Player Matchup

Merlin
Merlin
Kestrel997
Merlin
Level 16
God Stats
4W - 4L
1,117 SR
Queue Stats
18W - 16L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
Liambo-Ren
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,323 Elo+
Solo
King Arthur
King Arthur
Roasted-_-Hippo
King Arthur
Level 12
God Stats
4W - 2L
1,843 SR
Queue Stats
257W - 228L
1,539 Elo+
Solo
Bellona
Bellona
Zonja2_0
Bellona
Level 20
God Stats
2W - 1L
1,609 SR
Queue Stats
15W - 17L
1,336 Elo+
Solo
Yemoja
Yemoja
dec11dec
Yemoja
Level 12
God Stats
7W - 6L
1,300 SR
Queue Stats
11W - 9L
1,497 Elo+
Party 1
Team Averages
Level 16
1,474 SR
1,431 Elo+

VS

Team Averages
Level 13
1,531 SR
1,368 Elo+
Ao Kuang
Ao Kuang
Adam 98712007
Ao Kuang
Level 13
God Stats
16W - 12L
1,519 SR
Queue Stats
69W - 69L
1,332 Elo+
Solo
Rama
Rama
P I R A N A8206
Rama
Level 12
God Stats
1W - 2L
1,230 SR
Queue Stats
1W - 5L
1,387 Elo+
Solo
Guan Yu
Guan Yu
TheAlex1798
Guan Yu
Level 26
God Stats
11W - 5L
1,764 SR
Queue Stats
111W - 107L
1,552 Elo+
Solo
Horus
Horus
l130902
Horus
Level 9
God Stats
8W - 6L
1,704 SR
Queue Stats
16W - 22L
1,348 Elo+
Solo
Cerberus
Cerberus
vladox017
Cerberus
Level 6
God Stats
2W - 3L
1,436 SR
Queue Stats
2W - 9L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kestrel997
Merlin
20
14 / 0 / 18
13,279
1,107
36,996
6,534
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Liambo-Ren
Guan Yu
19
7 / 4 / 15
13,000
1,083
14,210
14,726
7,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Roasted-_-Hippo
King Arthur
19
6 / 0 / 20
12,233
1,019
23,769
25,533
24,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Zonja2_0
Bellona
19
7 / 5 / 20
12,917
1,076
22,718
17,829
15,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
dec11dec
Yemoja
19
0 / 0 / 28
12,645
1,054
8,013
15,470
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

235

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adam 98712007
Ao Kuang
17
2 / 8 / 3
10,996
916
14,740
24,944
10,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 1 / 2
11,692
974
19,886
12,282
5,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
TheAlex1798
Guan Yu
17
3 / 7 / 2
11,067
922
13,373
25,041
13,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
l130902
Horus
17
0 / 5 / 5
10,638
887
8,600
22,999
19,935
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
vladox017
Cerberus
17
0 / 13 / 4
10,843
904
15,999
32,183
28,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
25
34
Kills
9
9
Deaths
34
101
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Adam 98712007
Ao Kuang
2
8
3
0.44
W
Merlin
Kestrel997
Merlin
14
0
18
23
W
Guan Yu
Liambo-Ren
Guan Yu
7
4
15
3.63
L
4
1
2
5
W
King Arthur
Roasted-_-Hippo
King Arthur
6
0
20
16
L
Guan Yu
TheAlex1798
Guan Yu
3
7
2
0.57
W
Bellona
Zonja2_0
Bellona
7
5
20
3.4
W
Yemoja
dec11dec
Yemoja
0
0
28
14
L
Horus
l130902
Horus
0
5
5
0.5
L
Cerberus
vladox017
Cerberus
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,706
Damage
72,598
80,092
Taken
117,449
57,282
Mitigated
77,603
22,021
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Adam 98712007
Ao Kuang
14,740
3,250
442
4,436
24,944
10,035
0
7,235
17,250
29,019
0
W
Merlin
Kestrel997
Merlin
36,996
4,002
0
473
6,534
2,027
0
3,466
3,068
52,816
0
W
Guan Yu
Liambo-Ren
Guan Yu
14,210
4,007
1,040
1,706
14,726
7,848
0
1,934
12,792
0
37,395
L
19,886
14,102
0
1,806
12,282
5,287
0
3,611
8,555
0
35,575
W
King Arthur
Roasted-_-Hippo
King Arthur
23,769
3,128
0
6,070
25,533
24,182
0
11,249
14,284
199
34,991
L
Guan Yu
TheAlex1798
Guan Yu
13,373
1,985
927
1,672
25,041
13,764
0
7,215
17,140
0
31,178
W
Bellona
Zonja2_0
Bellona
22,718
8,661
0
2,013
17,829
15,296
0
6,404
11,425
277
47,337
W
Yemoja
dec11dec
Yemoja
8,013
3,611
7,612
3,107
15,470
7,929
0
7,686
7,784
18,619
0
L
Horus
l130902
Horus
8,600
4,019
2,088
3,666
22,999
19,935
0
9,110
13,417
0
21,753
L
Cerberus
vladox017
Cerberus
15,999
2,225
0
3,926
32,183
28,582
0
16,440
14,335
44,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,074
Gold Earned
55,236
206
Minions Killed
202
12
Camps Cleared
3
1,117,114
Distance Traveled
1,078,581
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,996
916
30
3
0
207,346
0
W
Merlin
13,279
1,107
51
4
0
205,407
0
W
Guan Yu
13,000
1,083
44
4
10
218,012
2
L
Rama
11,692
974
33
3
2
200,660
1
W
King Arthur
12,233
1,019
26
2
0
255,163
0
L
Guan Yu
11,067
922
22
2
1
248,306
0
W
Bellona
12,917
1,076
59
5
2
230,208
1
W
Yemoja
12,645
1,054
26
2
0
208,324
1
L
Horus
10,638
887
19
2
0
214,479
2
L
Cerberus
10,843
904
98
8
0
207,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role