Player Matchup

Yemoja
Yemoja
Crrine
Yemoja
Level 7
God Stats
2W - 4L
1,318 SR
Queue Stats
15W - 18L
1,189 Elo+
Party 1
Chronos
Chronos
DanielZinBan
Chronos
Level 28
God Stats
3W - 3L
1,330 SR
Queue Stats
273W - 268L
1,559 Elo+
Solo
Arachne
Arachne
Mr_Andersen20
Arachne
Level 29
God Stats
11W - 8L
1,240 SR
Queue Stats
74W - 73L
1,380 Elo+
Party 1
Ra
Ra
MyHomie2pac
Ra
Level 8
God Stats
17W - 30L
1,357 SR
Queue Stats
142W - 202L
1,338 Elo+
Solo
Heimdallr
Heimdallr
lothaurian
Heimdallr
Level 29
God Stats
13W - 22L
1,530 SR
Queue Stats
110W - 136L
1,452 Elo+
Party 1
Team Averages
Level 20
1,355 SR
1,384 Elo+

VS

Team Averages
Level 25
1,587 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
Arjun_K_
Tsukuyomi
Level 26
God Stats
71W - 60L
1,621 SR
Queue Stats
131W - 110L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
BruddaLikeAnup
Guan Yu
Level 29
God Stats
35W - 21L
1,750 SR
Queue Stats
150W - 105L
1,648 Elo+
Party 2
Hun Batz
Hun Batz
KING SEAN LOL
Hun Batz
Level 17
God Stats
6W - 8L
1,313 SR
Queue Stats
85W - 104L
1,267 Elo+
Solo
Hades
Hades
Reece-S39
Hades
Level 29
God Stats
119W - 80L
1,678 SR
Queue Stats
142W - 101L
1,626 Elo+
Party 2
Ah Puch
Ah Puch
Zeusy-smurf
Ah Puch
Level 22
God Stats
2W - 2L
1,572 SR
Queue Stats
80W - 53L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crrine
Yemoja
8
0 / 2 / 2
5,595
466
1,843
7,663
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Chronos
DanielZinBan
Chronos
12
1 / 0 / 1
6,949
579
4,139
9,250
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
10
3 / 3 / 0
6,462
539
4,174
8,864
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
6,003
500
1,743
5,173
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
lothaurian
Heimdallr
8
1 / 5 / 1
5,194
433
3,375
9,494
2,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arjun_K_
Tsukuyomi
10
0 / 1 / 6
6,070
506
5,481
6,100
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 0
6,643
554
7,832
10,314
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
KING SEAN LOL
Hun Batz
10
0 / 2 / 2
5,868
489
1,519
6,916
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
Reece-S39
Hades
12
2 / 0 / 0
7,058
588
3,515
5,288
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Zeusy-smurf
Ah Puch
11
9 / 1 / 0
7,299
608
10,961
5,815
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
11
11
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arjun_K_
Tsukuyomi
0
1
6
3
W
0
1
0
0
L
Yemoja
Crrine
Yemoja
0
2
2
0.5
L
Chronos
DanielZinBan
Chronos
1
0
1
1.5
W
Hun Batz
KING SEAN LOL
Hun Batz
0
2
2
0.5
L
Arachne
3
3
0
1
L
0
1
1
0.5
W
Hades
Reece-S39
Hades
2
0
0
2
W
Ah Puch
Zeusy-smurf
Ah Puch
9
1
0
9
L
Heimdallr
lothaurian
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,274
Damage
29,308
40,444
Taken
34,433
13,253
Mitigated
15,461
12,996
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arjun_K_
Tsukuyomi
5,481
1,278
0
774
6,100
1,859
1,187
1,174
4,921
0
29,985
W
7,832
158
336
5,994
10,314
7,587
0
4,256
6,042
0
44,764
L
Yemoja
Crrine
Yemoja
1,843
269
1,050
1,593
7,663
3,581
0
3,696
3,575
13,191
0
L
Chronos
DanielZinBan
Chronos
4,139
2,233
0
5,727
9,250
1,941
344
158
8,652
48,163
0
W
Hun Batz
KING SEAN LOL
Hun Batz
1,519
145
0
3,144
6,916
2,208
0
422
6,476
0
27,875
L
Arachne
4,174
2,265
0
2,266
8,864
3,357
0
3,621
4,972
0
30,266
L
1,743
31
0
358
5,173
1,473
0
1,844
3,140
26,734
0
W
Hades
Reece-S39
Hades
3,515
82
148
2,483
5,288
2,294
720
1,037
4,118
33,261
0
W
Ah Puch
Zeusy-smurf
Ah Puch
10,961
281
0
2,686
5,815
1,513
243
669
5,146
28,372
0
L
Heimdallr
lothaurian
Heimdallr
3,375
1,141
0
2,002
9,494
2,901
0
3,877
5,179
0
21,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
32,938
277
Minions Killed
329
0
Camps Cleared
0
1,145,867
Distance Traveled
1,245,548
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,070
506
35
3
0
303,780
5
W
Guan Yu
6,643
554
95
8
0
258,553
4
L
Yemoja
5,595
466
21
2
0
218,204
1
L
Chronos
6,949
579
92
8
0
215,321
4
W
Hun Batz
5,868
489
60
5
0
229,427
4
L
Arachne
6,462
539
61
5
0
251,039
1
L
Ra
6,003
500
62
5
0
266,976
1
W
Hades
7,058
588
77
6
0
206,712
3
W
Ah Puch
7,299
608
62
5
0
247,076
2
L
Heimdallr
5,194
433
41
3
0
194,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role