Player Matchup

Hera
Hera
Aigi77
Hera
Level 68
God Stats
8W - 14L
1,483 SR
Queue Stats
316W - 402L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Seraphel--
Kukulkan
Level 62
God Stats
201W - 231L
1,552 SR
Queue Stats
572W - 583L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
ZsolracX
Baron Samedi
Level 86
God Stats
31W - 15L
1,646 SR
Queue Stats
518W - 520L
1,433 Elo+
Party 1
Team Averages
Level 72
1,560 SR
1,446 Elo+

VS

Team Averages
Level 31
1,588 SR
1,619 Elo+
Odin
Odin
Bubba11132
Odin
Level 36
God Stats
6W - 0L
1,979 SR
Queue Stats
80W - 101L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShοdJi
Cu Chulainn
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 3L
1,670 Elo+
Party 2
Raijin
Raijin
Yαrudi
Raijin
Level 28
God Stats
1W - 0L
1,284 SR
Queue Stats
32W - 3L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aigi77
Hera
14
4 / 6 / 3
11,193
700
8,001
12,141
4,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Seraphel--
Kukulkan
13
2 / 7 / 6
9,946
622
9,186
10,977
4,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ZsolracX
Baron Samedi
13
3 / 4 / 6
10,028
627
8,922
11,380
5,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
10,281
643
4,868
14,931
11,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
ShοdJi
Cu Chulainn
14
4 / 2 / 9
11,612
726
9,901
19,303
18,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Yαrudi
Raijin
16
11 / 3 / 4
12,453
778
14,838
10,326
7,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
9
Kills
17
17
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
Aigi77
Hera
4
6
3
0.92
W
2
4
9
1.63
L
Kukulkan
Seraphel--
Kukulkan
2
7
6
0.71
W
Cu Chulainn
ShοdJi
Cu Chulainn
4
2
9
4.25
W
Raijin
Yαrudi
Raijin
11
3
4
4.33
L
Baron Samedi
ZsolracX
Baron Samedi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,109
Damage
29,607
34,498
Taken
44,560
14,264
Mitigated
37,587
9,971
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aigi77
Hera
8,001
2,318
451
1,141
12,141
4,535
466
5,242
6,757
26,843
0
W
4,868
287
0
4,547
14,931
11,518
1,227
8,600
6,331
0
29,881
L
Kukulkan
Seraphel--
Kukulkan
9,186
494
0
1,445
10,977
4,116
96
6,029
4,773
39,168
0
W
Cu Chulainn
ShοdJi
Cu Chulainn
9,901
2,322
0
4,004
19,303
18,712
678
12,660
6,643
0
44,750
W
Raijin
Yαrudi
Raijin
14,838
404
0
1,473
10,326
7,357
1,181
5,002
5,324
83,075
0
L
Baron Samedi
ZsolracX
Baron Samedi
8,922
503
2,152
4,782
11,380
5,613
109
3,659
7,571
31,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
34,346
139
Minions Killed
205
0
Camps Cleared
0
807,022
Distance Traveled
894,671
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,193
700
43
3
0
263,190
1
W
Odin
10,281
643
35
2
0
305,203
8
L
Kukulkan
9,946
622
60
4
0
260,057
1
W
Cu Chulainn
11,612
726
56
4
0
327,214
2
W
Raijin
12,453
778
114
7
0
262,254
1
L
Baron Samedi
10,028
627
36
2
0
283,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role