Player Matchup

Hachiman
Hachiman
IXSC0RP10NX1
Hachiman
Level 107
God Stats
7W - 4L
1,500 SR
Queue Stats
156W - 100L
1,599 Elo+
Solo
Ne Zha
Ne Zha
KAS R3APER
Ne Zha
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
372W - 294L
1,570 Elo+
Party 1
Hel
Hel
coaltair
Hel
Level 102
God Stats
9W - 4L
1,609 SR
Queue Stats
415W - 338L
1,578 Elo+
Party 1
Bastet
Bastet
nicoxviid
Bastet
Level 127
God Stats
4W - 2L
1,708 SR
Queue Stats
245W - 253L
1,529 Elo+
Solo
Nox
Nox
snakeysnake
Nox
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,564 SR
1,555 Elo+

VS

Team Averages
Level 146
1,508 SR
1,530 Elo+
Ymir
Ymir
Deadpóol
Ymir
Level 149
God Stats
1W - 2L
1,540 SR
Queue Stats
25W - 31L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Dsurion
Nu Wa
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
372W - 370L
1,541 Elo+
Solo
Eset
Eset
KingRayyyZ
Eset
Level 135
God Stats
5W - 2L
1,500 SR
Queue Stats
229W - 221L
1,575 Elo+
Solo
Pele
Pele
SuperNuv
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 98L
1,545 Elo+
Solo
Ra
Ra
Zapzoz
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IXSC0RP10NX1
Hachiman
19
7 / 3 / 12
11,507
822
19,456
14,274
7,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
KAS R3APER
Ne Zha
19
8 / 4 / 16
11,593
828
17,716
18,961
12,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 2 / 12
10,947
782
8,941
14,215
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
nicoxviid
Bastet
18
8 / 6 / 17
11,736
838
18,446
20,048
8,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 13
12,337
881
14,959
12,696
4,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 6 / 6
11,032
788
10,895
17,002
19,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Dsurion
Nu Wa
17
4 / 7 / 6
9,966
712
19,378
15,491
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 7 / 6
10,138
724
11,434
15,081
6,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
16
3 / 8 / 11
9,827
702
8,940
21,898
29,803
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
17
0 / 7 / 11
9,309
665
9,725
14,886
6,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
57
35
Kills
17
17
Deaths
35
70
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
6
6
1.33
L
Nu Wa
Dsurion
Nu Wa
4
7
6
1
W
Hachiman
IXSC0RP10NX1
Hachiman
7
3
12
4.33
W
Ne Zha
KAS R3APER
Ne Zha
8
4
16
4
L
5
7
6
1.14
L
Pele
3
8
11
1.06
L
Ra
0
7
11
0.79
W
3
2
12
4.5
W
Bastet
nicoxviid
Bastet
8
6
17
2.75
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,518
Damage
60,372
80,194
Taken
84,358
40,272
Mitigated
68,025
44,884
Healing
23,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,895
766
0
907
17,002
19,289
0
5,430
11,572
18,185
0
L
Nu Wa
Dsurion
Nu Wa
19,378
3,767
2,349
948
15,491
6,099
188
3,201
12,290
33,225
0
W
Hachiman
IXSC0RP10NX1
Hachiman
19,456
9,872
661
3,370
14,274
7,490
2,509
7,532
6,496
0
42,702
W
Ne Zha
KAS R3APER
Ne Zha
17,716
1,826
121
4,184
18,961
12,365
1,344
11,069
7,504
0
37,143
L
11,434
294
2,645
2,752
15,081
6,016
0
5,862
9,219
20,711
0
L
Pele
8,940
1,248
1,436
2,633
21,898
29,803
0
5,945
15,953
0
13,161
L
Ra
9,725
674
6,324
3,984
14,886
6,818
123
3,462
11,424
38,520
0
W
8,941
390
20,638
10,197
14,215
7,099
226
10,798
3,133
26,579
0
W
Bastet
nicoxviid
Bastet
18,446
3,063
1,705
3,504
20,048
8,540
336
12,369
7,507
0
23,812
W
14,959
1,689
0
504
12,696
4,778
521
8,330
4,122
34,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,120
Gold Earned
50,272
161
Minions Killed
138
0
Camps Cleared
0
1,349,809
Distance Traveled
1,103,691
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,032
788
14
1
0
221,873
0
L
Nu Wa
9,966
712
41
3
0
202,277
1
W
Hachiman
11,507
822
44
3
0
249,668
0
W
Ne Zha
11,593
828
23
2
0
233,726
1
L
Eset
10,138
724
24
2
0
212,375
0
L
Pele
9,827
702
8
1
0
231,238
3
L
Ra
9,309
665
51
4
0
235,928
1
W
Hel
10,947
782
49
4
0
285,215
0
W
Bastet
11,736
838
7
1
0
286,829
0
W
Nox
12,337
881
38
3
0
294,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role