Player Matchup

Cthulhu
Cthulhu
Lacoster57
Cthulhu
Level 149
God Stats
2W - 3L
1,561 SR
Queue Stats
358W - 209L
1,750 Elo+
Party 1
Sol
Sol
N4lyDx
Sol
Level 149
God Stats
2W - 2L
1,644 SR
Queue Stats
85W - 39L
1,824 Elo+
Party 1
Fenrir
Fenrir
Yoeko
Fenrir
Level 8
God Stats
2W - 0L
1,866 SR
Queue Stats
15W - 6L
1,898 Elo+
Party 1
Team Averages
Level 102
1,690 SR
1,824 Elo+

VS

Team Averages
Level 32
1,605 SR
1,566 Elo+
Merlin
Merlin
KILLGON_
Merlin
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 2
Thanatos
Thanatos
Kimohi_
Thanatos
Level 41
God Stats
1W - 2L
1,531 SR
Queue Stats
8W - 12L
1,508 Elo+
Party 2
Ra
Ra
denver27400
Ra
Level 37
God Stats
3W - 5L
1,566 SR
Queue Stats
8W - 11L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lacoster57
Cthulhu
15
12 / 0 / 12
11,488
821
11,817
11,103
10,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
N4lyDx
Sol
17
16 / 1 / 9
12,633
902
22,708
12,361
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Yoeko
Fenrir
11
4 / 6 / 13
9,965
712
5,184
11,280
3,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KILLGON_
Merlin
11
2 / 9 / 4
8,550
611
5,165
12,781
3,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Kimohi_
Thanatos
11
3 / 13 / 4
8,997
643
7,550
16,337
5,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 10 / 3
8,089
578
8,563
15,061
4,246
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
32
Kills
5
7
Deaths
32
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
KILLGON_
Merlin
2
9
4
0.44
L
Thanatos
Kimohi_
Thanatos
3
13
4
0.38
W
Cthulhu
Lacoster57
Cthulhu
12
0
12
18
W
Sol
N4lyDx
Sol
16
1
9
20.5
W
Fenrir
Yoeko
Fenrir
4
6
13
1.75
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,709
Damage
21,278
34,744
Taken
44,179
18,658
Mitigated
12,857
8,611
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
KILLGON_
Merlin
5,165
499
330
607
12,781
3,609
160
10,550
1,975
27,229
0
L
Thanatos
Kimohi_
Thanatos
7,550
2,134
1,120
4,020
16,337
5,002
48
11,405
4,674
0
16,687
W
Cthulhu
Lacoster57
Cthulhu
11,817
1,159
131
1,559
11,103
10,523
0
4,617
6,486
40,138
0
W
Sol
N4lyDx
Sol
22,708
5,322
0
6,466
12,361
4,338
2,485
4,817
7,544
76,670
0
W
Fenrir
Yoeko
Fenrir
5,184
1,037
0
455
11,280
3,797
513
4,341
6,315
0
19,572
L
8,563
1,599
1,071
1,897
15,061
4,246
212
11,732
2,973
32,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
25,636
166
Minions Killed
104
0
Camps Cleared
0
776,529
Distance Traveled
639,210
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,550
611
32
2
0
194,822
1
L
Thanatos
8,997
643
15
1
0
214,148
0
W
Cthulhu
11,488
821
36
3
0
292,672
0
W
Sol
12,633
902
113
8
0
241,723
2
W
Fenrir
9,965
712
17
1
0
242,134
0
L
Ra
8,089
578
57
4
0
230,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role