Player Matchup

Merlin
Merlin
ChillWill_0702
Merlin
Level 157
God Stats
13W - 22L
1,387 SR
Queue Stats
1,109W - 1,031L
1,586 Elo+
Party 2
Ravana
Ravana
Dj_Ellison76
Ravana
Level 149
God Stats
7W - 8L
1,574 SR
Queue Stats
473W - 423L
1,592 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fuy
Kumbhakarna
Level 126
God Stats
0W - 2L
1,722 SR
Queue Stats
260W - 220L
1,679 Elo+
Party 3
Danzaburou
Danzaburou
Numba9Larg3
Danzaburou
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,631 Elo+
Party 3
The Morrigan
The Morrigan
SugaryCobra5639
The Morrigan
Level 149
God Stats
34W - 26L
1,643 SR
Queue Stats
148W - 156L
1,582 Elo+
Solo
Team Averages
Level 144
1,565 SR
1,614 Elo+

VS

Team Averages
Level 119
1,653 SR
1,608 Elo+
Susano
Susano
Airist
Susano
Level 150
God Stats
48W - 18L
1,834 SR
Queue Stats
94W - 47L
1,774 Elo+
Solo
Ah Puch
Ah Puch
AsianHolycow
Ah Puch
Level 142
God Stats
1W - 0L
1,710 SR
Queue Stats
116W - 102L
1,631 Elo+
Party 1
Izanami
Izanami
CrispyChicken209
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dlizard72
Bellona
Level 134
God Stats
19W - 8L
1,722 SR
Queue Stats
98W - 82L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
SrTwig
Cabrakan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
8,920
469
5,444
9,007
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
15
1 / 5 / 4
9,015
474
6,892
11,086
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
Fuy
Kumbhakarna
13
1 / 2 / 4
8,168
430
4,762
16,078
12,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Numba9Larg3
Danzaburou
16
3 / 4 / 2
10,294
542
5,065
14,328
5,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
SugaryCobra5639
The Morrigan
17
4 / 8 / 1
10,611
558
6,536
10,572
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Airist
Susano
20
10 / 3 / 1
12,109
637
10,556
11,769
6,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ah Puch
AsianHolycow
Ah Puch
17
2 / 2 / 6
10,506
553
9,651
10,112
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 3
10,583
557
10,968
9,843
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Dlizard72
Bellona
17
8 / 3 / 5
11,140
586
9,720
14,721
11,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
SrTwig
Cabrakan
13
2 / 2 / 5
9,186
483
5,278
13,066
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
25
25
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
Airist
Susano
10
3
1
3.5
W
Ah Puch
AsianHolycow
Ah Puch
2
2
6
2.5
L
4
6
0
0.67
W
3
3
3
1.5
L
Ravana
1
5
4
0.6
W
Bellona
Dlizard72
Bellona
8
3
5
3.5
L
Kumbhakarna
Fuy
Kumbhakarna
1
2
4
1.5
L
Danzaburou
Numba9Larg3
Danzaburou
3
4
2
1
W
Cabrakan
SrTwig
Cabrakan
2
2
5
2.25
L
The Morrigan
SugaryCobra5639
The Morrigan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,699
Damage
46,173
61,071
Taken
59,511
29,025
Mitigated
37,383
13,892
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Airist
Susano
10,556
4,116
0
4,730
11,769
6,780
140
2,519
9,076
0
85,315
W
Ah Puch
AsianHolycow
Ah Puch
9,651
254
0
4,810
10,112
3,827
165
2,736
7,097
75,540
0
L
5,444
185
0
406
9,007
3,187
0
2,029
6,770
51,530
0
W
10,968
6,266
0
1,306
9,843
4,819
52
2,566
7,231
0
86,725
L
Ravana
6,892
1,840
0
3,626
11,086
3,985
0
2,599
8,379
0
63,652
W
Bellona
Dlizard72
Bellona
9,720
3,845
0
2,857
14,721
11,144
389
3,172
11,454
0
86,280
L
Kumbhakarna
Fuy
Kumbhakarna
4,762
713
0
1,498
16,078
12,755
0
6,538
9,200
18,532
0
L
Danzaburou
Numba9Larg3
Danzaburou
5,065
2,538
0
6,644
14,328
5,186
98
2,999
11,221
0
72,902
W
Cabrakan
SrTwig
Cabrakan
5,278
1,178
0
2,514
13,066
10,813
0
4,663
8,186
16,044
0
L
The Morrigan
SugaryCobra5639
The Morrigan
6,536
2,029
0
1,718
10,572
3,912
0
0
10,423
60,333
5,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
53,524
523
Minions Killed
563
0
Camps Cleared
0
1,652,480
Distance Traveled
1,886,432
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,109
637
145
8
0
408,190
2
W
Ah Puch
10,506
553
132
7
0
359,528
6
L
Merlin
8,920
469
112
6
0
311,696
5
W
Izanami
10,583
557
151
8
0
337,723
4
L
Ravana
9,015
474
115
6
0
369,840
4
W
Bellona
11,140
586
120
6
0
414,542
4
L
Kumbhakarna
8,168
430
28
1
0
343,471
2
L
Danzaburou
10,294
542
123
6
0
316,426
0
W
Cabrakan
9,186
483
15
1
0
366,449
7
L
The Morrigan
10,611
558
145
8
0
311,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role