Player Matchup

Rama
Rama
DeKaashaas
Rama
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,813 Elo+
Party 2
Mercury
Mercury
GermanHorror
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,719 Elo+
Party 2
Guan Yu
Guan Yu
ImTheRealOG
Guan Yu
Level 7
God Stats
1W - 0L
1,704 SR
Queue Stats
6W - 7L
1,762 Elo+
Party 2
Ra
Ra
Kasperisbaas
Ra
Level 21
God Stats
2W - 0L
1,758 SR
Queue Stats
15W - 10L
1,813 Elo+
Party 2
Scylla
Scylla
Lefebo11
Scylla
Level 9
God Stats
6W - 2L
1,500 SR
Queue Stats
39W - 28L
1,813 Elo+
Party 2
Team Averages
Level 12
1,593 SR
1,784 Elo+

VS

Team Averages
Level 17
1,540 SR
1,511 Elo+
Guan Yu
Guan Yu
FellBranded1
Guan Yu
Level 11
God Stats
20W - 12L
1,651 SR
Queue Stats
34W - 21L
1,591 Elo+
Solo
Anubis
Anubis
Hutchliid
Anubis
Level 28
God Stats
45W - 37L
1,410 SR
Queue Stats
213W - 228L
1,470 Elo+
Solo
Hou Yi
Hou Yi
Termi27
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,488 Elo+
Party 1
Bacchus
Bacchus
haito7
Bacchus
Level 13
God Stats
3W - 2L
1,638 SR
Queue Stats
21W - 18L
1,439 Elo+
Party 1
Nemesis
Nemesis
obsidiangod1
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
15,542
622
21,815
23,534
9,114
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
GermanHorror
Mercury
20
16 / 3 / 15
15,687
627
31,884
24,382
11,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ImTheRealOG
Guan Yu
18
5 / 5 / 19
12,392
496
9,998
28,225
24,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
13 / 6 / 15
14,403
576
28,804
21,270
9,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Lefebo11
Scylla
18
4 / 6 / 11
11,716
469
9,527
11,566
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FellBranded1
Guan Yu
17
6 / 12 / 10
11,662
466
15,417
26,089
28,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Hutchliid
Anubis
19
9 / 7 / 8
13,115
525
17,920
24,174
11,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Termi27
Hou Yi
16
2 / 11 / 4
9,786
391
12,149
20,739
7,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
haito7
Bacchus
16
3 / 9 / 10
11,204
448
14,308
22,230
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
obsidiangod1
Nemesis
19
5 / 9 / 3
12,460
498
14,592
26,780
17,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
60
48
Kills
25
25
Deaths
48
71
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
5
11
3.1
L
Guan Yu
FellBranded1
Guan Yu
6
12
10
0.92
W
Mercury
GermanHorror
Mercury
16
3
15
7.83
L
Anubis
Hutchliid
Anubis
9
7
8
1.86
W
Guan Yu
ImTheRealOG
Guan Yu
5
5
19
2.9
W
13
6
15
3.42
W
Scylla
Lefebo11
Scylla
4
6
11
1.58
L
Hou Yi
Termi27
Hou Yi
2
11
4
0.36
L
Bacchus
haito7
Bacchus
3
9
10
0.89
L
Nemesis
obsidiangod1
Nemesis
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,028
Damage
74,386
108,977
Taken
120,012
58,030
Mitigated
86,191
38,755
Healing
31,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,815
15,880
0
6,778
23,534
9,114
5,091
5,223
18,311
0
123,802
L
Guan Yu
FellBranded1
Guan Yu
15,417
1,753
3,788
5,957
26,089
28,245
0
10,841
14,772
45
35,763
W
Mercury
GermanHorror
Mercury
31,884
17,610
0
6,585
24,382
11,313
2,895
7,000
17,382
0
134,660
L
Anubis
Hutchliid
Anubis
17,920
1,479
0
10,189
24,174
11,956
1,040
7,853
15,845
83,452
0
W
Guan Yu
ImTheRealOG
Guan Yu
9,998
840
4,158
7,430
28,225
24,950
244
9,002
19,223
0
48,738
W
28,804
2,689
6,142
7,144
21,270
9,492
3,559
5,708
15,562
98,433
0
W
Scylla
Lefebo11
Scylla
9,527
753
0
518
11,566
3,161
1,643
5,328
6,238
44,861
0
L
Hou Yi
Termi27
Hou Yi
12,149
6,197
0
1,806
20,739
7,132
0
4,045
16,550
0
59,408
L
Bacchus
haito7
Bacchus
14,308
880
1,514
4,883
22,230
21,334
0
8,128
13,799
33,017
0
L
Nemesis
obsidiangod1
Nemesis
14,592
6,548
0
3,422
26,780
17,524
0
5,701
20,715
0
95,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,740
Gold Earned
58,227
616
Minions Killed
440
0
Camps Cleared
0
2,327,183
Distance Traveled
2,076,516
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,542
622
172
7
0
414,090
0
L
Guan Yu
11,662
466
42
2
0
438,819
4
W
Mercury
15,687
627
156
6
0
590,598
1
L
Anubis
13,115
525
137
5
0
363,938
2
W
Guan Yu
12,392
496
69
3
0
507,671
3
W
Ra
14,403
576
156
6
0
430,430
5
W
Scylla
11,716
469
63
3
0
384,394
1
L
Hou Yi
9,786
391
102
4
0
399,007
0
L
Bacchus
11,204
448
35
1
0
444,419
0
L
Nemesis
12,460
498
124
5
0
430,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role