Player Matchup

Rama
Rama
AisuYume
Rama
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 38L
1,318 Elo+
Party 1
Anubis
Anubis
EmmityKiller
Anubis
Level 29
God Stats
19W - 18L
1,547 SR
Queue Stats
119W - 137L
1,386 Elo+
Solo
Ymir
Ymir
divin02
Ymir
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 19L
1,220 Elo+
Party 1
Team Averages
Level 31
1,588 SR
1,308 Elo+

VS

Team Averages
Level 20
1,463 SR
1,338 Elo+
Anhur
Anhur
BlackAffro
Anhur
Level 27
God Stats
6W - 13L
1,346 SR
Queue Stats
119W - 201L
1,307 Elo+
Solo
Neith
Neith
MaryGaming
Neith
Level 26
God Stats
66W - 44L
1,543 SR
Queue Stats
116W - 146L
1,329 Elo+
Solo
Nu Wa
Nu Wa
abu520
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 0 / 6
9,328
666
5,271
7,350
2,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
4 / 2 / 6
9,270
662
13,577
8,915
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
divin02
Ymir
13
3 / 1 / 5
8,816
630
2,653
10,348
6,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 6 / 2
8,492
607
4,002
10,334
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
12
1 / 2 / 2
8,313
594
10,394
8,655
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
abu520
Nu Wa
11
1 / 3 / 1
8,006
572
6,000
7,117
1,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
4
0
6
7
L
Anhur
1
6
2
0.33
W
Anubis
4
2
6
3.5
L
Neith
1
2
2
1
L
Nu Wa
abu520
Nu Wa
1
3
1
0.5
W
Ymir
divin02
Ymir
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,501
Damage
20,396
26,613
Taken
26,106
13,192
Mitigated
7,275
7,694
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,271
4,551
0
2,992
7,350
2,669
485
1,029
6,321
0
30,922
L
Anhur
4,002
1,501
0
1,821
10,334
2,741
0
5,691
4,391
0
27,986
W
Anubis
13,577
661
0
4,702
8,915
4,129
464
2,111
6,804
57,176
0
L
Neith
10,394
4,160
0
2,546
8,655
2,705
0
4,085
4,162
0
38,902
L
Nu Wa
abu520
Nu Wa
6,000
1,116
0
766
7,117
1,829
0
5,540
1,235
29,525
0
W
Ymir
divin02
Ymir
2,653
389
0
0
10,348
6,394
216
2,866
7,482
13,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
24,811
170
Minions Killed
157
0
Camps Cleared
0
702,702
Distance Traveled
663,403
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,328
666
53
4
0
247,820
1
L
Anhur
8,492
607
47
3
0
208,241
0
W
Anubis
9,270
662
100
7
0
213,895
2
L
Neith
8,313
594
63
5
0
242,207
0
L
Nu Wa
8,006
572
47
3
0
212,955
0
W
Ymir
8,816
630
17
1
0
240,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role