Player Matchup

Izanami
Izanami
CherryPopPLayz
Izanami
Level 61
God Stats
2W - 0L
1,414 SR
Queue Stats
3W - 4L
1,420 Elo+
Solo
Amaterasu
Amaterasu
ROCCnation29
Amaterasu
Level 86
God Stats
10W - 7L
1,566 SR
Queue Stats
169W - 220L
1,369 Elo+
Solo
Ra
Ra
illegalLoli_
Ra
Level 108
God Stats
6W - 3L
1,560 SR
Queue Stats
218W - 201L
1,500 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,430 Elo+

VS

Team Averages
Level 99
1,458 SR
1,404 Elo+
Loki
Loki
TidiestChief0
Loki
Level 94
God Stats
4W - 9L
1,155 SR
Queue Stats
48W - 59L
1,390 Elo+
Solo
Khepri
Khepri
TimelessSeraph
Khepri
Level 106
God Stats
1W - 4L
1,498 SR
Queue Stats
19W - 26L
1,337 Elo+
Solo
Agni
Agni
ZiggyCuff7
Agni
Level 98
God Stats
4W - 8L
1,722 SR
Queue Stats
17W - 19L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 9
11,287
806
14,203
13,014
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
ROCCnation29
Amaterasu
15
6 / 3 / 12
12,064
862
8,407
17,995
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
5 / 4 / 7
10,323
737
9,591
13,332
5,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
10,190
728
8,256
11,649
4,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 6 / 5
10,335
738
9,485
13,179
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
5 / 7 / 6
10,677
763
13,071
13,427
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
18
Kills
13
13
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
6
9
1.92
W
Amaterasu
ROCCnation29
Amaterasu
6
3
12
4
L
4
5
5
1.3
L
4
6
5
1.08
L
5
7
6
1.14
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,201
Damage
30,812
44,341
Taken
38,255
22,044
Mitigated
21,981
16,736
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,203
9,187
0
2,329
13,014
5,468
1,130
7,143
5,871
0
52,297
W
Amaterasu
ROCCnation29
Amaterasu
8,407
5,316
0
4,843
17,995
11,222
852
8,357
9,638
0
22,304
L
8,256
1,864
0
1,454
11,649
4,377
45
4,071
7,578
0
45,404
L
9,485
1,083
0
912
13,179
12,760
0
2,555
10,624
23,771
0
L
13,071
1,715
951
3,685
13,427
4,844
188
2,998
10,429
36,060
0
W
9,591
824
3,977
5,587
13,332
5,354
790
7,169
6,163
42,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
31,202
161
Minions Killed
131
0
Camps Cleared
0
751,102
Distance Traveled
752,344
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,287
806
72
5
0
220,833
2
W
Amaterasu
12,064
862
32
2
0
283,671
1
L
Loki
10,190
728
54
4
0
262,836
2
L
Khepri
10,335
738
30
2
0
240,335
3
L
Agni
10,677
763
47
3
0
249,173
4
W
Ra
10,323
737
57
4
0
246,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role