Player Matchup

Kukulkan
Kukulkan
Pr1MeZxArMaGeDoN
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,123 Elo+
Party 1
Cthulhu
Cthulhu
Pr1MeZxSn0w
Cthulhu
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 61L
1,311 Elo+
Party 1
Ra
Ra
RED_THE_11Hunter
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,166 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,200 Elo+

VS

Team Averages
Level 30
1,405 SR
1,264 Elo+
Cthulhu
Cthulhu
BksixSukan
Cthulhu
Level 68
God Stats
3W - 2L
1,285 SR
Queue Stats
54W - 57L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
R6_hjJk7
Tsukuyomi
Level 13
God Stats
5W - 5L
1,429 SR
Queue Stats
5W - 10L
1,359 Elo+
Solo
Anhur
Anhur
keeper121_marsik
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
962 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
11,855
624
14,349
11,579
4,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Pr1MeZxSn0w
Cthulhu
15
5 / 6 / 7
13,014
685
9,425
19,946
26,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 9 / 2
11,679
615
8,582
13,914
4,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BksixSukan
Cthulhu
17
7 / 3 / 14
14,079
741
20,933
21,985
27,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
R6_hjJk7
Tsukuyomi
17
8 / 3 / 12
13,606
716
9,091
13,595
6,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
7 / 6 / 14
13,435
707
10,691
13,794
5,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
12
Kills
22
22
Deaths
12
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BksixSukan
Cthulhu
7
3
14
4.67
L
3
7
5
0.79
L
Cthulhu
Pr1MeZxSn0w
Cthulhu
5
6
7
1.42
W
Tsukuyomi
R6_hjJk7
Tsukuyomi
8
3
12
4.67
L
4
9
2
0.56
W
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
40,715
45,439
Taken
49,374
35,279
Mitigated
39,929
8,188
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BksixSukan
Cthulhu
20,933
1,834
1,904
3,773
21,985
27,765
48
12,205
9,780
62,994
0
L
14,349
1,437
243
720
11,579
4,060
522
6,643
4,936
60,821
0
L
Cthulhu
Pr1MeZxSn0w
Cthulhu
9,425
308
974
2,742
19,946
26,529
101
6,708
13,238
40,718
0
W
Tsukuyomi
R6_hjJk7
Tsukuyomi
9,091
2,162
0
1,508
13,595
6,372
756
9,000
4,595
0
64,852
L
8,582
1,436
1,540
1,969
13,914
4,690
224
7,638
6,276
29,134
0
W
10,691
5,352
0
2,157
13,794
5,792
1,627
11,247
2,547
0
40,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
41,120
191
Minions Killed
207
0
Camps Cleared
0
904,757
Distance Traveled
985,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,079
741
69
4
0
340,682
2
L
Kukulkan
11,855
624
94
5
0
299,036
0
L
Cthulhu
13,014
685
47
2
0
327,692
0
W
Tsukuyomi
13,606
716
87
5
0
347,167
0
L
Ra
11,679
615
50
3
0
278,029
0
W
Anhur
13,435
707
51
3
0
297,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role