Player Matchup

Bellona
Bellona
Desidiax
Bellona
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,745 Elo+
Party 4
Apollo
Apollo
Hutchliid
Apollo
Level 28
God Stats
47W - 53L
1,531 SR
Queue Stats
213W - 228L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Madpakken69
Kukulkan
Level 26
God Stats
9W - 5L
1,588 SR
Queue Stats
139W - 117L
1,633 Elo+
Party 3
Cerberus
Cerberus
Santana22
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,745 Elo+
Party 4
Nemesis
Nemesis
brilleaben00
Nemesis
Level 24
God Stats
28W - 19L
1,431 SR
Queue Stats
109W - 90L
1,450 Elo+
Party 3
Team Averages
Level 42
1,510 SR
1,606 Elo+

VS

Team Averages
Level 14
1,488 SR
1,582 Elo+
Pele
Pele
Hekktii
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,427 Elo+
Party 2
Nike
Nike
LoliLava
Nike
Level 40
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 10L
1,679 Elo+
Party 1
Fafnir
Fafnir
TeaF0x
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,625 Elo+
Party 1
Loki
Loki
Togi404
Loki
Level 8
God Stats
0W - 4L
1,205 SR
Queue Stats
6W - 10L
1,544 Elo+
Solo
Guan Yu
Guan Yu
keml_cpr
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Desidiax
Bellona
15
5 / 1 / 4
9,624
566
8,279
10,360
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Hutchliid
Apollo
17
11 / 1 / 5
11,674
687
13,594
11,390
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Madpakken69
Kukulkan
17
11 / 3 / 3
11,377
669
18,070
9,233
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Santana22
Cerberus
14
6 / 3 / 17
10,166
598
8,467
16,640
16,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
brilleaben00
Nemesis
14
3 / 4 / 11
9,547
562
7,778
11,379
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hekktii
Pele
12
3 / 11 / 3
7,713
454
7,919
16,480
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
5 / 5 / 2
9,685
570
11,009
17,312
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
TeaF0x
Fafnir
13
2 / 4 / 5
8,564
504
7,508
12,750
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
Togi404
Loki
11
1 / 6 / 3
7,035
414
1,811
11,650
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
keml_cpr
Guan Yu
10
1 / 12 / 1
6,908
406
3,904
17,501
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
36
Kills
12
12
Deaths
38
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Desidiax
Bellona
5
1
4
7
L
Pele
Hekktii
Pele
3
11
3
0.41
W
Apollo
Hutchliid
Apollo
11
1
5
13.5
L
Nike
5
5
2
1.2
W
Kukulkan
Madpakken69
Kukulkan
11
3
3
4.17
W
Cerberus
Santana22
Cerberus
6
3
17
4.83
L
Fafnir
TeaF0x
Fafnir
2
4
5
1.13
L
Loki
Togi404
Loki
1
6
3
0.42
W
Nemesis
brilleaben00
Nemesis
3
4
11
2.13
L
Guan Yu
keml_cpr
Guan Yu
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,188
Damage
32,151
59,002
Taken
75,693
37,535
Mitigated
43,098
11,425
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Desidiax
Bellona
8,279
3,558
0
1,840
10,360
6,949
1,382
832
9,228
95
43,995
L
Pele
Hekktii
Pele
7,919
2,078
0
2,455
16,480
4,855
0
2,930
13,464
0
37,927
W
Apollo
Hutchliid
Apollo
13,594
8,504
0
5,962
11,390
5,277
6,856
1,162
10,053
0
78,791
L
Nike
11,009
1,878
0
5,353
17,312
11,449
527
5,504
11,684
4,399
40,703
W
Kukulkan
Madpakken69
Kukulkan
18,070
1,732
0
883
9,233
3,834
2,348
2,448
6,635
86,264
0
W
Cerberus
Santana22
Cerberus
8,467
1,277
0
2,067
16,640
16,243
1,259
2,617
13,723
23,884
0
L
Fafnir
TeaF0x
Fafnir
7,508
2,736
0
2,506
12,750
10,067
0
6,542
6,002
22,584
0
L
Loki
Togi404
Loki
1,811
349
0
1,190
11,650
3,779
0
3,955
7,493
0
27,065
W
Nemesis
brilleaben00
Nemesis
7,778
3,581
0
673
11,379
5,232
1,731
3,013
8,241
0
41,892
L
Guan Yu
keml_cpr
Guan Yu
3,904
798
194
942
17,501
12,948
43
6,879
10,434
0
27,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,388
Gold Earned
39,905
493
Minions Killed
239
0
Camps Cleared
0
1,626,975
Distance Traveled
1,530,892
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,624
566
88
5
0
393,175
0
L
Pele
7,713
454
59
3
0
332,007
6
W
Apollo
11,674
687
128
8
0
268,334
1
L
Nike
9,685
570
82
5
0
272,241
0
W
Kukulkan
11,377
669
145
9
0
299,707
2
W
Cerberus
10,166
598
58
3
0
323,655
0
L
Fafnir
8,564
504
24
1
0
292,087
2
L
Loki
7,035
414
44
3
0
297,436
0
W
Nemesis
9,547
562
74
4
0
342,104
0
L
Guan Yu
6,908
406
30
2
0
337,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role