Player Matchup

King Arthur
King Arthur
FTNEIMMORTAL
King Arthur
Level 61
God Stats
1W - 1L
1,242 SR
Queue Stats
106W - 102L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
GodlyBubbles700
Ao Kuang
Level 61
God Stats
3W - 4L
1,677 SR
Queue Stats
142W - 146L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
Hagendaz4
Ah Puch
Level 38
God Stats
1W - 0L
1,180 SR
Queue Stats
140W - 150L
1,446 Elo+
Solo
Odin
Odin
ME TRASH XD1072
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,343 Elo+
Party 1
Eset
Eset
SpiffyKreg
Eset
Level 64
God Stats
9W - 9L
1,322 SR
Queue Stats
190W - 202L
1,410 Elo+
Party 1
Team Averages
Level 45
1,384 SR
1,407 Elo+

VS

Team Averages
Level 67
1,434 SR
1,409 Elo+
Thor
Thor
Bananapeele2735
Thor
Level 47
God Stats
7W - 15L
1,274 SR
Queue Stats
265W - 297L
1,414 Elo+
Solo
Set
Set
SpeedySlothKing
Set
Level 102
God Stats
19W - 22L
1,475 SR
Queue Stats
505W - 477L
1,475 Elo+
Party 2
Athena
Athena
TaN_mOnEyHaNdMaN
Athena
Level 89
God Stats
2W - 7L
1,327 SR
Queue Stats
144W - 170L
1,420 Elo+
Party 2
Medusa
Medusa
TheDoctorPenguin
Medusa
Level 28
God Stats
3W - 1L
1,904 SR
Queue Stats
107W - 126L
1,399 Elo+
Party 2
Anubis
Anubis
mikey_reese_024
Anubis
Level 68
God Stats
12W - 18L
1,189 SR
Queue Stats
119W - 156L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FTNEIMMORTAL
King Arthur
8
0 / 2 / 4
5,426
493
2,771
7,008
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
10
5 / 1 / 1
6,266
570
6,495
5,868
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
Hagendaz4
Ah Puch
9
0 / 4 / 1
5,043
458
4,601
5,832
1,332
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 2 / 0
5,291
481
2,693
7,709
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 3 / 2
5,986
544
8,227
6,690
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,695
518
3,685
7,604
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 1
7,108
646
4,687
5,669
3,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 3 / 6
5,465
497
3,722
8,872
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
4 / 4 / 1
5,579
507
6,200
8,250
2,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 3
5,864
533
3,406
6,688
2,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
11
Kills
11
12
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
King Arthur
FTNEIMMORTAL
King Arthur
0
2
4
1
W
Ao Kuang
5
1
1
5.5
W
Ah Puch
Hagendaz4
Ah Puch
0
4
1
0.13
W
2
2
0
1
L
3
1
1
3.5
W
4
3
2
1.67
L
1
3
6
1.33
L
4
4
1
1.13
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,787
Damage
21,700
33,107
Taken
37,083
12,008
Mitigated
15,662
10,858
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,685
994
0
4,264
7,604
2,221
0
2,633
4,946
0
24,080
W
King Arthur
FTNEIMMORTAL
King Arthur
2,771
589
331
1,130
7,008
2,867
35
1,400
5,608
0
16,194
W
Ao Kuang
6,495
1,488
99
2,516
5,868
1,699
250
2,015
3,853
26,225
0
W
Ah Puch
Hagendaz4
Ah Puch
4,601
488
0
1,465
5,832
1,332
460
2,179
3,653
26,408
0
W
2,693
475
46
2,475
7,709
4,337
0
382
7,327
0
20,637
L
4,687
2,128
0
1,768
5,669
3,444
150
1,050
4,394
0
43,423
W
8,227
1,153
171
2,625
6,690
1,773
582
1,152
5,538
28,098
0
L
3,722
1,182
993
1,162
8,872
4,412
51
4,784
4,088
11,305
0
L
6,200
2,868
0
2,544
8,250
2,682
0
5,561
2,689
0
27,040
L
3,406
335
0
2,419
6,688
2,903
234
5,295
1,393
32,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
29,711
207
Minions Killed
275
0
Camps Cleared
0
1,000,705
Distance Traveled
984,541
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,695
518
51
5
0
211,587
0
W
King Arthur
5,426
493
19
2
0
230,051
6
W
Ao Kuang
6,266
570
60
5
0
236,988
2
W
Ah Puch
5,043
458
33
3
0
150,524
1
W
Odin
5,291
481
45
4
0
194,175
0
L
Set
7,108
646
103
9
0
209,857
2
W
Eset
5,986
544
50
5
0
188,967
0
L
Athena
5,465
497
17
2
0
218,201
1
L
Medusa
5,579
507
45
4
0
171,407
0
L
Anubis
5,864
533
59
5
0
173,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role