Player Matchup

King Arthur
King Arthur
LaMuffin
King Arthur
Level 128
God Stats
18W - 9L
1,659 SR
Queue Stats
213W - 180L
1,598 Elo+
Party 1
Janus
Janus
NicaxPompa
Janus
Level 116
God Stats
7W - 2L
1,893 SR
Queue Stats
99W - 82L
1,618 Elo+
Party 1
Chernobog
Chernobog
Volicaz
Chernobog
Level 109
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 1L
1,702 Elo+
Solo
Team Averages
Level 118
1,761 SR
1,639 Elo+

VS

Team Averages
Level 98
1,384 SR
1,538 Elo+
Scylla
Scylla
CanonessLunaria
Scylla
Level 60
God Stats
13W - 20L
1,464 SR
Queue Stats
113W - 118L
1,498 Elo+
Solo
Bellona
Bellona
RahnnnStahhhp
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
jeffrey12
Athena
Level 147
God Stats
0W - 4L
1,187 SR
Queue Stats
167W - 163L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LaMuffin
King Arthur
10
1 / 0 / 3
7,083
644
5,898
10,877
7,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
11
3 / 1 / 2
7,659
696
3,385
4,212
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Volicaz
Chernobog
10
1 / 2 / 3
7,262
660
4,873
6,758
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,229
657
6,535
3,463
1,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
8
2 / 1 / 1
7,123
648
3,902
5,403
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
jeffrey12
Athena
10
1 / 3 / 1
7,587
690
6,116
9,849
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
3
3
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
King Arthur
LaMuffin
King Arthur
1
0
3
2.5
W
Janus
3
1
2
4
L
Bellona
2
1
1
2.5
W
Chernobog
Volicaz
Chernobog
1
2
3
1.25
L
Athena
jeffrey12
Athena
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,156
Damage
16,553
21,847
Taken
18,715
11,110
Mitigated
13,364
5,008
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,535
647
0
698
3,463
1,110
152
523
2,890
37,515
0
W
King Arthur
LaMuffin
King Arthur
5,898
430
0
3,215
10,877
7,708
23
6,023
4,674
0
25,374
W
Janus
3,385
329
0
893
4,212
1,304
252
2,511
1,583
25,786
0
L
Bellona
3,902
1,667
0
1,261
5,403
2,878
0
1,092
4,183
0
23,683
W
Chernobog
Volicaz
Chernobog
4,873
3,212
0
900
6,758
2,098
104
3,753
2,867
0
19,079
L
Athena
jeffrey12
Athena
6,116
1,270
0
1,000
9,849
9,376
106
1,587
8,184
17,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,004
Gold Earned
21,939
115
Minions Killed
143
0
Camps Cleared
0
589,507
Distance Traveled
551,258
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,229
657
68
6
0
201,547
2
W
King Arthur
7,083
644
29
3
0
218,129
1
W
Janus
7,659
696
46
4
0
184,561
4
L
Bellona
7,123
648
39
4
0
169,889
1
W
Chernobog
7,262
660
40
4
0
186,817
0
L
Athena
7,587
690
36
3
0
179,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role