Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
A1ST TROLL
Tiamat
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 76L
1,801 Elo+
Party 1
Fenrir
Fenrir
Deezer4AUT
Fenrir
Level 27
God Stats
183W - 109L
1,652 SR
Queue Stats
277W - 164L
1,562 Elo+
Party 1
Team Averages
Level 81
1,551 SR
1,621 Elo+

VS

Team Averages
Level 24
1,278 SR
1,171 Elo+
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Schmitzen
Hades
Level 14
God Stats
0W - 3L
1,199 SR
Queue Stats
2W - 13L
1,006 Elo+
Party 2
Ra
Ra
xUnfortunately
Ra
Level 14
God Stats
2W - 10L
1,135 SR
Queue Stats
2W - 13L
1,006 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 8
8,227
748
6,366
8,905
7,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
A1ST TROLL
Tiamat
12
4 / 0 / 7
8,533
776
10,144
6,552
5,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Deezer4AUT
Fenrir
12
6 / 1 / 6
8,929
812
6,057
8,827
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 4 / 0
6,789
617
6,360
7,736
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Schmitzen
Hades
9
0 / 6 / 0
6,246
568
1,071
8,485
3,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
6,548
595
2,954
9,954
4,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
8
7
L
Neith
 
Neith
1
4
0
0.25
W
Tiamat
A1ST TROLL
Tiamat
4
0
7
7.5
W
Fenrir
Deezer4AUT
Fenrir
6
1
6
9
L
Hades
Schmitzen
Hades
0
6
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
10,385
24,284
Taken
26,175
17,662
Mitigated
9,726
10,655
Healing
1,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,366
270
812
1,985
8,905
7,025
671
1,663
7,242
23,757
0
L
Neith
 
Neith
6,360
1,966
0
378
7,736
2,485
0
5,108
2,578
0
30,634
W
Tiamat
A1ST TROLL
Tiamat
10,144
966
601
3,925
6,552
5,690
742
1,259
5,293
45,829
0
W
Fenrir
Deezer4AUT
Fenrir
6,057
844
0
3,332
8,827
4,947
357
1,913
6,914
0
23,198
L
Hades
Schmitzen
Hades
1,071
217
147
280
8,485
3,223
0
4,799
3,563
3,269
0
L
2,954
358
398
767
9,954
4,018
0
6,619
3,185
22,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
19,583
132
Minions Killed
93
0
Camps Cleared
0
626,445
Distance Traveled
502,957
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,227
748
47
4
0
195,404
1
L
Neith
6,789
617
48
4
0
185,381
3
W
Tiamat
8,533
776
59
5
0
220,437
1
W
Fenrir
8,929
812
26
2
0
210,604
2
L
Hades
6,246
568
12
1
0
136,074
2
L
Ra
6,548
595
33
3
0
181,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role