Player Matchup

Ravana
Ravana
Cabeza Season
Ravana
Level 124
God Stats
14W - 17L
1,563 SR
Queue Stats
759W - 768L
1,535 Elo+
Party 1
Tiamat
Tiamat
KlngSavage18
Tiamat
Level 48
God Stats
68W - 59L
1,601 SR
Queue Stats
308W - 345L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
PelvicBone
Heimdallr
Level 105
God Stats
6W - 5L
1,063 SR
Queue Stats
377W - 324L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
grubhub
Cthulhu
Level 65
God Stats
8W - 5L
1,942 SR
Queue Stats
69W - 55L
1,637 Elo+
Party 2
Chang'e
Chang'e
pepsi brain
Chang'e
Level 17
God Stats
4W - 1L
1,814 SR
Queue Stats
21W - 8L
1,709 Elo+
Party 2
Team Averages
Level 72
1,597 SR
1,595 Elo+

VS

Team Averages
Level 95
1,509 SR
1,554 Elo+
Osiris
Osiris
MarcosOtaku
Osiris
Level 96
God Stats
6W - 6L
1,477 SR
Queue Stats
332W - 307L
1,551 Elo+
Party 3
Loki
Loki
Official W00
Loki
Level 47
God Stats
10W - 5L
1,289 SR
Queue Stats
17W - 11L
1,426 Elo+
Solo
Nike
Nike
RASinicOLA
Nike
Level 160
God Stats
33W - 31L
1,833 SR
Queue Stats
518W - 527L
1,611 Elo+
Party 3
Chaac
Chaac
SLeB Cr4Zyy
Chaac
Level 44
God Stats
27W - 21L
1,574 SR
Queue Stats
623W - 603L
1,513 Elo+
Party 3
Bellona
Bellona
z Aegon I z
Bellona
Level 129
God Stats
0W - 1L
1,372 SR
Queue Stats
46W - 58L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,248
483
3,719
7,534
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
0 / 0 / 0
7,375
492
3,294
4,521
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
PelvicBone
Heimdallr
14
4 / 1 / 0
8,491
566
5,406
8,237
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
grubhub
Cthulhu
11
2 / 1 / 5
7,406
494
5,272
7,889
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
pepsi brain
Chang'e
15
4 / 1 / 2
8,712
581
9,115
10,713
7,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 2 / 3
7,131
475
4,511
7,228
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 5 / 0
5,953
397
3,629
7,881
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 1
7,177
478
6,536
10,387
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 1
7,312
487
3,982
7,865
3,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
z Aegon I z
Bellona
13
3 / 2 / 0
7,240
483
4,629
8,518
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
5
5
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Tiamat
0
0
0
0
L
Osiris
0
2
3
0.75
L
2
5
0
0.4
W
Heimdallr
PelvicBone
Heimdallr
4
1
0
4
L
0
3
1
0.17
L
0
0
1
0.5
W
Cthulhu
grubhub
Cthulhu
2
1
5
4.5
W
Chang'e
pepsi brain
Chang'e
4
1
2
5
L
Bellona
z Aegon I z
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,806
Damage
23,287
38,894
Taken
41,879
22,496
Mitigated
20,392
18,273
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,719
1,275
0
3,250
7,534
2,564
46
0
7,534
0
34,878
W
Tiamat
3,294
938
0
2,526
4,521
2,162
653
0
4,521
43,497
0
L
Osiris
4,511
2,272
0
1,305
7,228
4,432
300
2,269
4,925
0
49,486
L
3,629
988
99
1,089
7,881
2,682
0
3,624
4,212
0
23,346
W
Heimdallr
PelvicBone
Heimdallr
5,406
1,741
0
2,416
8,237
4,084
636
0
8,237
0
55,618
L
6,536
984
0
2,688
10,387
5,272
0
6,112
4,275
0
49,028
L
3,982
729
0
3,351
7,865
3,322
0
4,310
3,345
0
49,700
W
Cthulhu
grubhub
Cthulhu
5,272
392
0
1,748
7,889
6,325
0
0
7,889
25,910
0
W
Chang'e
pepsi brain
Chang'e
9,115
448
511
7,822
10,713
7,361
0
0
10,713
55,490
0
L
Bellona
z Aegon I z
Bellona
4,629
1,039
0
2,261
8,518
4,684
504
1,077
7,441
0
38,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
34,813
423
Minions Killed
394
0
Camps Cleared
0
1,372,533
Distance Traveled
1,589,537
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,248
483
68
5
0
291,942
1
W
Tiamat
7,375
492
98
7
0
223,975
4
L
Osiris
7,131
475
100
7
0
316,774
0
L
Loki
5,953
397
46
3
0
339,867
2
W
Heimdallr
8,491
566
105
7
0
261,584
6
L
Nike
7,177
478
84
6
0
289,241
3
L
Chaac
7,312
487
107
7
0
308,614
4
W
Cthulhu
7,406
494
26
2
0
318,273
3
W
Chang'e
8,712
581
126
8
0
276,759
3
L
Bellona
7,240
483
57
4
0
335,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role