Player Matchup

Danzaburou
Danzaburou
Andalooth
Danzaburou
Level 89
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Nox
Nox
ChrisNèro
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
FearfulMinion
Ao Kuang
Level 87
God Stats
10W - 10L
1,623 SR
Queue Stats
78W - 88L
1,549 Elo+
Party 2
Hercules
Hercules
Menom
Hercules
Level 107
God Stats
6W - 8L
1,480 SR
Queue Stats
159W - 147L
1,537 Elo+
Solo
Chaac
Chaac
TurboDiarrhea
Chaac
Level 47
God Stats
3W - 4L
1,538 SR
Queue Stats
6W - 11L
1,463 Elo+
Party 2
Team Averages
Level 91
1,511 SR
1,546 Elo+

VS

Team Averages
Level 84
1,404 SR
1,494 Elo+
Cthulhu
Cthulhu
Beldish
Cthulhu
Level 69
God Stats
4W - 3L
1,300 SR
Queue Stats
15W - 14L
1,300 Elo+
Party 3
Kukulkan
Kukulkan
Ciboulette
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JensRune
Arachne
Level 88
God Stats
1W - 1L
1,300 SR
Queue Stats
10W - 12L
1,575 Elo+
Party 3
Neith
Neith
Lothav
Neith
Level 69
God Stats
3W - 2L
1,420 SR
Queue Stats
26W - 13L
1,556 Elo+
Party 1
Chaac
Chaac
Pietrek043
Chaac
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andalooth
Danzaburou
13
3 / 2 / 0
7,898
527
5,387
9,439
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,420
428
3,886
7,562
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
FearfulMinion
Ao Kuang
10
2 / 4 / 0
6,716
448
4,997
12,549
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Menom
Hercules
10
0 / 5 / 1
6,460
431
4,282
10,430
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 5 / 2
6,790
453
6,066
14,881
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beldish
Cthulhu
11
3 / 1 / 7
6,813
454
5,249
9,729
4,800
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Ciboulette
Kukulkan
16
4 / 0 / 7
9,215
614
7,197
4,373
1,694
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JensRune
Arachne
16
6 / 0 / 8
9,100
607
6,836
10,402
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Lothav
Neith
12
1 / 2 / 4
7,573
505
5,853
6,966
2,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
7 / 2 / 3
8,970
598
11,100
11,840
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
21
21
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Andalooth
Danzaburou
3
2
0
1.5
W
Cthulhu
Beldish
Cthulhu
3
1
7
6.5
L
0
5
0
0
W
Kukulkan
Ciboulette
Kukulkan
4
0
7
7.5
L
Ao Kuang
FearfulMinion
Ao Kuang
2
4
0
0.5
W
Arachne
JensRune
Arachne
6
0
8
10
W
Neith
Lothav
Neith
1
2
4
1.5
L
Hercules
Menom
Hercules
0
5
1
0.1
W
Chaac
7
2
3
4.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
36,235
54,861
Taken
43,310
25,942
Mitigated
21,948
18,281
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Andalooth
Danzaburou
5,387
2,723
0
2,651
9,439
3,084
1,938
2,212
7,227
0
54,534
W
Cthulhu
Beldish
Cthulhu
5,249
833
610
1,059
9,729
4,800
291
398
9,298
14,416
0
L
3,886
360
0
1,073
7,562
2,880
324
3,734
3,828
28,389
0
W
Kukulkan
Ciboulette
Kukulkan
7,197
115
0
1,705
4,373
1,694
1,189
1,909
2,338
66,327
0
L
Ao Kuang
FearfulMinion
Ao Kuang
4,997
1,676
0
5,546
12,549
4,050
0
2,163
10,361
32,068
0
W
Arachne
JensRune
Arachne
6,836
5,161
0
2,108
10,402
4,064
1,113
3,896
6,289
0
61,447
W
Neith
Lothav
Neith
5,853
2,817
0
1,956
6,966
2,112
310
139
6,827
0
47,764
L
Hercules
Menom
Hercules
4,282
969
0
2,556
10,430
5,454
0
2,463
7,942
0
26,799
W
Chaac
11,100
3,061
0
6,772
11,840
9,278
594
2,215
9,100
0
48,171
L
6,066
2,060
0
6,455
14,881
10,474
67
1,874
12,432
0
38,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
41,671
323
Minions Killed
441
0
Camps Cleared
0
1,354,320
Distance Traveled
1,494,380
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,898
527
105
7
0
282,027
3
W
Cthulhu
6,813
454
13
1
0
300,800
4
L
Nox
6,420
428
55
4
0
232,665
1
W
Kukulkan
9,215
614
133
9
0
286,912
4
L
Ao Kuang
6,716
448
56
4
0
289,678
2
W
Arachne
9,100
607
119
8
0
323,928
3
W
Neith
7,573
505
95
6
0
271,627
3
L
Hercules
6,460
431
35
2
0
292,158
5
W
Chaac
8,970
598
81
5
0
311,113
8
L
Chaac
6,790
453
72
5
0
257,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role