Player Matchup

Cu Chulainn
Cu Chulainn
H2S4NBalikcioglu
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 44L
1,027 Elo+
Party 3
Ullr
Ullr
Kleiin91
Ullr
Level 29
God Stats
2W - 4L
1,367 SR
Queue Stats
123W - 154L
1,333 Elo+
Party 2
Arachne
Arachne
MeMeeeT
Arachne
Level 38
God Stats
3W - 4L
1,310 SR
Queue Stats
21W - 49L
1,054 Elo+
Party 3
Sylvanus
Sylvanus
NEGRY-28-
Sylvanus
Level 45
God Stats
5W - 5L
1,235 SR
Queue Stats
121W - 165L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
ikillerfiko
Sun Wukong
Level 29
God Stats
6W - 11L
1,249 SR
Queue Stats
13W - 34L
1,009 Elo+
Party 3
Team Averages
Level 38
1,332 SR
1,151 Elo+

VS

Team Averages
Level 43
1,370 SR
1,306 Elo+
Bastet
Bastet
BoogieMurder
Bastet
Level 40
God Stats
5W - 10L
1,509 SR
Queue Stats
24W - 54L
1,282 Elo+
Solo
Hades
Hades
Worshipme4254
Hades
Level 45
God Stats
4W - 2L
1,291 SR
Queue Stats
85W - 93L
1,321 Elo+
Party 4
Apollo
Apollo
XxOneShotxX2311
Apollo
Level 45
God Stats
10W - 21L
1,228 SR
Queue Stats
249W - 246L
1,292 Elo+
Party 4
Osiris
Osiris
leogamer42078
Osiris
Level 65
God Stats
3W - 1L
1,395 SR
Queue Stats
309W - 329L
1,320 Elo+
Party 1
Ymir
Ymir
purahumildad
Ymir
Level 18
God Stats
44W - 41L
1,430 SR
Queue Stats
83W - 101L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
H2S4NBalikcioglu
Cu Chulainn
18
4 / 9 / 9
11,338
436
13,472
23,798
27,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
17
1 / 5 / 9
10,344
398
12,807
17,585
7,866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
MeMeeeT
Arachne
14
3 / 10 / 1
9,624
370
11,335
22,081
8,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
NEGRY-28-
Sylvanus
18
4 / 4 / 6
11,074
426
10,953
17,784
15,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
ikillerfiko
Sun Wukong
18
7 / 6 / 4
11,815
454
15,523
24,921
13,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
7 / 6 / 8
13,052
502
9,734
16,318
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 2 / 13
13,024
501
26,492
15,782
10,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 2 / 9
13,365
514
14,291
19,612
8,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 5 / 13
14,213
547
20,954
19,242
28,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 4 / 13
10,848
417
13,598
22,690
24,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
19
Kills
34
34
Deaths
19
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
6
8
1.83
L
Cu Chulainn
H2S4NBalikcioglu
Cu Chulainn
4
9
9
0.94
L
Ullr
1
5
9
1.1
L
Arachne
MeMeeeT
Arachne
3
10
1
0.35
L
Sylvanus
NEGRY-28-
Sylvanus
4
4
6
1.75
W
9
2
13
7.75
W
9
2
9
6.75
L
Sun Wukong
ikillerfiko
Sun Wukong
7
6
4
1.5
W
7
5
13
2.7
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,090
Damage
85,069
106,169
Taken
93,644
72,960
Mitigated
78,871
29,062
Healing
23,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,734
3,512
0
3,170
16,318
6,429
1,924
1,520
14,798
0
55,022
L
Cu Chulainn
H2S4NBalikcioglu
Cu Chulainn
13,472
4,040
1,605
1,727
23,798
27,409
382
7,832
15,866
8,967
51,271
L
Ullr
12,807
6,885
1,282
3,451
17,585
7,866
123
7,595
9,840
0
60,911
L
Arachne
MeMeeeT
Arachne
11,335
7,068
442
5,167
22,081
8,700
515
8,442
13,514
0
52,714
L
Sylvanus
NEGRY-28-
Sylvanus
10,953
2,975
3,651
5,193
17,784
15,602
199
7,503
10,056
40,948
6,735
W
26,492
856
1,559
5,400
15,782
10,376
1,763
1,647
14,135
68,135
0
W
14,291
9,257
0
8,535
19,612
8,805
5,911
2,798
16,814
0
85,712
L
Sun Wukong
ikillerfiko
Sun Wukong
15,523
3,392
1,163
5,381
24,921
13,383
702
7,993
16,803
0
69,119
W
20,954
7,614
0
760
19,242
28,789
1,644
2,417
16,825
0
103,325
W
13,598
1,602
1,099
2,975
22,690
24,472
0
4,642
18,048
37,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
64,502
452
Minions Killed
529
0
Camps Cleared
0
1,897,881
Distance Traveled
2,174,727
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,052
502
113
4
0
480,125
0
L
Cu Chulainn
11,338
436
103
4
0
415,749
0
L
Ullr
10,344
398
96
4
0
388,327
1
L
Arachne
9,624
370
79
3
0
272,993
0
L
Sylvanus
11,074
426
74
3
0
348,183
2
W
Hades
13,024
501
102
4
0
388,031
1
W
Apollo
13,365
514
130
5
0
426,565
3
L
Sun Wukong
11,815
454
100
4
0
472,629
0
W
Osiris
14,213
547
147
6
0
463,758
0
W
Ymir
10,848
417
37
1
0
416,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role