Player Matchup

Hel
Hel
KillsHealty
Hel
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 180L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotErikXD
Cu Chulainn
Level 24
God Stats
29W - 11L
1,758 SR
Queue Stats
158W - 147L
1,428 Elo+
Solo
Ullr
Ullr
Termi27
Ullr
Level 27
God Stats
4W - 0L
1,816 SR
Queue Stats
37W - 31L
1,474 Elo+
Party 1
Nemesis
Nemesis
XxHUNxX
Nemesis
Level 15
God Stats
1W - 0L
1,282 SR
Queue Stats
14W - 15L
1,482 Elo+
Solo
Bacchus
Bacchus
haito7
Bacchus
Level 13
God Stats
3W - 2L
1,495 SR
Queue Stats
21W - 18L
1,420 Elo+
Party 1
Team Averages
Level 21
1,570 SR
1,442 Elo+

VS

Team Averages
Level 19
1,561 SR
1,432 Elo+
Ra
Ra
ArtkirOne
Ra
Level 7
God Stats
1W - 2L
1,492 SR
Queue Stats
5W - 12L
1,360 Elo+
Solo
Chang'e
Chang'e
CoreGG
Chang'e
Level 28
God Stats
10W - 8L
1,710 SR
Queue Stats
232W - 224L
1,474 Elo+
Solo
Ymir
Ymir
ElMetralletas
Ymir
Level 6
God Stats
4W - 4L
1,600 SR
Queue Stats
4W - 4L
1,372 Elo+
Party 2
Hercules
Hercules
SaltManWasTaken
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 267L
1,450 Elo+
Solo
Apollo
Apollo
szurrog
Apollo
Level 28
God Stats
2W - 9L
1,500 SR
Queue Stats
76W - 87L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 7
10,622
590
10,843
15,988
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NotErikXD
Cu Chulainn
16
5 / 0 / 6
10,029
557
12,218
14,041
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Termi27
Ullr
16
13 / 6 / 6
10,375
576
13,719
14,452
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
XxHUNxX
Nemesis
16
3 / 1 / 0
9,478
527
3,026
7,495
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
haito7
Bacchus
14
5 / 5 / 16
9,746
541
10,794
14,456
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,155
453
7,249
7,695
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
CoreGG
Chang'e
15
7 / 6 / 5
9,747
542
16,095
16,183
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 10 / 5
8,383
466
9,055
15,884
12,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
13
0 / 4 / 1
7,432
413
3,077
14,286
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
szurrog
Apollo
14
5 / 8 / 7
9,018
501
9,440
14,287
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
32
Kills
17
18
Deaths
32
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Chang'e
CoreGG
Chang'e
7
6
5
1.58
L
4
10
5
0.65
W
6
6
7
1.58
W
Cu Chulainn
NotErikXD
Cu Chulainn
5
0
6
8
L
Hercules
0
4
1
0.13
W
Ullr
Termi27
Ullr
13
6
6
2.67
W
Nemesis
XxHUNxX
Nemesis
3
1
0
3
W
Bacchus
haito7
Bacchus
5
5
16
2.6
L
Apollo
szurrog
Apollo
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,600
Damage
44,916
66,432
Taken
68,335
41,613
Mitigated
34,276
26,115
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,249
1,116
660
1,778
7,695
2,949
0
1,926
5,769
48,261
0
L
Chang'e
CoreGG
Chang'e
16,095
2,025
481
5,398
16,183
5,925
120
7,051
9,132
49,077
0
L
9,055
1,766
0
628
15,884
12,179
0
5,996
9,888
27,346
0
W
10,843
993
1,896
8,210
15,988
6,337
33
10,278
5,115
71,365
0
W
Cu Chulainn
NotErikXD
Cu Chulainn
12,218
2,188
0
6,108
14,041
9,489
437
5,145
8,176
242
61,002
L
Hercules
3,077
1,189
0
6,677
14,286
7,972
0
1,467
12,819
0
32,321
W
Ullr
Termi27
Ullr
13,719
7,932
0
2,640
14,452
5,137
0
5,960
8,366
0
57,979
W
Nemesis
XxHUNxX
Nemesis
3,026
1,434
0
3,329
7,495
4,781
374
980
6,439
0
64,014
W
Bacchus
haito7
Bacchus
10,794
1,295
588
3,344
14,456
15,869
0
8,472
5,662
21,587
0
L
Apollo
szurrog
Apollo
9,440
5,291
0
2,799
14,287
5,251
1,030
5,439
8,848
0
41,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,250
Gold Earned
42,735
446
Minions Killed
333
0
Camps Cleared
0
1,709,222
Distance Traveled
1,647,242
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,155
453
99
6
0
351,634
4
L
Chang'e
9,747
542
77
4
0
310,261
5
L
Ymir
8,383
466
28
2
0
309,947
2
W
Hel
10,622
590
136
8
0
356,273
1
W
Cu Chulainn
10,029
557
94
5
0
344,233
5
L
Hercules
7,432
413
59
3
0
329,153
3
W
Ullr
10,375
576
87
5
0
321,355
0
W
Nemesis
9,478
527
112
6
0
340,444
2
W
Bacchus
9,746
541
17
1
0
346,917
0
L
Apollo
9,018
501
70
4
0
346,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role