Player Matchup

Ganesha
Ganesha
Andmodeus
Ganesha
Level 26
God Stats
29W - 22L
1,726 SR
Queue Stats
283W - 288L
1,417 Elo+
Party 1
Fenrir
Fenrir
Erkablander
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 104L
1,467 Elo+
Party 1
Chiron
Chiron
Fihiv123
Chiron
Level 26
God Stats
33W - 22L
1,721 SR
Queue Stats
321W - 331L
1,386 Elo+
Party 1
Anubis
Anubis
Siemiat
Anubis
Level 109
God Stats
2W - 0L
1,369 SR
Queue Stats
12W - 8L
1,459 Elo+
Party 1
Bellona
Bellona
waterpjam99
Bellona
Level 31
God Stats
10W - 11L
1,789 SR
Queue Stats
66W - 74L
1,359 Elo+
Solo
Team Averages
Level 44
1,621 SR
1,418 Elo+

VS

Team Averages
Level 59
1,451 SR
1,457 Elo+
Scylla
Scylla
CoraDarnell
Scylla
Level 42
God Stats
0W - 2L
1,341 SR
Queue Stats
7W - 21L
1,325 Elo+
Solo
Cerberus
Cerberus
ElCanelitaaa
Cerberus
Level 64
God Stats
20W - 17L
1,591 SR
Queue Stats
327W - 358L
1,451 Elo+
Party 2
Thanatos
Thanatos
JoseOnline22
Thanatos
Level 40
God Stats
2W - 4L
1,270 SR
Queue Stats
116W - 84L
1,560 Elo+
Party 2
Tyr
Tyr
Zurano_Gz
Tyr
Level 120
God Stats
5W - 4L
1,488 SR
Queue Stats
218W - 182L
1,502 Elo+
Party 2
Anhur
Anhur
infinitiflow
Anhur
Level 29
God Stats
25W - 28L
1,564 SR
Queue Stats
93W - 108L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Andmodeus
Ganesha
17
0 / 3 / 28
12,561
523
14,337
17,817
16,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
17
9 / 10 / 6
12,477
520
15,008
24,772
9,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Fihiv123
Chiron
17
13 / 7 / 11
12,718
530
26,595
21,143
7,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Siemiat
Anubis
20
15 / 5 / 6
14,019
584
28,065
14,406
5,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
waterpjam99
Bellona
18
4 / 6 / 9
11,715
488
8,297
19,909
17,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 10 / 1
9,479
395
5,301
16,409
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ElCanelitaaa
Cerberus
16
4 / 12 / 5
11,210
467
9,806
28,269
21,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
JoseOnline22
Thanatos
20
18 / 5 / 5
14,063
586
29,394
25,116
9,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 5 / 8
12,775
532
21,179
31,119
34,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 10 / 7
9,938
414
8,226
20,960
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
41
Kills
31
31
Deaths
42
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Andmodeus
Ganesha
0
3
28
4.67
L
Scylla
1
10
1
0.15
L
Cerberus
ElCanelitaaa
Cerberus
4
12
5
0.54
W
Fenrir
9
10
6
1.2
W
Chiron
Fihiv123
Chiron
13
7
11
2.64
L
Thanatos
JoseOnline22
Thanatos
18
5
5
4.1
W
Anubis
Siemiat
Anubis
15
5
6
3.6
L
7
5
8
2.2
L
1
10
7
0.45
W
Bellona
waterpjam99
Bellona
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,302
Damage
73,906
98,047
Taken
121,873
57,318
Mitigated
74,445
23,472
Healing
46,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Andmodeus
Ganesha
14,337
1,408
0
1,774
17,817
16,824
289
2,744
15,015
37,039
0
L
Scylla
5,301
376
0
1,966
16,409
3,730
444
9,460
6,924
40,663
0
L
Cerberus
ElCanelitaaa
Cerberus
9,806
665
0
5,894
28,269
21,351
0
14,352
13,816
42,177
0
W
Fenrir
15,008
3,806
0
6,442
24,772
9,805
0
1,285
23,411
0
69,412
W
Chiron
Fihiv123
Chiron
26,595
14,633
1,543
4,667
21,143
7,669
2,289
2,996
18,020
0
68,002
L
Thanatos
JoseOnline22
Thanatos
29,394
10,829
0
24,245
25,116
9,404
0
8,534
16,407
0
105,658
W
Anubis
Siemiat
Anubis
28,065
145
0
4,111
14,406
5,977
632
5,380
8,918
90,184
0
L
21,179
3,503
0
10,568
31,119
34,096
36
8,371
22,321
0
94,671
L
8,226
3,218
0
3,768
20,960
5,864
34
6,318
14,617
0
49,278
W
Bellona
waterpjam99
Bellona
8,297
1,907
0
4,935
19,909
17,043
95
2,778
17,091
0
43,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,490
Gold Earned
57,465
429
Minions Killed
479
0
Camps Cleared
0
2,168,285
Distance Traveled
2,151,945
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,561
523
18
1
0
496,211
6
L
Scylla
9,479
395
77
3
0
366,783
6
L
Cerberus
11,210
467
58
2
0
406,535
1
W
Fenrir
12,477
520
79
3
0
402,823
4
W
Chiron
12,718
530
108
5
0
409,711
1
L
Thanatos
14,063
586
110
5
0
510,746
1
W
Anubis
14,019
584
138
6
0
391,477
2
L
Tyr
12,775
532
157
7
0
468,498
4
L
Anhur
9,938
414
77
3
0
399,383
9
W
Bellona
11,715
488
86
4
0
468,063
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role