Player Matchup

Rama
Rama
Ayyyyyylmao69
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 87L
1,735 Elo+
Party 1
Cernunnos
Cernunnos
Echo Suffer
Cernunnos
Level 141
God Stats
7W - 2L
1,821 SR
Queue Stats
300W - 257L
1,567 Elo+
Party 1
Susano
Susano
ElBlackbeard
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,484 Elo+
Party 1
Sol
Sol
FluxCAPacity
Sol
Level 17
God Stats
5W - 3L
1,514 SR
Queue Stats
154W - 130L
1,580 Elo+
Party 1
Thoth
Thoth
TrollMast3rFlex
Thoth
Level 147
God Stats
2W - 5L
1,722 SR
Queue Stats
395W - 301L
1,584 Elo+
Party 1
Team Averages
Level 91
1,611 SR
1,590 Elo+

VS

Team Averages
Level 47
1,455 SR
1,431 Elo+
Xing Tian
Xing Tian
ASL 18 F Calii
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,438 Elo+
Solo
Thanatos
Thanatos
FATMANSLAMM
Thanatos
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
572W - 608L
1,328 Elo+
Solo
Raijin
Raijin
LillyUzi
Raijin
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 43L
1,544 Elo+
Solo
Hachiman
Hachiman
MmmPancake
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
Riggly42
Cu Chulainn
Level 141
God Stats
1W - 2L
1,273 SR
Queue Stats
161W - 160L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 8
12,940
616
9,891
19,333
8,003
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Echo Suffer
Cernunnos
20
5 / 4 / 16
14,105
672
22,872
14,081
6,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
17
3 / 8 / 11
12,206
581
12,084
17,572
7,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
3 / 7 / 15
12,599
600
19,152
21,750
9,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
15 / 5 / 10
16,883
804
32,628
17,001
7,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ASL 18 F Calii
Xing Tian
20
4 / 5 / 18
13,224
630
10,139
34,094
38,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
FATMANSLAMM
Thanatos
20
6 / 5 / 14
13,626
649
8,550
14,990
6,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
LillyUzi
Raijin
20
11 / 4 / 15
15,728
749
28,618
18,040
7,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MmmPancake
Hachiman
20
10 / 9 / 20
15,779
751
19,995
23,680
9,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Riggly42
Cu Chulainn
18
3 / 7 / 17
12,119
577
11,865
28,541
28,986
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
118
28
Kills
34
34
Deaths
30
60
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ASL 18 F Calii
Xing Tian
4
5
18
2.6
L
2
10
8
0.6
L
Cernunnos
Echo Suffer
Cernunnos
5
4
16
3.25
L
Susano
3
8
11
1.06
W
Thanatos
FATMANSLAMM
Thanatos
6
5
14
2.6
L
3
7
15
1.5
W
Raijin
LillyUzi
Raijin
11
4
15
4.63
W
Hachiman
MmmPancake
Hachiman
10
9
20
2.22
W
Cu Chulainn
Riggly42
Cu Chulainn
3
7
17
1.64
L
15
5
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,627
Damage
79,167
89,737
Taken
119,345
37,923
Mitigated
91,593
30,457
Healing
42,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ASL 18 F Calii
Xing Tian
10,139
647
1,183
7,435
34,094
38,828
216
15,577
18,117
19,788
0
L
9,891
6,300
3,087
2,701
19,333
8,003
261
9,788
9,545
0
27,380
L
Cernunnos
Echo Suffer
Cernunnos
22,872
9,603
1,942
1,973
14,081
6,068
1,413
6,185
7,896
0
37,104
L
Susano
12,084
2,231
935
1,663
17,572
7,347
219
5,384
12,188
0
18,860
W
Thanatos
FATMANSLAMM
Thanatos
8,550
1,645
2,344
7,123
14,990
6,772
2,598
4,978
9,002
0
18,544
L
19,152
5,735
1,167
6,647
21,750
9,040
926
11,126
10,624
35,267
0
W
Raijin
LillyUzi
Raijin
28,618
1,189
3,237
3,971
18,040
7,702
986
9,216
8,824
77,229
0
W
Hachiman
MmmPancake
Hachiman
19,995
9,474
3,997
2,634
23,680
9,305
2,896
13,376
10,304
0
49,013
W
Cu Chulainn
Riggly42
Cu Chulainn
11,865
1,414
3,020
7,662
28,541
28,986
14
8,633
19,908
0
25,271
L
32,628
733
4,170
6,172
17,001
7,465
466
6,274
10,727
81,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,733
Gold Earned
70,476
207
Minions Killed
198
0
Camps Cleared
0
1,799,369
Distance Traveled
1,736,413
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,224
630
20
1
0
386,705
0
L
Rama
12,940
616
33
2
0
312,005
2
L
Cernunnos
14,105
672
39
2
0
391,417
1
L
Susano
12,206
581
9
0
0
364,087
0
W
Thanatos
13,626
649
20
1
0
320,972
0
L
Sol
12,599
600
34
2
0
328,349
0
W
Raijin
15,728
749
77
4
0
380,354
1
W
Hachiman
15,779
751
59
3
0
332,814
0
W
Cu Chulainn
12,119
577
22
1
0
315,568
0
L
Thoth
16,883
804
92
4
0
403,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role