Player Matchup

Vamana
Vamana
AMGLEJOKER
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,366 Elo+
Party 1
Apollo
Apollo
LeChefOnii
Apollo
Level 18
God Stats
12W - 14L
1,474 SR
Queue Stats
53W - 62L
1,495 Elo+
Party 1
Thor
Thor
LeDarkii
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,542 Elo+
Party 1
Ymir
Ymir
Révérend
Ymir
Level 15
God Stats
15W - 10L
2,034 SR
Queue Stats
41W - 40L
1,516 Elo+
Party 1
Merlin
Merlin
failno
Merlin
Level 46
God Stats
0W - 4L
1,297 SR
Queue Stats
66W - 82L
1,525 Elo+
Party 1
Team Averages
Level 24
1,561 SR
1,489 Elo+

VS

Team Averages
Level 11
1,518 SR
1,591 Elo+
Erlang Shen
Erlang Shen
Ilievx
Erlang Shen
Level 7
God Stats
5W - 4L
1,620 SR
Queue Stats
14W - 11L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
Jadeflash
Kukulkan
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 11L
1,731 Elo+
Party 2
Cabrakan
Cabrakan
Scútum
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,483 Elo+
Solo
Thanatos
Thanatos
charlee89
Thanatos
Level 13
God Stats
14W - 15L
1,470 SR
Queue Stats
54W - 44L
1,567 Elo+
Solo
Neith
Neith
l3uzluViski
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AMGLEJOKER
Vamana
16
1 / 6 / 0
9,498
413
2,297
17,610
9,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
LeChefOnii
Apollo
16
8 / 12 / 5
10,917
475
12,261
19,858
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
18
6 / 6 / 7
11,318
492
10,651
22,894
13,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 9 / 7
9,291
404
7,839
21,915
16,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
failno
Merlin
17
8 / 9 / 7
11,239
489
19,161
17,796
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ilievx
Erlang Shen
19
4 / 4 / 10
12,406
539
12,835
17,077
12,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Jadeflash
Kukulkan
20
17 / 5 / 5
14,513
631
30,155
12,753
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Scútum
Cabrakan
16
6 / 5 / 18
12,199
530
13,973
20,078
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
charlee89
Thanatos
20
9 / 5 / 2
13,443
584
14,309
17,760
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 8 / 11
12,124
527
12,307
15,807
6,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
26
Kills
42
42
Deaths
27
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vamana
AMGLEJOKER
Vamana
1
6
0
0.17
W
Erlang Shen
Ilievx
Erlang Shen
4
4
10
2.25
W
Kukulkan
Jadeflash
Kukulkan
17
5
5
3.9
L
Apollo
LeChefOnii
Apollo
8
12
5
0.88
L
Thor
6
6
7
1.58
L
3
9
7
0.72
W
Cabrakan
Scútum
Cabrakan
6
5
18
3
W
Thanatos
charlee89
Thanatos
9
5
2
2
L
Merlin
failno
Merlin
8
9
7
1.28
W
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,209
Damage
83,579
100,073
Taken
83,475
53,169
Mitigated
55,091
11,781
Healing
29,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AMGLEJOKER
Vamana
2,297
1,487
0
1,895
17,610
9,948
630
5,235
12,246
0
32,953
W
Erlang Shen
Ilievx
Erlang Shen
12,835
7,025
0
2,502
17,077
12,032
1,873
4,743
11,899
298
88,285
W
Kukulkan
Jadeflash
Kukulkan
30,155
3,194
0
757
12,753
5,662
3,181
4,414
7,766
94,152
0
L
Apollo
LeChefOnii
Apollo
12,261
7,609
354
2,745
19,858
7,740
0
8,467
11,244
0
54,194
L
Thor
10,651
4,404
534
5,074
22,894
13,164
1,025
8,654
13,964
0
73,194
L
7,839
2,308
0
507
21,915
16,146
0
11,890
9,833
22,182
0
W
Cabrakan
Scútum
Cabrakan
13,973
2,532
1,707
3,979
20,078
22,634
575
7,169
12,081
30,552
0
W
Thanatos
charlee89
Thanatos
14,309
4,239
0
17,368
17,760
8,090
2,369
3,351
14,305
0
84,317
L
Merlin
failno
Merlin
19,161
943
0
672
17,796
6,171
0
9,123
8,375
51,986
0
W
12,307
6,465
0
2,695
15,807
6,673
3,939
5,182
10,424
0
46,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,263
Gold Earned
64,685
387
Minions Killed
533
0
Camps Cleared
0
1,911,174
Distance Traveled
2,159,532
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,498
413
65
3
0
413,886
1
W
Erlang Shen
12,406
539
148
6
0
446,441
0
W
Kukulkan
14,513
631
147
6
0
452,391
6
L
Apollo
10,917
475
97
4
0
333,720
0
L
Thor
11,318
492
126
5
0
393,367
1
L
Ymir
9,291
404
28
1
0
375,843
6
W
Cabrakan
12,199
530
28
1
0
429,473
15
W
Thanatos
13,443
584
138
6
0
436,159
5
L
Merlin
11,239
489
71
3
0
394,358
0
W
Neith
12,124
527
72
3
0
395,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role