Player Matchup

Cthulhu
Cthulhu
Acroacia
Cthulhu
Level 8
God Stats
3W - 3L
1,607 SR
Queue Stats
11W - 6L
1,468 Elo+
Party 1
Cupid
Cupid
MaguKin
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
PartialCredit
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,536 SR
1,489 Elo+

VS

Team Averages
Level 21
1,523 SR
1,504 Elo+
Discordia
Discordia
AmazingGuyDude
Discordia
Level 7
God Stats
2W - 1L
1,698 SR
Queue Stats
4W - 5L
1,662 Elo+
Solo
Tyr
Tyr
MoanXSunday
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,465 Elo+
Solo
Fenrir
Fenrir
c4m1l01230
Fenrir
Level 28
God Stats
9W - 13L
1,371 SR
Queue Stats
112W - 149L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acroacia
Cthulhu
10
2 / 0 / 7
7,222
722
1,763
3,702
2,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
MaguKin
Cupid
10
3 / 1 / 4
7,243
724
6,215
6,838
2,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 5
8,202
820
8,047
7,230
3,045
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmazingGuyDude
Discordia
10
1 / 4 / 0
6,373
637
7,640
5,801
1,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,802
580
3,463
8,191
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
c4m1l01230
Fenrir
9
0 / 3 / 0
6,123
612
1,250
6,510
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acroacia
Cthulhu
2
0
7
5.5
L
Discordia
AmazingGuyDude
Discordia
1
4
0
0.25
W
Cupid
MaguKin
Cupid
3
1
4
5
L
0
3
0
0
W
5
0
5
7.5
L
Fenrir
c4m1l01230
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
12,353
17,770
Taken
20,502
8,091
Mitigated
8,384
8,123
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acroacia
Cthulhu
1,763
70
201
0
3,702
2,970
16
1,722
1,955
8,211
0
L
Discordia
AmazingGuyDude
Discordia
7,640
748
0
314
5,801
1,794
0
3,283
2,518
20,978
0
W
Cupid
MaguKin
Cupid
6,215
2,717
122
2,102
6,838
2,076
234
3,498
3,240
0
19,720
L
3,463
459
0
1,857
8,191
4,383
0
4,325
3,866
0
16,854
W
8,047
1,392
437
5,261
7,230
3,045
414
2,488
4,596
42,847
0
L
Fenrir
c4m1l01230
Fenrir
1,250
91
0
722
6,510
2,207
0
2,224
4,286
0
18,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
18,298
117
Minions Killed
90
0
Camps Cleared
0
565,235
Distance Traveled
549,318
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,222
722
16
2
0
202,209
0
L
Discordia
6,373
637
34
3
0
174,842
1
W
Cupid
7,243
724
24
2
0
186,900
4
L
Tyr
5,802
580
16
2
0
188,557
2
W
Hades
8,202
820
77
8
0
176,126
3
L
Fenrir
6,123
612
40
4
0
185,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role