Player Matchup

Ares
Ares
JackelineSama
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,349 Elo+
Party 2
Thor
Thor
LordeGrimHero
Thor
Level 7
God Stats
2W - 8L
1,252 SR
Queue Stats
45W - 58L
1,078 Elo+
Solo
Tsukuyomi
Tsukuyomi
Menguista20
Tsukuyomi
Level 20
God Stats
4W - 3L
1,484 SR
Queue Stats
30W - 34L
1,350 Elo+
Solo
Vamana
Vamana
oldskullmaromba
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
pinguim464
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,189 Elo+
Party 2
Team Averages
Level 11
1,447 SR
1,293 Elo+

VS

Team Averages
Level 17
1,391 SR
1,373 Elo+
Athena
Athena
CaO_oN
Athena
Level 27
God Stats
23W - 9L
1,220 SR
Queue Stats
536W - 572L
1,346 Elo+
Solo
Neith
Neith
DedeZikaBaile
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Juanix2014
Bellona
Level 15
God Stats
10W - 10L
1,408 SR
Queue Stats
18W - 22L
1,303 Elo+
Party 1
Fenrir
Fenrir
Ketsuy7
Fenrir
Level 20
God Stats
26W - 18L
1,580 SR
Queue Stats
64W - 49L
1,442 Elo+
Solo
Zeus
Zeus
brun1t0
Zeus
Level 18
God Stats
2W - 4L
1,249 SR
Queue Stats
23W - 33L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,691
418
3,985
12,157
9,327
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 7 / 0
6,811
426
1,808
10,425
3,995
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Menguista20
Tsukuyomi
16
6 / 4 / 1
9,633
602
9,403
11,126
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 1
7,298
456
3,890
10,072
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 8 / 2
7,115
445
6,094
12,580
5,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CaO_oN
Athena
14
4 / 0 / 7
8,532
533
4,236
8,337
7,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 3 / 4
9,509
594
15,668
11,843
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Juanix2014
Bellona
12
3 / 3 / 1
7,905
494
4,158
9,027
4,945
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Fenrir
Ketsuy7
Fenrir
14
2 / 2 / 4
7,967
498
4,001
9,001
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
brun1t0
Zeus
15
7 / 2 / 3
9,276
580
11,569
6,424
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
25
27
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
CaO_oN
Athena
4
0
7
7.5
W
9
3
4
3.67
L
0
3
3
0.5
W
Bellona
Juanix2014
Bellona
3
3
1
1.17
W
Fenrir
Ketsuy7
Fenrir
2
2
4
2
L
1
7
0
0.14
L
Tsukuyomi
Menguista20
Tsukuyomi
6
4
1
1.63
W
Zeus
brun1t0
Zeus
7
2
3
4.25
L
1
5
1
0.3
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
39,632
56,360
Taken
44,632
29,658
Mitigated
22,009
7,203
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CaO_oN
Athena
4,236
1,092
858
1,640
8,337
7,314
423
1,341
6,996
13,667
0
W
15,668
9,044
0
6,115
11,843
4,407
4,635
2,442
9,401
0
75,738
L
3,985
920
0
1,398
12,157
9,327
24
2,952
9,039
10,281
0
W
Bellona
Juanix2014
Bellona
4,158
1,532
0
906
9,027
4,945
0
179
8,848
0
27,207
W
Fenrir
Ketsuy7
Fenrir
4,001
357
0
4,241
9,001
3,537
0
23
8,978
0
41,032
L
1,808
424
0
0
10,425
3,995
692
1,591
8,670
0
25,543
L
Tsukuyomi
Menguista20
Tsukuyomi
9,403
2,121
0
3,280
11,126
4,734
818
4,165
6,681
0
63,089
W
Zeus
brun1t0
Zeus
11,569
872
0
710
6,424
1,806
881
0
6,424
40,846
0
L
3,890
1,697
0
1,451
10,072
6,119
81
1,888
8,092
0
36,070
L
6,094
5,393
0
1,074
12,580
5,483
161
4,295
8,073
0
33,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,548
Gold Earned
43,189
291
Minions Killed
359
0
Camps Cleared
0
1,409,185
Distance Traveled
1,487,558
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,532
533
23
1
0
301,185
0
W
Neith
9,509
594
121
8
0
271,117
3
L
Ares
6,691
418
16
1
0
300,947
4
W
Bellona
7,905
494
64
4
0
282,136
0
W
Fenrir
7,967
498
71
4
0
325,950
0
L
Thor
6,811
426
35
2
0
223,486
1
L
Tsukuyomi
9,633
602
122
8
0
323,401
1
W
Zeus
9,276
580
80
5
0
307,170
0
L
Vamana
7,298
456
56
4
0
286,316
0
L
Rama
7,115
445
62
4
0
275,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role