Player Matchup

Medusa
Medusa
Forception4
Medusa
Level 24
God Stats
16W - 6L
1,504 SR
Queue Stats
28W - 16L
1,905 Elo+
Party 2
Athena
Athena
Oblivionblue4
Athena
Level 119
God Stats
8W - 2L
1,557 SR
Queue Stats
30W - 19L
1,645 Elo+
Party 2
Discordia
Discordia
Pigeypoo
Discordia
Level 48
God Stats
18W - 13L
1,566 SR
Queue Stats
25W - 15L
1,542 Elo+
Party 2
Team Averages
Level 64
1,542 SR
1,697 Elo+

VS

Team Averages
Level 52
1,559 SR
1,549 Elo+
Zeus
Zeus
FlygonKick
Zeus
Level 106
God Stats
30W - 30L
1,602 SR
Queue Stats
89W - 94L
1,541 Elo+
Solo
Amaterasu
Amaterasu
rem0uz
Amaterasu
Level 47
God Stats
0W - 1L
1,271 SR
Queue Stats
13W - 9L
1,607 Elo+
Party 1
Ganesha
Ganesha
walkingwindy
Ganesha
Level 4
God Stats
1W - 3L
1,803 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 3 / 5
8,281
753
8,457
7,248
1,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 2 / 11
8,074
734
3,480
9,520
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Pigeypoo
Discordia
13
7 / 0 / 5
8,682
789
9,038
5,280
1,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
8,020
729
5,311
6,426
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
rem0uz
Amaterasu
10
1 / 3 / 4
7,151
650
4,527
7,544
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
walkingwindy
Ganesha
10
0 / 4 / 5
7,590
690
5,499
10,005
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
5
5
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Medusa
5
3
5
2.5
W
0
2
11
2.75
W
Discordia
Pigeypoo
Discordia
7
0
5
9.5
L
Amaterasu
rem0uz
Amaterasu
1
3
4
1
L
Ganesha
walkingwindy
Ganesha
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
15,337
22,048
Taken
23,975
9,075
Mitigated
12,787
4,418
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,311
598
0
350
6,426
2,182
434
4,681
1,745
39,316
0
W
Medusa
8,457
4,170
0
1,138
7,248
1,769
498
3,443
3,691
0
29,155
W
3,480
973
0
1,017
9,520
5,925
242
3,785
5,561
11,265
0
W
Discordia
Pigeypoo
Discordia
9,038
879
588
1,675
5,280
1,381
439
3,206
1,926
31,106
0
L
Amaterasu
rem0uz
Amaterasu
4,527
1,356
0
1,910
7,544
3,444
420
3,495
4,049
0
15,393
L
Ganesha
walkingwindy
Ganesha
5,499
359
0
2,010
10,005
7,161
0
4,362
5,643
12,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,037
Gold Earned
22,761
105
Minions Killed
118
0
Camps Cleared
0
596,795
Distance Traveled
588,971
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,020
729
86
8
0
174,583
2
W
Medusa
8,281
753
45
4
0
183,272
0
W
Athena
8,074
734
19
2
0
214,438
2
W
Discordia
8,682
789
41
4
0
199,085
8
L
Amaterasu
7,151
650
31
3
0
227,090
3
L
Ganesha
7,590
690
1
0
0
187,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role