Player Matchup

Hercules
Hercules
DeadsayWTF
Hercules
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
195W - 178L
1,548 Elo+
Party 1
Sol
Sol
Dejo
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Tutke
Freya
Level 144
God Stats
2W - 3L
1,329 SR
Queue Stats
310W - 259L
1,666 Elo+
Party 1
Chiron
Chiron
Voka
Chiron
Level 160
God Stats
3W - 3L
1,176 SR
Queue Stats
270W - 221L
1,654 Elo+
Party 1
Hera
Hera
kata3212
Hera
Level 107
God Stats
7W - 2L
1,713 SR
Queue Stats
215W - 165L
1,607 Elo+
Party 1
Team Averages
Level 143
1,444 SR
1,595 Elo+

VS

Team Averages
Level 106
1,623 SR
1,541 Elo+
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dodgy XL
Merlin
Level 127
God Stats
2W - 3L
1,860 SR
Queue Stats
431W - 396L
1,608 Elo+
Party 3
Ne Zha
Ne Zha
Exedron
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
The Wrathy
Cerberus
Level 126
God Stats
9W - 8L
1,643 SR
Queue Stats
326W - 330L
1,539 Elo+
Party 2
Hades
Hades
VivaceFour
Hades
Level 105
God Stats
5W - 2L
1,612 SR
Queue Stats
315W - 308L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeadsayWTF
Hercules
17
4 / 4 / 14
11,046
789
9,126
16,598
15,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
Dejo
Sol
19
7 / 3 / 12
11,953
854
13,834
12,221
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Tutke
Freya
17
11 / 4 / 8
11,325
809
16,482
13,674
4,915
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Voka
Chiron
18
2 / 1 / 16
10,724
766
14,708
11,823
4,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hera
16
0 / 3 / 16
10,208
729
14,289
9,376
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
2 / 2 / 6
10,078
720
7,093
13,527
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Dodgy XL
Merlin
20
6 / 3 / 4
11,206
800
15,596
9,655
5,976
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Exedron
Ne Zha
14
2 / 8 / 4
9,004
643
7,171
12,480
6,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
The Wrathy
Cerberus
17
1 / 5 / 11
10,407
743
11,031
21,504
26,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
16
2 / 6 / 6
9,607
686
5,429
19,091
23,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
24
Kills
13
15
Deaths
24
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
6
2.5
W
Hercules
DeadsayWTF
Hercules
4
4
14
2.75
W
Sol
Dejo
Sol
7
3
12
4.33
L
Merlin
Dodgy XL
Merlin
6
3
4
2.67
L
Ne Zha
Exedron
Ne Zha
2
8
4
0.5
L
Cerberus
The Wrathy
Cerberus
1
5
11
1.3
W
Freya
Tutke
Freya
11
4
8
3.75
L
Hades
2
6
6
0.83
W
Chiron
Voka
Chiron
2
1
16
10
W
Hera
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,439
Damage
46,320
63,692
Taken
76,257
32,135
Mitigated
68,953
27,734
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,093
2,015
1,702
5,123
13,527
6,922
646
6,831
6,696
21,430
0
W
Hercules
DeadsayWTF
Hercules
9,126
2,466
3,276
4,851
16,598
15,833
562
9,753
6,570
154
17,366
W
Sol
Dejo
Sol
13,834
831
2,668
4,532
12,221
3,925
593
8,434
3,587
41,261
0
L
Merlin
Dodgy XL
Merlin
15,596
885
1,458
2,020
9,655
5,976
512
6,718
2,937
56,988
0
L
Ne Zha
Exedron
Ne Zha
7,171
1,373
527
629
12,480
6,032
284
8,640
3,840
0
8,475
L
Cerberus
The Wrathy
Cerberus
11,031
212
0
5,166
21,504
26,078
218
11,326
10,178
18,451
0
W
Freya
Tutke
Freya
16,482
4,668
1,902
3,998
13,674
4,915
765
6,624
7,025
23,504
0
L
Hades
5,429
160
3,479
3,598
19,091
23,945
312
11,226
7,865
13,952
0
W
Chiron
Voka
Chiron
14,708
5,496
1,645
3,737
11,823
4,063
1,850
8,368
3,304
0
29,930
W
Hera
14,289
2,415
589
536
9,376
3,399
1,408
5,169
4,057
34,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,256
Gold Earned
50,302
156
Minions Killed
161
0
Camps Cleared
0
1,268,397
Distance Traveled
1,259,454
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,078
720
30
2
0
283,935
3
W
Hercules
11,046
789
24
2
0
248,263
0
W
Sol
11,953
854
41
3
0
257,468
0
L
Merlin
11,206
800
76
5
0
234,228
0
L
Ne Zha
9,004
643
7
1
0
247,904
1
L
Cerberus
10,407
743
31
2
0
261,743
1
W
Freya
11,325
809
13
1
0
248,531
0
L
Hades
9,607
686
17
1
0
231,644
0
W
Chiron
10,724
766
32
2
0
265,238
0
W
Hera
10,208
729
46
3
0
248,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role