Player Matchup

Guan Yu
Guan Yu
Killerextremee
Guan Yu
Level 18
God Stats
17W - 10L
1,749 SR
Queue Stats
23W - 25L
1,420 Elo+
Solo
Agni
Agni
QuentinSmith
Agni
Level 17
God Stats
2W - 0L
1,755 SR
Queue Stats
9W - 9L
1,486 Elo+
Solo
Cthulhu
Cthulhu
mtsnarvaez28
Cthulhu
Level 18
God Stats
9W - 5L
1,423 SR
Queue Stats
97W - 98L
1,426 Elo+
Solo
Zeus
Zeus
sotareaper
Zeus
Level 7
God Stats
4W - 10L
1,500 SR
Queue Stats
289W - 342L
1,545 Elo+
Solo
Terra
Terra
yodenody
Terra
Level 21
God Stats
18W - 16L
1,527 SR
Queue Stats
212W - 256L
1,412 Elo+
Solo
Team Averages
Level 16
1,591 SR
1,458 Elo+

VS

Team Averages
Level 9
1,504 SR
1,301 Elo+
Jormungandr
Jormungandr
DarkShadow7781
Jormungandr
Level 5
God Stats
1W - 5L
1,268 SR
Queue Stats
9W - 12L
1,202 Elo+
Party 1
Medusa
Medusa
Nena_Blue12
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,316 Elo+
Solo
Anhur
Anhur
Shadow Bear8590
Anhur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,202 Elo+
Party 1
Kukulkan
Kukulkan
TectonicAmbrosia
Kukulkan
Level 22
God Stats
1W - 3L
1,754 SR
Queue Stats
116W - 105L
1,511 Elo+
Solo
Vamana
Vamana
wrath566
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 14
11,417
1,142
15,662
13,848
13,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
20 / 0 / 12
13,637
1,364
34,493
10,202
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
mtsnarvaez28
Cthulhu
18
5 / 2 / 21
11,330
1,133
15,065
13,017
12,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 3 / 18
10,356
1,036
10,202
8,511
3,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
yodenody
Terra
18
3 / 0 / 21
10,790
1,079
4,798
13,757
11,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkShadow7781
Jormungandr
16
2 / 6 / 4
9,879
988
8,854
18,771
14,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
14
1 / 13 / 4
9,082
908
10,403
17,129
5,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 4 / 4
9,826
983
7,578
13,111
4,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 6 / 3
10,160
1,016
14,562
14,035
5,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
wrath566
Vamana
14
0 / 11 / 3
8,568
857
9,473
23,311
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
26
40
Kills
8
8
Deaths
40
86
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DarkShadow7781
Jormungandr
2
6
4
0.67
W
8
3
14
5
L
Medusa
1
13
4
0.23
W
20
0
12
26
L
2
4
4
1
L
3
6
3
0.75
W
Cthulhu
mtsnarvaez28
Cthulhu
5
2
21
7.75
W
4
3
18
4.33
L
Vamana
wrath566
Vamana
0
11
3
0.14
W
Terra
yodenody
Terra
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,220
Damage
50,870
59,335
Taken
86,357
44,913
Mitigated
44,514
17,179
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DarkShadow7781
Jormungandr
8,854
2,396
0
0
18,771
14,270
0
12,514
6,257
24,404
0
W
15,662
3,536
2,438
3,799
13,848
13,050
0
5,016
7,732
0
22,753
L
Medusa
10,403
5,862
0
0
17,129
5,734
0
13,015
4,114
0
16,500
W
34,493
4,582
0
3,500
10,202
4,417
0
3,574
6,578
80,481
0
L
7,578
4,700
332
1,788
13,111
4,592
0
10,542
2,569
0
18,787
L
14,562
1,598
0
583
14,035
5,419
0
11,233
2,802
41,687
0
W
Cthulhu
mtsnarvaez28
Cthulhu
15,065
416
142
0
13,017
12,723
0
5,509
7,323
24,275
0
W
10,202
3,737
0
0
8,511
3,559
0
3,376
5,111
19,932
0
L
Vamana
wrath566
Vamana
9,473
5,767
0
2,348
23,311
14,499
0
17,254
6,057
0
11,522
W
Terra
yodenody
Terra
4,798
1,182
3,682
3,618
13,757
11,164
0
5,941
7,691
10,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
47,515
192
Minions Killed
121
7
Camps Cleared
3
1,078,866
Distance Traveled
820,643
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,879
988
18
2
0
154,975
3
W
Guan Yu
11,417
1,142
19
2
1
226,464
0
L
Medusa
9,082
908
13
1
0
131,805
0
W
Agni
13,637
1,364
129
13
4
215,102
1
L
Anhur
9,826
983
17
2
0
184,721
0
L
Kukulkan
10,160
1,016
69
7
2
165,421
0
W
Cthulhu
11,330
1,133
18
2
1
232,281
2
W
Zeus
10,356
1,036
21
2
1
186,228
0
L
Vamana
8,568
857
4
0
1
183,721
2
W
Terra
10,790
1,079
5
1
0
218,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role