Player Matchup

King Arthur
King Arthur
AlphaNeemo
King Arthur
Level 67
God Stats
23W - 22L
1,810 SR
Queue Stats
652W - 564L
1,586 Elo+
Party 2
Thoth
Thoth
N3xtLvlShT
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 154L
1,372 Elo+
Party 1
Athena
Athena
NefariousNicky
Athena
Level 26
God Stats
22W - 21L
1,518 SR
Queue Stats
598W - 493L
1,489 Elo+
Party 2
Fenrir
Fenrir
SOM_AMIR
Fenrir
Level 126
God Stats
22W - 19L
1,420 SR
Queue Stats
430W - 404L
1,496 Elo+
Party 2
Izanami
Izanami
kr0k
Izanami
Level 32
God Stats
37W - 32L
1,492 SR
Queue Stats
140W - 158L
1,381 Elo+
Party 1
Team Averages
Level 57
1,548 SR
1,465 Elo+

VS

Team Averages
Level 34
1,583 SR
1,364 Elo+
Chang'e
Chang'e
BleedyAngel
Chang'e
Level 22
God Stats
2W - 1L
1,786 SR
Queue Stats
20W - 31L
1,347 Elo+
Party 3
The Morrigan
The Morrigan
Bonakles
The Morrigan
Level 42
God Stats
14W - 17L
1,437 SR
Queue Stats
76W - 114L
1,326 Elo+
Party 3
Kali
Kali
Sekatueur
Kali
Level 43
God Stats
44W - 29L
1,736 SR
Queue Stats
372W - 345L
1,497 Elo+
Solo
Cupid
Cupid
lumen5124
Cupid
Level 36
God Stats
6W - 9L
1,455 SR
Queue Stats
106W - 149L
1,315 Elo+
Party 3
Vamana
Vamana
matew111
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaNeemo
King Arthur
17
4 / 5 / 1
10,632
462
13,660
29,089
22,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
16
0 / 6 / 1
9,632
419
9,683
12,852
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 4
9,190
400
5,948
19,421
15,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
SOM_AMIR
Fenrir
3
0 / 0 / 0
6,096
265
275
542
105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
kr0k
Izanami
16
4 / 10 / 2
10,250
446
17,336
17,732
8,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BleedyAngel
Chang'e
17
5 / 2 / 14
11,254
489
11,885
11,870
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Bonakles
The Morrigan
19
10 / 0 / 10
13,235
575
18,614
12,195
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
20
11 / 0 / 8
13,808
600
12,853
20,661
15,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
lumen5124
Cupid
17
2 / 3 / 11
11,282
491
11,079
12,717
4,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
matew111
Vamana
14
0 / 5 / 5
9,908
431
6,455
16,878
9,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
10
Kills
28
28
Deaths
10
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlphaNeemo
King Arthur
4
5
1
0.9
W
Chang'e
BleedyAngel
Chang'e
5
2
14
6
W
The Morrigan
Bonakles
The Morrigan
10
0
10
15
L
Thoth
0
6
1
0.08
L
2
7
4
0.57
L
Fenrir
SOM_AMIR
Fenrir
0
0
0
0
W
Kali
11
0
8
15
L
Izanami
kr0k
Izanami
4
10
2
0.5
W
Cupid
lumen5124
Cupid
2
3
11
2.5
W
Vamana
matew111
Vamana
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,902
Damage
60,886
79,636
Taken
74,321
51,129
Mitigated
38,282
12,960
Healing
37,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlphaNeemo
King Arthur
13,660
1,863
0
5,768
29,089
22,589
0
10,743
17,824
0
76,370
W
Chang'e
BleedyAngel
Chang'e
11,885
904
7,567
7,052
11,870
3,472
998
4,355
7,515
27,161
0
W
The Morrigan
Bonakles
The Morrigan
18,614
4,451
0
2,999
12,195
5,188
2,330
3,115
9,080
74,774
0
L
Thoth
9,683
520
0
1,898
12,852
4,776
0
5,013
7,375
68,633
0
L
5,948
1,632
429
2,628
19,421
15,444
359
7,124
11,751
25,217
0
L
Fenrir
SOM_AMIR
Fenrir
275
56
0
250
542
105
0
0
542
0
2,387
W
Kali
12,853
8,144
0
10,937
20,661
15,212
856
3,433
17,228
0
109,036
L
Izanami
kr0k
Izanami
17,336
12,276
0
1,987
17,732
8,215
1,017
5,652
11,645
0
86,983
W
Cupid
lumen5124
Cupid
11,079
6,948
447
3,769
12,717
4,579
6,943
3,251
9,466
0
64,779
W
Vamana
matew111
Vamana
6,455
2,593
0
4,778
16,878
9,831
2,187
1,477
15,401
0
46,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,800
Gold Earned
59,487
414
Minions Killed
505
0
Camps Cleared
0
1,471,176
Distance Traveled
2,155,567
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,632
462
118
5
0
388,156
2
W
Chang'e
11,254
489
39
2
0
487,048
3
W
The Morrigan
13,235
575
147
6
0
426,543
6
L
Thoth
9,632
419
114
5
0
358,992
1
L
Athena
9,190
400
36
2
0
358,622
3
L
Fenrir
6,096
265
8
0
0
36,326
1
W
Kali
13,808
600
150
7
0
470,595
7
L
Izanami
10,250
446
138
6
0
329,080
0
W
Cupid
11,282
491
93
4
0
383,421
1
W
Vamana
9,908
431
76
3
0
387,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role