Player Matchup

Janus
Janus
Cosm0s02
Janus
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
469W - 402L
1,661 Elo+
Solo
Thanatos
Thanatos
Damslacker
Thanatos
Level 28
God Stats
9W - 12L
1,381 SR
Queue Stats
325W - 291L
1,654 Elo+
Solo
Loki
Loki
NGOK_Jungle
Loki
Level 21
God Stats
10W - 7L
1,654 SR
Queue Stats
57W - 39L
1,700 Elo+
Solo
Cerberus
Cerberus
Zane4995
Cerberus
Level 17
God Stats
43W - 44L
1,578 SR
Queue Stats
58W - 56L
1,594 Elo+
Solo
Rama
Rama
ajallday332
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,554 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,633 Elo+

VS

Team Averages
Level 17
1,621 SR
1,685 Elo+
Olorun
Olorun
AustinTheSimple
Olorun
Level 19
God Stats
4W - 6L
1,654 SR
Queue Stats
47W - 42L
1,640 Elo+
Solo
Erlang Shen
Erlang Shen
CuddiCollector
Erlang Shen
Level 24
God Stats
2W - 3L
1,538 SR
Queue Stats
90W - 87L
1,640 Elo+
Solo
Neith
Neith
PokeAddict
Neith
Level 28
God Stats
11W - 5L
1,839 SR
Queue Stats
33W - 28L
1,736 Elo+
Solo
Ymir
Ymir
rtt987
Ymir
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 28L
1,648 Elo+
Party 1
Susano
Susano
妖妖跋扈
Susano
Level 12
God Stats
8W - 6L
1,576 SR
Queue Stats
45W - 32L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cosm0s02
Janus
19
8 / 2 / 11
13,667
621
21,479
13,396
5,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Damslacker
Thanatos
19
10 / 3 / 8
13,147
598
13,393
14,023
5,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 9
14,971
681
13,777
15,006
8,332
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Zane4995
Cerberus
17
5 / 3 / 13
12,707
578
4,641
17,603
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 9 / 7
12,447
566
7,885
14,905
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
9,358
425
5,579
16,944
5,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
CuddiCollector
Erlang Shen
20
5 / 6 / 2
12,186
554
12,856
19,396
17,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
18
10 / 8 / 3
12,698
577
15,778
19,844
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
rtt987
Ymir
13
1 / 5 / 7
8,578
390
2,553
12,878
7,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
14
3 / 6 / 6
9,629
438
6,317
13,707
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
36
Kills
19
19
Deaths
36
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Janus
Cosm0s02
Janus
8
2
11
6.75
L
Erlang Shen
CuddiCollector
Erlang Shen
5
6
2
1
W
Thanatos
Damslacker
Thanatos
10
3
8
4.67
W
8
2
9
6.25
L
Neith
10
8
3
1.44
W
Cerberus
Zane4995
Cerberus
5
3
13
3.83
W
5
9
7
0.94
L
Ymir
rtt987
Ymir
1
5
7
0.9
L
Susano
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,175
Damage
43,083
74,933
Taken
82,769
42,366
Mitigated
42,878
30,432
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,579
4,004
0
2,268
16,944
5,154
1,374
8,158
8,786
59,085
0
W
Janus
Cosm0s02
Janus
21,479
3,698
0
1,209
13,396
5,257
2,034
1,860
11,536
109,054
0
L
Erlang Shen
CuddiCollector
Erlang Shen
12,856
6,121
0
5,159
19,396
17,993
365
5,595
13,801
0
82,005
W
Thanatos
Damslacker
Thanatos
13,393
3,471
0
13,031
14,023
5,947
1,703
2,672
11,351
0
77,192
W
13,777
5,030
0
7,501
15,006
8,332
4,368
850
14,156
0
119,986
L
Neith
15,778
7,770
0
5,855
19,844
7,591
2,604
4,911
14,933
0
77,977
W
Cerberus
Zane4995
Cerberus
4,641
328
0
5,817
17,603
17,113
331
3,866
13,737
42,399
0
W
7,885
6,654
0
2,874
14,905
5,717
7,743
1,036
13,869
0
63,501
L
Ymir
rtt987
Ymir
2,553
407
0
551
12,878
7,989
0
5,609
7,269
15,226
0
L
Susano
6,317
1,298
0
3,350
13,707
4,151
0
1,847
11,860
0
35,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,939
Gold Earned
52,449
652
Minions Killed
463
0
Camps Cleared
0
2,087,940
Distance Traveled
1,903,784
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,358
425
104
5
0
314,458
2
W
Janus
13,667
621
161
7
0
415,090
2
L
Erlang Shen
12,186
554
159
7
0
415,130
6
W
Thanatos
13,147
598
115
5
0
408,904
2
W
Loki
14,971
681
185
8
0
470,064
5
L
Neith
12,698
577
113
5
0
319,292
7
W
Cerberus
12,707
578
85
4
0
427,873
5
W
Rama
12,447
566
106
5
0
366,009
4
L
Ymir
8,578
390
26
1
0
416,625
1
L
Susano
9,629
438
61
3
0
438,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role