Player Matchup

Hachiman
Hachiman
Chosenhachi
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,677 Elo+
Solo
Mercury
Mercury
GsXALEJANDROAB
Mercury
Level 26
God Stats
17W - 27L
1,448 SR
Queue Stats
118W - 127L
1,407 Elo+
Solo
Bellona
Bellona
RentalEmperor48
Bellona
Level 15
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 9L
1,452 Elo+
Party 1
Da Ji
Da Ji
RentalEmperor49
Da Ji
Level 6
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 12L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Snowflakevan
Nu Wa
Level 26
God Stats
6W - 9L
1,532 SR
Queue Stats
14W - 17L
1,404 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,490 Elo+

VS

Team Averages
Level 16
1,618 SR
1,502 Elo+
Artemis
Artemis
Catapulter
Artemis
Level 24
God Stats
22W - 16L
1,522 SR
Queue Stats
94W - 75L
1,544 Elo+
Solo
Nox
Nox
Forks77
Nox
Level 18
God Stats
11W - 8L
1,762 SR
Queue Stats
295W - 355L
1,400 Elo+
Solo
Vamana
Vamana
Northsidekid2000
Vamana
Level 3
God Stats
2W - 0L
1,666 SR
Queue Stats
16W - 13L
1,540 Elo+
Party 2
Nemesis
Nemesis
Sousuke05
Nemesis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,619 Elo+
Party 2
Jormungandr
Jormungandr
ni3663ck
Jormungandr
Level 17
God Stats
14W - 6L
1,639 SR
Queue Stats
63W - 58L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chosenhachi
Hachiman
17
0 / 16 / 5
10,348
862
7,687
21,045
8,701
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 12 / 3
11,179
932
13,725
22,567
9,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 5 / 7
11,015
918
10,601
28,720
21,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 14 / 1
11,894
991
13,183
22,856
10,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 6
11,433
953
14,986
4,955
1,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Catapulter
Artemis
20
13 / 0 / 27
14,836
1,236
24,606
11,840
5,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nox
19
7 / 1 / 26
12,412
1,034
14,285
12,257
5,435
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 4 / 24
11,429
952
8,637
11,475
7,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Sousuke05
Nemesis
20
16 / 1 / 21
14,280
1,190
19,685
13,041
6,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ni3663ck
Jormungandr
20
9 / 2 / 34
13,198
1,100
23,490
17,875
26,714
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
180
8
Kills
48
48
Deaths
8
22
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Artemis
Catapulter
Artemis
13
0
27
26.5
L
Hachiman
Chosenhachi
Hachiman
0
16
5
0.16
W
Nox
7
1
26
20
L
3
12
3
0.38
W
3
4
24
3.75
L
0
5
7
0.7
L
4
14
1
0.32
L
1
1
6
4
W
Nemesis
Sousuke05
Nemesis
16
1
21
26.5
W
Jormungandr
ni3663ck
Jormungandr
9
2
34
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,182
Damage
90,703
100,143
Taken
66,488
51,305
Mitigated
52,205
9,067
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Catapulter
Artemis
24,606
12,999
0
2,958
11,840
5,559
0
2,349
9,491
0
66,279
L
Hachiman
Chosenhachi
Hachiman
7,687
4,280
0
550
21,045
8,701
0
9,985
11,060
0
19,525
W
Nox
14,285
1,115
0
1,563
12,257
5,435
0
3,189
9,068
29,857
0
L
13,725
11,295
366
1,985
22,567
9,222
0
7,560
15,007
0
28,451
W
8,637
4,399
0
1,209
11,475
7,831
0
2,207
9,268
0
17,717
L
10,601
3,043
0
5,972
28,720
21,302
0
11,067
17,653
425
35,366
L
13,183
3,870
0
194
22,856
10,319
0
7,898
14,958
0
29,159
L
14,986
3,249
0
0
4,955
1,761
0
1,265
3,690
49,342
0
W
Nemesis
Sousuke05
Nemesis
19,685
11,612
0
563
13,041
6,666
0
3,919
9,122
0
29,432
W
Jormungandr
ni3663ck
Jormungandr
23,490
5,708
0
0
17,875
26,714
0
3,723
14,152
41,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,869
Gold Earned
66,155
205
Minions Killed
224
4
Camps Cleared
4
1,060,439
Distance Traveled
1,185,245
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,836
1,236
105
9
1
245,297
0
L
Hachiman
10,348
862
23
2
0
177,240
0
W
Nox
12,412
1,034
38
3
1
241,218
0
L
Mercury
11,179
932
25
2
1
243,660
0
W
Vamana
11,429
952
22
2
1
224,375
0
L
Bellona
11,015
918
61
5
0
234,642
4
L
Da Ji
11,894
991
19
2
1
203,996
1
L
Nu Wa
11,433
953
77
6
2
200,901
1
W
Nemesis
14,280
1,190
36
3
1
257,821
0
W
Jormungandr
13,198
1,100
23
2
0
216,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role