Player Matchup

Tyr
Tyr
Daemonithi
Tyr
Level 115
God Stats
2W - 6L
1,363 SR
Queue Stats
329W - 316L
1,611 Elo+
Solo
Nemesis
Nemesis
Drka
Nemesis
Level 97
God Stats
1W - 2L
1,307 SR
Queue Stats
31W - 28L
1,620 Elo+
Party 1
Aphrodite
Aphrodite
TuskuneKitsu
Aphrodite
Level 153
God Stats
5W - 9L
1,816 SR
Queue Stats
437W - 455L
1,596 Elo+
Solo
Zeus
Zeus
Wubbn
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
zKyngg
Cupid
Level 128
God Stats
17W - 12L
1,640 SR
Queue Stats
223W - 203L
1,560 Elo+
Solo
Team Averages
Level 130
1,525 SR
1,577 Elo+

VS

Team Averages
Level 96
1,628 SR
1,588 Elo+
Tyr
Tyr
Glizzy Zig
Tyr
Level 84
God Stats
2W - 0L
1,741 SR
Queue Stats
50W - 35L
1,577 Elo+
Solo
Izanami
Izanami
HammondMain
Izanami
Level 82
God Stats
3W - 1L
1,282 SR
Queue Stats
170W - 123L
1,562 Elo+
Solo
Eset
Eset
Yurlde
Eset
Level 67
God Stats
17W - 8L
1,894 SR
Queue Stats
242W - 164L
1,630 Elo+
Party 2
Ymir
Ymir
grieverstone
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
stevefunk1
Mulan
Level 87
God Stats
49W - 23L
1,725 SR
Queue Stats
175W - 101L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,320
915
2,825
4,688
3,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Drka
Nemesis
14
4 / 9 / 3
8,630
1,079
7,628
15,294
6,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
TuskuneKitsu
Aphrodite
14
2 / 7 / 5
8,500
1,063
5,325
12,788
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Wubbn
Zeus
14
1 / 8 / 7
8,253
1,032
11,245
11,945
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
zKyngg
Cupid
14
0 / 2 / 6
8,063
1,008
6,907
7,950
3,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

166

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 16
8,829
1,104
3,725
7,879
3,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
HammondMain
Izanami
16
9 / 1 / 13
10,350
1,294
16,704
4,892
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Yurlde
Eset
16
8 / 1 / 14
10,291
1,286
9,011
5,229
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 16
8,910
1,114
7,025
11,551
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
16
8 / 2 / 13
9,904
1,238
11,867
10,804
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
8
Kills
28
28
Deaths
8
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Nemesis
Drka
Nemesis
4
9
3
0.61
W
2
1
16
10
W
Izanami
HammondMain
Izanami
9
1
13
15.5
L
Aphrodite
TuskuneKitsu
Aphrodite
2
7
5
0.64
L
Zeus
Wubbn
Zeus
1
8
7
0.56
W
Eset
Yurlde
Eset
8
1
14
15
W
1
3
16
3
W
Mulan
8
2
13
7.25
L
Cupid
zKyngg
Cupid
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
48,332
52,665
Taken
40,355
24,145
Mitigated
24,767
7,832
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,825
737
0
540
4,688
3,410
0
1,768
2,825
0
4,499
L
Nemesis
Drka
Nemesis
7,628
3,218
0
339
15,294
6,492
0
2,967
12,202
0
10,196
W
3,725
592
0
1,470
7,879
3,710
0
3,408
4,259
0
11,480
W
Izanami
HammondMain
Izanami
16,704
12,258
0
102
4,892
2,486
0
1,656
3,096
0
49,935
L
Aphrodite
TuskuneKitsu
Aphrodite
5,325
376
2,194
3,576
12,788
6,889
0
5,267
7,446
19,263
0
L
Zeus
Wubbn
Zeus
11,245
1,482
0
384
11,945
4,343
0
3,441
8,404
29,704
0
W
Eset
Yurlde
Eset
9,011
470
866
2,024
5,229
2,225
0
2,575
2,462
20,604
0
W
7,025
1,253
0
2,661
11,551
8,706
0
3,416
7,856
14,226
0
W
Mulan
11,867
954
0
784
10,804
7,640
0
4,380
6,112
0
16,660
L
Cupid
zKyngg
Cupid
6,907
2,127
544
255
7,950
3,011
0
2,593
5,307
0
30,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
48,284
153
Minions Killed
153
4
Camps Cleared
8
665,032
Distance Traveled
825,992
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,320
915
6
1
0
92,144
0
L
Nemesis
8,630
1,079
8
1
1
160,821
0
W
Tyr
8,829
1,104
26
3
4
180,567
0
W
Izanami
10,350
1,294
67
8
3
162,604
0
L
Aphrodite
8,500
1,063
46
6
2
136,489
0
L
Zeus
8,253
1,032
38
5
0
138,214
0
W
Eset
10,291
1,286
33
4
0
165,962
1
W
Ymir
8,910
1,114
16
2
0
157,831
1
W
Mulan
9,904
1,238
11
1
1
159,028
0
L
Cupid
8,063
1,008
55
7
1
137,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role