEvans036
Cerberus
Gold IV
Level 155
God Stats
8W - 5L
1,751 SR
Queue Stats
139W - 137L
1,412 MMR
Party 2
Chaac
Chaac
Gold IV
Toxicity plz
Chaac
Gold IV
Level 47
God Stats
9W - 5L
1,500 SR
Queue Stats
258W - 256L
1,493 MMR
Solo
Hun Batz
Hun Batz
Bronze III
ZootedAzrael
Hun Batz
Bronze III
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 42L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
bombdaddyhoochi
Apollo
Bronze III
Level 128
God Stats
2W - 0L
1,517 SR
Queue Stats
2W - 2L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DINO-0609
Heimdallr
17
5 / 5 / 5
11,429
520
12,643
16,804
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 1
9,964
453
11,931
23,067
14,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Shizuo2499
Zhong Kui
16
1 / 4 / 5
10,558
480
25,790
22,334
15,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 3
10,416
473
5,509
20,451
8,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
15
3 / 3 / 8
11,172
508
8,355
20,326
23,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Cu ChulainnTsukuyomiNu WaAthenaSet

VS

Bans
DanzaburouArachneCupidErlang ShenGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GallantM
Tiamat
17
1 / 4 / 6
11,040
502
15,489
16,246
9,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
IvanEvans036
Cerberus
19
5 / 1 / 10
12,247
557
17,440
20,853
18,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

16
3 / 2 / 8
10,701
486
16,260
23,251
21,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
ZootedAzrael
Hun Batz
19
7 / 4 / 6
12,386
563
14,749
18,308
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 4 / 10
12,320
560
13,038
17,401
6,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
15
Kills
20
20
Deaths
15
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DINO-0609
Heimdallr
5
5
5
1.5
W
Tiamat
GallantM
Tiamat
1
4
6
1
W
Cerberus
IvanEvans036
Cerberus
5
1
10
10
L
3
3
1
1.17
L
Zhong Kui
Shizuo2499
Zhong Kui
1
4
5
0.88
W
3
2
8
3.5
L
3
5
3
0.9
W
Hun Batz
ZootedAzrael
Hun Batz
7
4
6
2.5
W
4
4
10
2.25
L
Fafnir
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,228
Damage
76,976
102,982
Taken
96,059
69,621
Mitigated
63,011
29,672
Healing
43,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DINO-0609
Heimdallr
12,643
6,285
0
4,501
16,804
7,276
3,316
1,789
15,015
0
73,340
W
Tiamat
GallantM
Tiamat
15,489
2,671
406
7,983
16,246
9,448
845
2,774
13,472
68,396
0
W
Cerberus
IvanEvans036
Cerberus
17,440
1,410
0
10,710
20,853
18,437
485
11,176
9,677
84,594
0
L
11,931
4,757
910
4,300
23,067
14,465
0
12,301
10,766
0
47,441
L
Zhong Kui
Shizuo2499
Zhong Kui
25,790
2,197
0
9,259
22,334
15,849
0
7,716
14,618
84,387
0
W
16,260
2,330
1,167
9,703
23,251
21,567
0
9,487
13,764
495
55,584
L
5,509
1,281
0
6,318
20,451
8,667
0
4,371
16,080
0
53,857
W
Hun Batz
ZootedAzrael
Hun Batz
14,749
1,982
0
5,959
18,308
6,730
350
8,183
10,125
0
95,429
W
13,038
8,197
0
7,331
17,401
6,829
8,904
5,605
11,796
0
92,547
L
Fafnir
8,355
2,439
0
4,384
20,326
23,364
0
7,247
13,079
25,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,539
Gold Earned
58,694
466
Minions Killed
638
0
Camps Cleared
0
2,016,164
Distance Traveled
2,126,986
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,429
520
124
6
0
400,254
0
W
Tiamat
11,040
502
106
5
0
382,760
4
W
Cerberus
12,247
557
172
8
0
414,096
3
L
Horus
9,964
453
101
5
0
393,587
5
L
Zhong Kui
10,558
480
131
6
0
385,292
7
W
Chaac
10,701
486
64
3
0
432,528
1
L
Fenrir
10,416
473
95
4
0
442,961
0
W
Hun Batz
12,386
563
125
6
0
486,771
3
W
Apollo
12,320
560
171
8
0
410,831
6
L
Fafnir
11,172
508
15
1
0
394,070
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role