Player Matchup

Arachne
Arachne
Huevito14
Arachne
Level 8
God Stats
29W - 28L
1,344 SR
Queue Stats
38W - 50L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
JohannRoyale
Nu Wa
Level 19
God Stats
4W - 2L
1,266 SR
Queue Stats
37W - 52L
1,353 Elo+
Party 2
Thanatos
Thanatos
Saighdiúir
Thanatos
Level 28
God Stats
1W - 3L
1,358 SR
Queue Stats
10W - 9L
1,503 Elo+
Solo
Xbalanque
Xbalanque
Serediel
Xbalanque
Level 29
God Stats
25W - 24L
1,500 SR
Queue Stats
316W - 347L
1,407 Elo+
Solo
Ymir
Ymir
Tasteatime
Ymir
Level 23
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,351 SR
1,422 Elo+

VS

Team Averages
Level 22
1,481 SR
1,364 Elo+
Merlin
Merlin
Chaos872712
Merlin
Level 11
God Stats
1W - 0L
1,490 SR
Queue Stats
2W - 2L
1,362 Elo+
Solo
Yemoja
Yemoja
EGY-MAZ
Yemoja
Level 17
God Stats
23W - 20L
1,393 SR
Queue Stats
142W - 183L
1,335 Elo+
Solo
Fenrir
Fenrir
Jack69son
Fenrir
Level 29
God Stats
12W - 8L
1,497 SR
Queue Stats
470W - 454L
1,391 Elo+
Solo
Cthulhu
Cthulhu
SparrowNthewhale
Cthulhu
Level 36
God Stats
45W - 40L
1,465 SR
Queue Stats
281W - 329L
1,364 Elo+
Party 1
Skadi
Skadi
mollywater11
Skadi
Level 17
God Stats
28W - 20L
1,558 SR
Queue Stats
86W - 85L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Huevito14
Arachne
13
4 / 10 / 0
8,282
414
6,889
14,635
5,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 3
8,698
435
10,315
12,098
3,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Saighdiúir
Thanatos
14
2 / 7 / 2
9,304
465
5,598
16,483
6,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Serediel
Xbalanque
15
0 / 3 / 1
8,705
435
6,994
12,994
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 7 / 2
6,249
312
731
8,550
2,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
4
0 / 0 / 0
6,591
330
377
1,269
267
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
EGY-MAZ
Yemoja
15
6 / 1 / 6
10,959
548
10,486
11,715
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Jack69son
Fenrir
20
14 / 2 / 4
13,252
663
13,438
15,112
7,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 4 / 6
11,147
557
10,225
12,508
11,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 3 / 7
10,458
523
7,120
13,009
5,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
32
35
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
0
0
W
Yemoja
EGY-MAZ
Yemoja
6
1
6
9
L
Arachne
Huevito14
Arachne
4
10
0
0.4
W
Fenrir
Jack69son
Fenrir
14
2
4
8
L
2
8
3
0.44
L
Thanatos
Saighdiúir
Thanatos
2
7
2
0.43
L
Xbalanque
Serediel
Xbalanque
0
3
1
0.17
W
8
4
6
2.75
L
0
7
2
0.14
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,527
Damage
41,646
64,760
Taken
53,613
22,072
Mitigated
33,868
15,551
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
377
34
0
0
1,269
267
0
666
603
3,208
0
W
Yemoja
EGY-MAZ
Yemoja
10,486
892
2,173
1,029
11,715
8,981
1,887
1,846
7,716
39,583
0
L
Arachne
Huevito14
Arachne
6,889
5,425
0
542
14,635
5,089
598
4,582
9,896
0
26,404
W
Fenrir
Jack69son
Fenrir
13,438
4,108
82
3,538
15,112
7,363
6,605
1,969
12,847
0
82,618
L
10,315
2,941
111
1,931
12,098
3,951
0
6,633
5,265
41,597
0
L
Thanatos
Saighdiúir
Thanatos
5,598
1,718
0
8,521
16,483
6,131
0
2,678
13,630
0
57,016
L
Xbalanque
Serediel
Xbalanque
6,994
2,079
0
4,362
12,994
4,400
1,265
4,392
8,602
0
65,401
W
10,225
459
31
575
12,508
11,837
1,485
3,842
8,666
60,300
0
L
731
666
0
84
8,550
2,501
340
2,246
6,279
5,443
0
W
7,120
3,401
0
0
13,009
5,420
5,703
2,723
10,286
0
63,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
52,407
310
Minions Killed
450
0
Camps Cleared
0
1,445,919
Distance Traveled
1,598,699
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,591
330
7
0
0
70,330
0
W
Yemoja
10,959
548
49
2
0
364,250
0
L
Arachne
8,282
414
41
2
0
349,193
0
W
Fenrir
13,252
663
163
8
0
429,648
4
L
Nu Wa
8,698
435
50
3
0
315,244
1
L
Thanatos
9,304
465
104
5
0
350,475
0
L
Xbalanque
8,705
435
106
5
0
280,954
0
W
Cthulhu
11,147
557
106
5
0
376,052
3
L
Ymir
6,249
312
9
0
0
150,053
0
W
Skadi
10,458
523
125
6
0
358,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role