Player Matchup

Ra
Ra
GodOfGAINZ
Ra
Level 142
God Stats
1W - 3L
1,708 SR
Queue Stats
141W - 130L
1,601 Elo+
Solo
Cabrakan
Cabrakan
Gurú
Cabrakan
Level 117
God Stats
3W - 2L
1,772 SR
Queue Stats
137W - 116L
1,574 Elo+
Solo
Rama
Rama
HeroesOfNewerth
Rama
Level 80
God Stats
0W - 3L
1,195 SR
Queue Stats
251W - 227L
1,623 Elo+
Solo
Set
Set
alpha5469
Set
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 75L
1,640 Elo+
Solo
Nu Wa
Nu Wa
estivenrxn
Nu Wa
Level 156
God Stats
7W - 8L
1,533 SR
Queue Stats
260W - 265L
1,606 Elo+
Solo
Team Averages
Level 130
1,541 SR
1,609 Elo+

VS

Team Averages
Level 120
1,410 SR
1,514 Elo+
The Morrigan
The Morrigan
CORNICULA
The Morrigan
Level 154
God Stats
4W - 10L
1,475 SR
Queue Stats
111W - 112L
1,546 Elo+
Solo
Athena
Athena
Debbis
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Khrispy
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RexPremium21
Scylla
Level 124
God Stats
3W - 2L
1,335 SR
Queue Stats
8W - 5L
1,486 Elo+
Solo
Rama
Rama
samjo
Rama
Level 64
God Stats
4W - 4L
1,242 SR
Queue Stats
73W - 80L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,556
504
2,845
8,632
2,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Gurú
Cabrakan
8
1 / 8 / 2
6,120
408
4,457
12,367
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 1
6,971
465
7,879
11,278
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 2 / 0
7,202
480
5,938
10,097
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
12
1 / 4 / 2
7,150
477
6,665
10,240
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CORNICULA
The Morrigan
14
6 / 1 / 4
8,395
560
7,506
5,803
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Debbis
Athena
11
4 / 1 / 6
7,753
517
5,914
12,145
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Khrispy
King Arthur
16
9 / 1 / 1
9,902
660
8,489
10,326
6,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
2 / 0 / 2
7,641
509
6,431
5,926
1,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
samjo
Rama
15
3 / 2 / 4
8,766
584
10,646
15,939
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
24
24
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CORNICULA
The Morrigan
6
1
4
8
W
Athena
Debbis
Athena
4
1
6
7
L
0
6
1
0.08
L
Cabrakan
Gurú
Cabrakan
1
8
2
0.25
L
1
4
1
0.38
W
King Arthur
Khrispy
King Arthur
9
1
1
9.5
W
Scylla
2
0
2
3
L
2
2
0
1
L
Nu Wa
1
4
2
0.5
W
Rama
samjo
Rama
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
38,986
52,614
Taken
50,139
21,377
Mitigated
24,186
11,134
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CORNICULA
The Morrigan
7,506
1,433
0
2,038
5,803
1,843
1,206
1,391
4,251
50,332
0
W
Athena
Debbis
Athena
5,914
2,162
72
3,812
12,145
8,309
26
4,480
7,411
23,158
0
L
2,845
365
389
2,491
8,632
2,960
0
1,708
6,924
53,237
0
L
Cabrakan
Gurú
Cabrakan
4,457
721
0
1,333
12,367
7,114
0
5,915
6,452
20,601
0
L
7,879
6,721
0
3,651
11,278
3,675
0
989
10,289
0
46,173
W
King Arthur
Khrispy
King Arthur
8,489
818
0
3,074
10,326
6,848
434
2,694
7,506
0
66,135
W
Scylla
6,431
1,288
0
1,173
5,926
1,855
0
2,249
3,545
52,787
0
L
5,938
2,018
0
775
10,097
4,088
0
4,831
5,266
0
42,093
L
Nu Wa
6,665
1,630
48
2,447
10,240
3,540
0
6,408
3,658
41,536
0
W
Rama
samjo
Rama
10,646
8,372
0
8,188
15,939
5,331
2,264
2,403
13,426
0
71,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
42,457
399
Minions Killed
474
0
Camps Cleared
0
1,341,770
Distance Traveled
1,486,927
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,395
560
80
5
0
282,698
6
W
Athena
7,753
517
40
3
0
357,824
8
L
Ra
7,556
504
115
8
0
259,711
5
L
Cabrakan
6,120
408
32
2
0
258,877
1
L
Rama
6,971
465
85
6
0
233,017
4
W
King Arthur
9,902
660
143
10
0
296,451
6
W
Scylla
7,641
509
82
5
0
309,156
5
L
Set
7,202
480
85
6
0
318,647
4
L
Nu Wa
7,150
477
82
5
0
271,518
2
W
Rama
8,766
584
129
9
0
240,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role