Player Matchup

Cthulhu
Cthulhu
Arohd
Cthulhu
Level 153
God Stats
4W - 2L
1,227 SR
Queue Stats
201W - 205L
1,517 Elo+
Party 1
Olorun
Olorun
Lignman
Olorun
Level 125
God Stats
4W - 5L
1,276 SR
Queue Stats
46W - 53L
1,483 Elo+
Party 1
Nemesis
Nemesis
Sentikan
Nemesis
Level 94
God Stats
6W - 15L
1,314 SR
Queue Stats
210W - 244L
1,553 Elo+
Party 1
Team Averages
Level 124
1,272 SR
1,518 Elo+

VS

Team Averages
Level 65
1,647 SR
1,364 Elo+
Horus
Horus
BoxGhost
Horus
Level 75
God Stats
0W - 1L
1,705 SR
Queue Stats
29W - 29L
1,367 Elo+
Party 2
Olorun
Olorun
FawkesSake
Olorun
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,144 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JJKitsuneDark
Tsukuyomi
Level 68
God Stats
0W - 1L
1,737 SR
Queue Stats
9W - 7L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arohd
Cthulhu
16
6 / 2 / 10
12,146
714
25,550
18,464
19,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Lignman
Olorun
15
5 / 1 / 11
11,761
692
10,018
9,578
5,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Sentikan
Nemesis
15
6 / 6 / 5
12,356
727
13,676
16,229
7,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BoxGhost
Horus
13
2 / 3 / 4
10,586
623
7,570
23,343
14,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
FawkesSake
Olorun
14
1 / 9 / 6
10,447
615
12,021
16,240
6,067
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
JJKitsuneDark
Tsukuyomi
16
6 / 5 / 3
12,375
728
15,066
16,190
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
9
9
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arohd
Cthulhu
6
2
10
5.5
L
Horus
BoxGhost
Horus
2
3
4
1.33
L
Olorun
FawkesSake
Olorun
1
9
6
0.44
L
Tsukuyomi
JJKitsuneDark
Tsukuyomi
6
5
3
1.5
W
Olorun
Lignman
Olorun
5
1
11
10.5
W
Nemesis
Sentikan
Nemesis
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,244
Damage
34,657
44,271
Taken
55,773
32,794
Mitigated
26,872
8,891
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arohd
Cthulhu
25,550
2,753
1,350
1,857
18,464
19,808
135
5,942
12,522
68,919
0
L
Horus
BoxGhost
Horus
7,570
3,804
1,109
4,926
23,343
14,066
0
16,292
7,051
0
18,061
L
Olorun
FawkesSake
Olorun
12,021
6,875
629
2,537
16,240
6,067
0
11,748
4,492
40,443
0
L
Tsukuyomi
JJKitsuneDark
Tsukuyomi
15,066
2,958
0
777
16,190
6,739
0
7,878
8,312
0
51,231
W
Olorun
Lignman
Olorun
10,018
5,814
849
3,457
9,578
5,277
2,185
2,065
7,513
34,911
0
W
Nemesis
Sentikan
Nemesis
13,676
3,916
0
1,378
16,229
7,709
830
4,110
12,119
355
65,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
33,408
200
Minions Killed
129
0
Camps Cleared
0
986,786
Distance Traveled
896,530
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,146
714
66
4
0
361,674
3
L
Horus
10,586
623
20
1
0
322,061
12
L
Olorun
10,447
615
60
4
0
232,783
2
L
Tsukuyomi
12,375
728
49
3
0
341,686
4
W
Olorun
11,761
692
51
3
0
303,806
0
W
Nemesis
12,356
727
83
5
0
321,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role