Player Matchup

Zhong Kui
Zhong Kui
King_Butterflies
Zhong Kui
Level 154
God Stats
4W - 3L
1,755 SR
Queue Stats
107W - 105L
1,522 Elo+
Party 1
Athena
Athena
Meysirum
Athena
Level 143
God Stats
14W - 19L
1,541 SR
Queue Stats
294W - 267L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
Moldie_fetus
Jing Wei
Level 42
God Stats
30W - 38L
1,453 SR
Queue Stats
113W - 111L
1,507 Elo+
Party 1
Bellona
Bellona
RinkzBadHabitz
Bellona
Level 89
God Stats
21W - 18L
1,587 SR
Queue Stats
223W - 207L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
x-Smego
Tsukuyomi
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,569 Elo+
Solo
Team Averages
Level 108
1,567 SR
1,529 Elo+

VS

Team Averages
Level 88
1,655 SR
1,588 Elo+
Apollo
Apollo
PelvicBone
Apollo
Level 105
God Stats
12W - 7L
1,680 SR
Queue Stats
377W - 324L
1,595 Elo+
Party 2
Tiamat
Tiamat
TCM_HOOTIE
Tiamat
Level 125
God Stats
5W - 10L
1,368 SR
Queue Stats
172W - 158L
1,492 Elo+
Party 3
Kukulkan
Kukulkan
TCM_Reese
Kukulkan
Level 129
God Stats
22W - 11L
1,771 SR
Queue Stats
228W - 210L
1,468 Elo+
Party 3
Cthulhu
Cthulhu
grubhub
Cthulhu
Level 65
God Stats
8W - 5L
1,957 SR
Queue Stats
69W - 55L
1,657 Elo+
Party 2
Guan Yu
Guan Yu
pepsi brain
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
0 / 4 / 1
8,003
421
3,905
12,770
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Meysirum
Athena
17
6 / 3 / 1
10,792
568
16,000
16,439
9,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Moldie_fetus
Jing Wei
15
0 / 2 / 1
8,541
450
1,743
9,505
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 0 / 1
6,862
361
1,773
4,551
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
x-Smego
Tsukuyomi
14
3 / 5 / 2
8,877
467
5,990
14,319
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PelvicBone
Apollo
18
8 / 2 / 0
11,701
616
10,829
11,140
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
TCM_HOOTIE
Tiamat
16
2 / 1 / 0
9,776
515
6,922
7,281
5,959
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
TCM_Reese
Kukulkan
15
1 / 5 / 3
9,204
484
5,461
8,213
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
grubhub
Cthulhu
15
2 / 1 / 8
9,790
515
6,688
11,550
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
pepsi brain
Guan Yu
15
1 / 2 / 2
9,116
480
4,970
13,993
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
14
14
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
0
4
1
0.13
L
Athena
Meysirum
Athena
6
3
1
2.17
L
Jing Wei
Moldie_fetus
Jing Wei
0
2
1
0.25
W
Apollo
PelvicBone
Apollo
8
2
0
4
L
1
0
1
1.5
W
Tiamat
TCM_HOOTIE
Tiamat
2
1
0
2
W
Kukulkan
TCM_Reese
Kukulkan
1
5
3
0.5
W
Cthulhu
grubhub
Cthulhu
2
1
8
6
W
Guan Yu
pepsi brain
Guan Yu
1
2
2
1
L
Tsukuyomi
x-Smego
Tsukuyomi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
34,870
57,584
Taken
52,177
35,285
Mitigated
30,352
15,840
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
3,905
381
651
3,794
12,770
12,470
0
4,505
8,265
45,462
0
L
Athena
Meysirum
Athena
16,000
3,549
0
4,966
16,439
9,604
0
6,471
9,968
76,847
0
L
Jing Wei
Moldie_fetus
Jing Wei
1,743
831
0
2,620
9,505
4,308
0
364
9,141
0
51,639
W
Apollo
PelvicBone
Apollo
10,829
7,285
0
3,231
11,140
5,394
0
6,093
5,047
0
86,653
L
1,773
624
0
1,783
4,551
2,838
0
1,708
2,843
0
21,906
W
Tiamat
TCM_HOOTIE
Tiamat
6,922
750
0
3,341
7,281
5,959
1,529
1,230
6,051
57,686
0
W
Kukulkan
TCM_Reese
Kukulkan
5,461
590
0
638
8,213
3,428
494
5,551
2,662
57,328
0
W
Cthulhu
grubhub
Cthulhu
6,688
559
0
2,303
11,550
8,563
280
3,901
7,649
37,203
0
W
Guan Yu
pepsi brain
Guan Yu
4,970
787
997
5,572
13,993
7,008
0
3,130
10,863
0
68,640
L
Tsukuyomi
x-Smego
Tsukuyomi
5,990
1,640
0
2,026
14,319
6,065
0
6,023
8,296
0
59,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
49,587
486
Minions Killed
567
0
Camps Cleared
0
1,479,149
Distance Traveled
1,784,606
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,003
421
80
4
0
300,341
1
L
Athena
10,792
568
136
7
0
372,919
7
L
Jing Wei
8,541
450
110
6
0
325,701
9
W
Apollo
11,701
616
160
8
0
351,429
9
L
Bellona
6,862
361
59
3
0
123,151
2
W
Tiamat
9,776
515
117
6
0
323,890
2
W
Kukulkan
9,204
484
113
6
0
300,512
7
W
Cthulhu
9,790
515
57
3
0
381,366
7
W
Guan Yu
9,116
480
120
6
0
427,409
4
L
Tsukuyomi
8,877
467
101
5
0
357,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role