Player Matchup

King Arthur
King Arthur
Daniel5810
King Arthur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,760 Elo+
Solo
Rama
Rama
Nickatrinh
Rama
Level 8
God Stats
1W - 2L
1,446 SR
Queue Stats
2W - 6L
1,527 Elo+
Party 2
Tiamat
Tiamat
SupremeDemigod1
Tiamat
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shane1elprimero
Cu Chulainn
Level 28
God Stats
8W - 7L
1,709 SR
Queue Stats
206W - 184L
1,544 Elo+
Solo
Fenrir
Fenrir
wherethehoesat
Fenrir
Level 7
God Stats
1W - 6L
1,469 SR
Queue Stats
4W - 6L
1,509 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,573 Elo+

VS

Team Averages
Level 37
1,501 SR
1,406 Elo+
Ra
Ra
D0ntG4nkPlz
Ra
Level 26
God Stats
11W - 9L
1,504 SR
Queue Stats
142W - 115L
1,621 Elo+
Solo
Pele
Pele
Enga_pal_lobby
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 181L
1,362 Elo+
Party 1
Cupid
Cupid
JlioJr
Cupid
Level 28
God Stats
28W - 40L
1,346 SR
Queue Stats
90W - 131L
1,269 Elo+
Party 1
Jormungandr
Jormungandr
MollyTooHuncho
Jormungandr
Level 24
God Stats
5W - 3L
1,654 SR
Queue Stats
101W - 113L
1,521 Elo+
Solo
Cerberus
Cerberus
XX-KING_MAYA-XX
Cerberus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 143L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daniel5810
King Arthur
5
0 / 1 / 0
2,798
560
579
2,340
751
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

1
0 / 0 / 0
2,460
492
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 1 / 0
2,583
517
66
938
180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
shane1elprimero
Cu Chulainn
5
1 / 3 / 0
3,353
671
1,764
4,754
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 1 / 0
2,545
509
0
917
229
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,414
883
2,063
2,093
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 1
3,429
686
644
1,602
333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
JlioJr
Cupid
5
1 / 0 / 0
3,667
733
260
483
118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
MollyTooHuncho
Jormungandr
7
1 / 0 / 0
3,985
797
1,558
2,221
1,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cerberus
5
0 / 0 / 2
3,641
728
536
2,441
872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
King Arthur
Daniel5810
King Arthur
0
1
0
0
W
1
1
1
1.5
W
Cupid
JlioJr
Cupid
1
0
0
1
W
Jormungandr
MollyTooHuncho
Jormungandr
1
0
0
1
L
0
0
0
0
L
0
1
0
0
W
Cerberus
0
0
2
1
L
Cu Chulainn
shane1elprimero
Cu Chulainn
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,409
Damage
5,061
8,949
Taken
8,840
2,595
Mitigated
3,183
1,606
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,063
619
0
1,149
2,093
573
0
0
2,093
22,588
0
L
King Arthur
Daniel5810
King Arthur
579
182
0
548
2,340
751
0
1,340
902
0
3,967
W
644
93
0
427
1,602
333
188
0
1,602
0
6,456
W
Cupid
JlioJr
Cupid
260
181
0
64
483
118
1,476
66
417
0
7,781
W
Jormungandr
MollyTooHuncho
Jormungandr
1,558
637
0
1,112
2,221
1,287
0
0
2,221
16,385
0
L
0
0
0
0
0
0
0
0
0
0
0
L
66
0
0
94
938
180
0
101
837
1,334
0
W
Cerberus
536
48
0
799
2,441
872
601
0
2,441
8,988
0
L
Cu Chulainn
shane1elprimero
Cu Chulainn
1,764
574
0
806
4,754
1,435
0
1,996
2,659
0
13,540
L
0
0
0
158
917
229
0
485
394
0
1,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,739
Gold Earned
19,136
49
Minions Killed
149
0
Camps Cleared
0
251,636
Distance Traveled
470,795
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,414
883
51
10
0
108,690
1
L
King Arthur
2,798
560
9
2
0
83,916
0
W
Pele
3,429
686
19
4
0
93,916
0
W
Cupid
3,667
733
26
5
0
87,536
0
W
Jormungandr
3,985
797
33
7
0
81,728
0
L
Rama
2,460
492
0
0
0
12,536
0
L
Tiamat
2,583
517
3
1
0
29,539
0
W
Cerberus
3,641
728
20
4
0
98,925
0
L
Cu Chulainn
3,353
671
34
7
0
75,366
1
L
Fenrir
2,545
509
3
1
0
50,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role