Player Matchup

Poseidon
Poseidon
Biribinhaa
Poseidon
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 3
Ares
Ares
Chernoboyy
Ares
Level 10
God Stats
15W - 10L
1,446 SR
Queue Stats
39W - 35L
1,314 Elo+
Party 3
Neith
Neith
Morenatro
Neith
Level 16
God Stats
22W - 25L
1,434 SR
Queue Stats
99W - 102L
1,415 Elo+
Solo
Guan Yu
Guan Yu
OMaulYy
Guan Yu
Level 7
God Stats
0W - 3L
1,124 SR
Queue Stats
1W - 4L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thoruck01
Tsukuyomi
Level 18
God Stats
17W - 20L
1,264 SR
Queue Stats
85W - 98L
1,308 Elo+
Party 3
Team Averages
Level 15
1,354 SR
1,369 Elo+

VS

Team Averages
Level 23
1,509 SR
1,413 Elo+
Kumbhakarna
Kumbhakarna
BrazX97
Kumbhakarna
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,324 Elo+
Party 2
Set
Set
Lauchita_G
Set
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 27L
1,498 Elo+
Solo
Sol
Sol
Martinucho10
Sol
Level 29
God Stats
23W - 24L
1,425 SR
Queue Stats
330W - 310L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheCruelSun
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,176 Elo+
Party 2
Camazotz
Camazotz
piping_mosaic2
Camazotz
Level 26
God Stats
10W - 13L
1,620 SR
Queue Stats
86W - 100L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Biribinhaa
Poseidon
16
4 / 5 / 5
10,539
405
12,970
12,517
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 4
10,391
400
8,669
21,177
17,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Morenatro
Neith
15
1 / 11 / 2
9,594
369
10,204
22,347
9,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
OMaulYy
Guan Yu
16
1 / 8 / 3
9,973
384
10,455
18,896
18,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Thoruck01
Tsukuyomi
17
4 / 8 / 5
11,073
426
11,751
22,673
9,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrazX97
Kumbhakarna
15
3 / 3 / 19
12,343
475
7,689
22,508
26,319
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 6 / 6
10,385
399
1,295
12,213
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

20
11 / 1 / 3
16,337
628
28,883
21,664
8,362
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
TheCruelSun
Ah Muzen Cab
20
20 / 1 / 6
14,681
565
28,855
18,099
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
20
6 / 1 / 5
13,993
538
12,097
18,743
14,535
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
12
Kills
40
40
Deaths
12
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Biribinhaa
Poseidon
4
5
5
1.3
W
Kumbhakarna
BrazX97
Kumbhakarna
3
3
19
4.17
L
2
8
4
0.5
W
0
6
6
0.5
W
11
1
3
12.5
L
Neith
Morenatro
Neith
1
11
2
0.18
L
Guan Yu
OMaulYy
Guan Yu
1
8
3
0.31
W
Ah Muzen Cab
TheCruelSun
Ah Muzen Cab
20
1
6
23
L
Tsukuyomi
Thoruck01
Tsukuyomi
4
8
5
0.81
W
Camazotz
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,049
Damage
78,819
97,610
Taken
93,227
59,647
Mitigated
64,348
14,739
Healing
41,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Biribinhaa
Poseidon
12,970
1,733
0
1,000
12,517
4,978
684
7,868
4,649
54,964
0
W
Kumbhakarna
BrazX97
Kumbhakarna
7,689
765
0
1,092
22,508
26,319
49
6,545
15,607
20,742
0
L
8,669
970
0
709
21,177
17,521
100
6,730
14,372
27,654
0
W
1,295
673
0
2,528
12,213
5,526
509
2,360
9,570
0
30,042
W
28,883
8,589
0
15,802
21,664
8,362
6,339
5,416
15,739
139,844
0
L
Neith
Morenatro
Neith
10,204
4,923
0
4,154
22,347
9,325
270
7,686
14,498
0
62,647
L
Guan Yu
OMaulYy
Guan Yu
10,455
1,369
1,557
3,303
18,896
18,283
698
4,560
13,811
0
45,123
W
Ah Muzen Cab
TheCruelSun
Ah Muzen Cab
28,855
17,609
0
8,625
18,099
9,606
2,768
3,520
14,406
0
122,141
L
Tsukuyomi
Thoruck01
Tsukuyomi
11,751
2,549
0
4,016
22,673
9,540
594
9,728
12,870
0
75,795
W
Camazotz
12,097
2,863
0
13,162
18,743
14,535
282
2,642
15,493
0
90,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
67,739
433
Minions Killed
570
0
Camps Cleared
0
2,168,600
Distance Traveled
2,211,765
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,539
405
103
4
0
410,232
1
W
Kumbhakarna
12,343
475
17
1
0
472,935
5
L
Ares
10,391
400
38
1
0
482,176
0
W
Set
10,385
399
50
2
0
344,726
0
W
Sol
16,337
628
200
8
0
449,157
4
L
Neith
9,594
369
102
4
0
393,020
1
L
Guan Yu
9,973
384
66
3
0
416,645
5
W
Ah Muzen Cab
14,681
565
138
5
0
477,020
5
L
Tsukuyomi
11,073
426
124
5
0
466,527
0
W
Camazotz
13,993
538
165
6
0
467,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role