Player Matchup

Hou Yi
Hou Yi
HavenaHDS
Hou Yi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Kaeruuu
Ratatoskr
Level 57
God Stats
1W - 2L
1,731 SR
Queue Stats
59W - 54L
1,483 Elo+
Party 2
Odin
Odin
coring_do_Baile
Odin
Level 43
God Stats
0W - 8L
1,134 SR
Queue Stats
87W - 112L
1,401 Elo+
Solo
Ra
Ra
sapoastronausta
Ra
Level 81
God Stats
2W - 11L
1,210 SR
Queue Stats
265W - 346L
1,389 Elo+
Solo
Bacchus
Bacchus
zaphyroot
Bacchus
Level 105
God Stats
6W - 10L
1,552 SR
Queue Stats
429W - 338L
1,490 Elo+
Party 2
Team Averages
Level 65
1,425 SR
1,453 Elo+

VS

Team Averages
Level 91
1,517 SR
1,479 Elo+
Merlin
Merlin
Bahiense
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BielBirkin
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Catuzzete
Anubis
Level 45
God Stats
5W - 3L
1,556 SR
Queue Stats
65W - 73L
1,483 Elo+
Solo
Cerberus
Cerberus
NACHO_FLOW_
Cerberus
Level 69
God Stats
13W - 13L
1,502 SR
Queue Stats
327W - 361L
1,436 Elo+
Party 1
Mercury
Mercury
joaquin_el_pro
Mercury
Level 66
God Stats
7W - 7L
1,526 SR
Queue Stats
170W - 184L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HavenaHDS
Hou Yi
12
1 / 6 / 1
7,209
451
5,332
9,772
2,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Kaeruuu
Ratatoskr
11
2 / 3 / 2
6,878
430
3,693
7,830
2,938
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 5 / 1
8,700
544
7,014
11,682
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 8 / 3
6,915
432
5,870
9,322
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
zaphyroot
Bacchus
11
3 / 2 / 5
7,800
488
8,596
11,320
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bahiense
Merlin
14
6 / 3 / 6
8,997
562
8,277
7,730
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BielBirkin
Izanami
15
3 / 1 / 3
9,059
566
6,770
7,858
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Catuzzete
Anubis
16
8 / 4 / 4
9,821
614
11,376
14,989
8,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
NACHO_FLOW_
Cerberus
13
4 / 1 / 8
8,629
539
7,060
8,476
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 7
8,697
544
4,015
10,856
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
12
Kills
24
24
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bahiense
Merlin
6
3
6
3
W
Izanami
BielBirkin
Izanami
3
1
3
4.5
W
Anubis
Catuzzete
Anubis
8
4
4
2.5
L
Hou Yi
HavenaHDS
Hou Yi
1
6
1
0.25
L
Ratatoskr
Kaeruuu
Ratatoskr
2
3
2
1
W
Cerberus
NACHO_FLOW_
Cerberus
4
1
8
8
L
5
5
1
1.1
W
3
3
7
2.17
L
1
8
3
0.31
L
Bacchus
zaphyroot
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,505
Damage
37,498
49,926
Taken
49,909
21,868
Mitigated
23,899
7,617
Healing
16,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bahiense
Merlin
8,277
467
0
970
7,730
2,703
485
3,079
4,473
44,991
0
W
Izanami
BielBirkin
Izanami
6,770
4,895
0
867
7,858
2,711
2,511
1,331
6,491
0
59,532
W
Anubis
Catuzzete
Anubis
11,376
244
0
8,188
14,989
8,236
1,477
2,761
12,184
62,232
0
L
Hou Yi
HavenaHDS
Hou Yi
5,332
2,997
0
1,210
9,772
2,767
84
3,499
6,273
0
40,623
L
Ratatoskr
Kaeruuu
Ratatoskr
3,693
745
0
992
7,830
2,938
221
3,638
4,192
0
19,256
W
Cerberus
NACHO_FLOW_
Cerberus
7,060
558
0
3,469
8,476
6,390
234
3,557
4,745
19,383
0
L
7,014
1,660
0
2,592
11,682
3,512
0
6,310
5,372
0
41,769
W
4,015
2,124
0
3,427
10,856
3,859
254
3,132
7,550
0
52,071
L
5,870
538
506
1,213
9,322
2,136
117
6,451
2,871
23,361
0
L
Bacchus
zaphyroot
Bacchus
8,596
1,382
0
1,104
11,320
10,515
0
6,815
4,505
24,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
45,203
270
Minions Killed
451
0
Camps Cleared
0
1,461,860
Distance Traveled
1,554,587
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,997
562
87
5
0
296,831
5
W
Izanami
9,059
566
121
8
0
301,622
4
W
Anubis
9,821
614
114
7
0
253,977
4
L
Hou Yi
7,209
451
71
4
0
296,303
0
L
Ratatoskr
6,878
430
35
2
0
212,163
3
W
Cerberus
8,629
539
35
2
0
320,384
1
L
Odin
8,700
544
79
5
0
334,026
5
W
Mercury
8,697
544
94
6
0
381,773
0
L
Ra
6,915
432
50
3
0
288,893
3
L
Bacchus
7,800
488
35
2
0
330,475
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role