Player Matchup

Ymir
Ymir
Lucky6-_-9
Ymir
Level 5
God Stats
3W - 1L
1,794 SR
Queue Stats
8W - 8L
1,263 Elo+
Solo
Chang'e
Chang'e
Manghw
Chang'e
Level 50
God Stats
19W - 23L
1,488 SR
Queue Stats
84W - 127L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
adrianokaddatz
Kukulkan
Level 29
God Stats
24W - 40L
1,420 SR
Queue Stats
30W - 48L
1,367 Elo+
Party 1
Fenrir
Fenrir
gusmaos
Fenrir
Level 25
God Stats
47W - 58L
1,461 SR
Queue Stats
108W - 170L
1,390 Elo+
Party 1
Yemoja
Yemoja
swertshercio
Yemoja
Level 10
God Stats
8W - 17L
1,416 SR
Queue Stats
16W - 37L
1,288 Elo+
Party 1
Team Averages
Level 24
1,516 SR
1,337 Elo+

VS

Team Averages
Level 19
1,574 SR
1,451 Elo+
Thoth
Thoth
Billugah
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FreiheitLL
Medusa
Level 14
God Stats
18W - 18L
1,336 SR
Queue Stats
21W - 28L
1,302 Elo+
Solo
Bellona
Bellona
MorfeusDragon
Bellona
Level 28
God Stats
9W - 3L
1,668 SR
Queue Stats
57W - 68L
1,460 Elo+
Solo
Kali
Kali
VPVarela
Kali
Level 29
God Stats
12W - 7L
1,566 SR
Queue Stats
96W - 85L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
xDragon100
Baron Samedi
Level 7
God Stats
2W - 0L
1,801 SR
Queue Stats
19W - 8L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
10,393
742
231
1,462
577
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Manghw
Chang'e
20
6 / 14 / 16
15,503
1,107
28,719
38,137
12,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
20
3 / 6 / 11
13,644
975
19,966
24,452
8,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
gusmaos
Fenrir
20
10 / 5 / 10
15,533
1,110
18,990
29,306
17,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
20
5 / 8 / 12
15,027
1,073
8,160
24,528
22,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Billugah
Thoth
20
5 / 8 / 19
14,086
1,006
19,415
16,227
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
FreiheitLL
Medusa
20
4 / 1 / 17
13,705
979
18,240
13,409
5,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
20
9 / 4 / 17
14,895
1,064
22,293
16,968
19,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kali
19
4 / 7 / 15
13,622
973
10,137
18,612
8,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
xDragon100
Baron Samedi
20
12 / 4 / 20
16,470
1,176
42,593
19,705
9,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
122
24
Kills
34
34
Deaths
24
49
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Thoth
Billugah
Thoth
5
8
19
1.81
W
Medusa
FreiheitLL
Medusa
4
1
17
12.5
L
0
1
0
0
L
Chang'e
Manghw
Chang'e
6
14
16
1
W
Bellona
9
4
17
4.38
W
Kali
4
7
15
1.64
L
Kukulkan
3
6
11
1.42
L
Fenrir
gusmaos
Fenrir
10
5
10
3
L
Yemoja
5
8
12
1.38
W
Baron Samedi
xDragon100
Baron Samedi
12
4
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,066
Damage
112,678
117,885
Taken
84,921
61,306
Mitigated
48,543
17,657
Healing
26,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Billugah
Thoth
19,415
477
939
1,319
16,227
5,719
0
9,311
6,916
43,524
0
W
Medusa
FreiheitLL
Medusa
18,240
10,231
0
3,910
13,409
5,282
0
10,912
2,497
0
45,724
L
231
0
258
123
1,462
577
0
1,109
353
1,279
0
L
Chang'e
Manghw
Chang'e
28,719
2,464
4,226
5,721
38,137
12,589
0
22,178
15,959
63,909
0
W
Bellona
22,293
9,350
1,087
3,364
16,968
19,985
0
9,670
7,298
0
48,401
W
Kali
10,137
4,715
0
2,860
18,612
8,295
0
14,972
3,640
0
20,003
L
Kukulkan
19,966
385
1,148
1,249
24,452
8,279
0
11,791
12,661
52,228
0
L
Fenrir
gusmaos
Fenrir
18,990
5,549
0
610
29,306
17,564
0
10,943
18,363
0
33,495
L
Yemoja
8,160
1,930
3,137
1,185
24,528
22,297
0
15,987
8,541
19,669
0
W
Baron Samedi
xDragon100
Baron Samedi
42,593
5,608
6,010
7,408
19,705
9,262
0
12,211
7,494
62,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,100
Gold Earned
72,778
203
Minions Killed
255
3
Camps Cleared
8
1,039,006
Distance Traveled
1,222,512
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,086
1,006
60
4
0
226,170
4
W
Medusa
13,705
979
73
5
0
275,000
0
L
Ymir
10,393
742
1
0
1
18,084
0
L
Chang'e
15,503
1,107
82
6
1
250,543
0
W
Bellona
14,895
1,064
51
4
2
283,279
0
W
Kali
13,622
973
26
2
0
210,804
0
L
Kukulkan
13,644
975
64
5
0
224,345
0
L
Fenrir
15,533
1,110
34
2
1
310,234
1
L
Yemoja
15,027
1,073
22
2
0
235,800
0
W
Baron Samedi
16,470
1,176
45
3
6
227,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role