Player Matchup

Rama
Rama
Gatotopo
Rama
Level 154
God Stats
2W - 2L
1,566 SR
Queue Stats
232W - 201L
1,566 Elo+
Party 2
Da Ji
Da Ji
Jahirt2008
Da Ji
Level 14
God Stats
13W - 16L
1,520 SR
Queue Stats
33W - 33L
1,542 Elo+
Party 2
Ymir
Ymir
Rev787
Ymir
Level 118
God Stats
3W - 2L
1,651 SR
Queue Stats
128W - 119L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
memelordraptor
Xbalanque
Level 24
God Stats
17W - 11L
1,769 SR
Queue Stats
98W - 87L
1,589 Elo+
Party 1
Fenrir
Fenrir
sofargood6362
Fenrir
Level 45
God Stats
56W - 60L
1,556 SR
Queue Stats
440W - 424L
1,509 Elo+
Solo
Team Averages
Level 71
1,612 SR
1,556 Elo+

VS

Team Averages
Level 77
1,463 SR
1,443 Elo+
Ne Zha
Ne Zha
DharcRose
Ne Zha
Level 89
God Stats
16W - 20L
1,177 SR
Queue Stats
434W - 403L
1,439 Elo+
Party 3
Hel
Hel
Nightless Angel
Hel
Level 37
God Stats
15W - 12L
1,630 SR
Queue Stats
188W - 163L
1,616 Elo+
Solo
Kukulkan
Kukulkan
Plasmith
Kukulkan
Level 84
God Stats
38W - 20L
1,553 SR
Queue Stats
257W - 202L
1,340 Elo+
Party 3
Xing Tian
Xing Tian
Supreme_Cautionx
Xing Tian
Level 128
God Stats
8W - 7L
1,455 SR
Queue Stats
450W - 415L
1,398 Elo+
Party 3
Cernunnos
Cernunnos
Validrian
Cernunnos
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 81L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 2 / 4
9,157
1,017
8,377
10,383
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
13
1 / 3 / 1
7,697
855
3,881
5,176
1,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Rev787
Ymir
15
0 / 2 / 6
9,445
1,049
5,304
17,951
14,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
memelordraptor
Xbalanque
14
0 / 4 / 4
8,164
907
7,713
6,696
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 2
9,454
1,050
6,150
8,382
3,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

224

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DharcRose
Ne Zha
15
1 / 4 / 10
8,748
972
7,347
8,779
3,599
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 10
9,069
1,008
9,224
2,943
1,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Plasmith
Kukulkan
15
6 / 0 / 6
10,136
1,126
11,635
2,708
1,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
15
3 / 1 / 10
9,254
1,028
8,579
11,252
8,641
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Validrian
Cernunnos
14
0 / 2 / 11
8,331
926
7,814
9,028
3,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
7
Kills
13
13
Deaths
7
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DharcRose
Ne Zha
1
4
10
1.5
L
Rama
2
2
4
2
L
Da Ji
1
3
1
0.5
W
3
0
10
8
W
Kukulkan
Plasmith
Kukulkan
6
0
6
9
L
Ymir
Rev787
Ymir
0
2
6
1.5
W
Xing Tian
3
1
10
8
W
Cernunnos
Validrian
Cernunnos
0
2
11
2.75
L
Xbalanque
memelordraptor
Xbalanque
0
4
4
0.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
44,599
48,588
Taken
34,710
26,150
Mitigated
18,159
8,810
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DharcRose
Ne Zha
7,347
2,276
0
164
8,779
3,599
0
1,990
6,789
0
21,112
L
Rama
8,377
7,273
0
2,722
10,383
3,827
0
6,594
3,789
0
33,811
L
Da Ji
3,881
1,061
0
0
5,176
1,842
0
3,503
1,673
0
4,156
W
9,224
991
6,559
2,136
2,943
1,009
0
507
2,436
18,518
0
W
Kukulkan
Plasmith
Kukulkan
11,635
649
0
0
2,708
1,236
0
73
2,635
44,435
0
L
Ymir
Rev787
Ymir
5,304
514
0
5,181
17,951
14,513
0
11,199
6,752
22,216
0
W
Xing Tian
8,579
586
0
0
11,252
8,641
0
1,186
10,066
13,316
0
W
Cernunnos
Validrian
Cernunnos
7,814
3,906
0
524
9,028
3,674
0
1,548
7,480
0
16,715
L
Xbalanque
memelordraptor
Xbalanque
7,713
2,276
0
498
6,696
2,578
0
3,614
3,082
0
24,657
L
6,150
845
0
409
8,382
3,390
0
4,528
3,854
0
22,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
45,538
183
Minions Killed
171
8
Camps Cleared
4
803,414
Distance Traveled
858,453
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,748
972
20
2
2
173,256
0
L
Rama
9,157
1,017
58
6
4
152,068
0
L
Da Ji
7,697
855
1
0
0
157,035
0
W
Hel
9,069
1,008
27
3
0
162,359
0
W
Kukulkan
10,136
1,126
102
11
0
177,739
0
L
Ymir
9,445
1,049
49
5
1
183,715
0
W
Xing Tian
9,254
1,028
5
1
1
192,645
1
W
Cernunnos
8,331
926
17
2
1
152,454
0
L
Xbalanque
8,164
907
46
5
2
112,195
0
L
Fenrir
9,454
1,050
29
3
1
198,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role