Player Matchup

Anubis
Anubis
Choke Beef
Anubis
Level 27
God Stats
13W - 14L
1,502 SR
Queue Stats
187W - 186L
1,507 Elo+
Solo
Horus
Horus
Devoureer
Horus
Level 25
God Stats
15W - 21L
1,608 SR
Queue Stats
127W - 171L
1,390 Elo+
Solo
Medusa
Medusa
GUNNER SHOT 995
Medusa
Level 17
God Stats
4W - 6L
1,716 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 1
Set
Set
Spicy-Nuggie
Set
Level 14
God Stats
5W - 3L
1,441 SR
Queue Stats
27W - 25L
1,458 Elo+
Solo
Amaterasu
Amaterasu
Support Possum
Amaterasu
Level 29
God Stats
20W - 13L
1,600 SR
Queue Stats
93W - 91L
1,516 Elo+
Party 1
Team Averages
Level 22
1,573 SR
1,466 Elo+

VS

Team Averages
Level 34
1,504 SR
1,479 Elo+
Mulan
Mulan
Billymays595
Mulan
Level 29
God Stats
3W - 1L
1,542 SR
Queue Stats
96W - 90L
1,464 Elo+
Solo
Fenrir
Fenrir
NotPiano1209
Fenrir
Level 25
God Stats
32W - 44L
1,439 SR
Queue Stats
35W - 52L
1,327 Elo+
Solo
Rama
Rama
Ulix171098
Rama
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,774 Elo+
Party 2
Ra
Ra
aleo2326
Ra
Level 104
God Stats
2W - 0L
1,317 SR
Queue Stats
19W - 17L
1,398 Elo+
Party 2
Hera
Hera
eeeeerrrrr
Hera
Level 9
God Stats
2W - 1L
1,720 SR
Queue Stats
18W - 27L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Choke Beef
Anubis
17
2 / 9 / 1
10,408
453
9,260
16,118
7,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Devoureer
Horus
12
1 / 11 / 3
8,318
362
5,939
18,042
7,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 6 / 0
8,878
386
7,687
13,234
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 8 / 1
11,419
496
11,297
19,880
11,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Support Possum
Amaterasu
13
1 / 6 / 2
9,658
420
8,516
21,118
15,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 7
13,292
578
26,351
17,735
15,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
6 / 4 / 9
10,750
467
12,230
16,410
5,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 0 / 7
11,682
508
11,004
16,454
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 6 / 4
11,553
502
13,352
17,175
7,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 0 / 17
11,981
521
6,495
8,788
14,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
10
Kills
40
40
Deaths
12
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
20
2
7
11.75
L
Anubis
Choke Beef
Anubis
2
9
1
0.28
L
Horus
Devoureer
Horus
1
11
3
0.23
L
1
6
0
0.17
W
Fenrir
6
4
9
2.63
L
5
8
1
0.69
L
Amaterasu
Support Possum
Amaterasu
1
6
2
0.33
W
5
0
7
8.5
W
9
6
4
1.83
W
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,699
Damage
69,432
88,392
Taken
76,562
45,950
Mitigated
51,273
15,604
Healing
26,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,351
3,945
0
1,902
17,735
15,248
2,560
2,528
15,207
0
82,042
L
Anubis
Choke Beef
Anubis
9,260
326
0
4,600
16,118
7,212
0
5,969
10,149
69,503
0
L
Horus
Devoureer
Horus
5,939
2,692
933
2,066
18,042
7,627
456
2,622
15,420
0
29,091
L
7,687
3,837
0
2,476
13,234
4,829
1,928
3,007
10,227
0
44,391
W
Fenrir
12,230
7,233
776
3,640
16,410
5,958
2,488
2,605
13,805
0
47,942
L
11,297
4,837
571
2,061
19,880
11,204
615
3,240
16,640
395
76,955
L
Amaterasu
Support Possum
Amaterasu
8,516
1,532
0
2,897
21,118
15,078
0
5,009
16,109
0
28,636
W
11,004
9,845
0
10,896
16,454
8,228
3,516
602
15,852
0
93,209
W
13,352
915
1,658
6,030
17,175
7,298
1,760
943
16,232
79,627
0
W
6,495
1,853
0
1,216
8,788
14,541
610
2,953
5,835
41,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,681
Gold Earned
59,258
394
Minions Killed
531
0
Camps Cleared
0
1,997,061
Distance Traveled
2,109,395
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,292
578
120
5
0
428,746
0
L
Anubis
10,408
453
114
5
0
342,638
0
L
Horus
8,318
362
47
2
0
388,070
0
L
Medusa
8,878
386
83
4
0
395,520
1
W
Fenrir
10,750
467
74
3
0
466,966
3
L
Set
11,419
496
113
5
0
428,282
0
L
Amaterasu
9,658
420
37
2
0
442,551
10
W
Rama
11,682
508
147
6
0
420,476
2
W
Ra
11,553
502
136
6
0
425,931
1
W
Hera
11,981
521
54
2
0
367,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role