Player Matchup

Ares
Ares
LabRatSushi33
Ares
Level 6
God Stats
0W - 3L
1,296 SR
Queue Stats
12W - 17L
1,390 Elo+
Party 3
Anubis
Anubis
Pan1mayu
Anubis
Level 17
God Stats
17W - 12L
1,541 SR
Queue Stats
17W - 16L
1,431 Elo+
Party 2
Bellona
Bellona
Svdh2002
Bellona
Level 22
God Stats
6W - 8L
1,264 SR
Queue Stats
87W - 105L
1,361 Elo+
Party 3
Cupid
Cupid
olarik
Cupid
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
z1q1
Thanatos
Level 22
God Stats
18W - 14L
1,553 SR
Queue Stats
26W - 27L
1,426 Elo+
Party 2
Team Averages
Level 15
1,431 SR
1,422 Elo+

VS

Team Averages
Level 28
1,362 SR
1,331 Elo+
Pele
Pele
Elveengard
Pele
Level 41
God Stats
5W - 11L
1,202 SR
Queue Stats
21W - 30L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
Flachix
Jormungandr
Level 18
God Stats
1W - 1L
1,247 SR
Queue Stats
2W - 1L
1,274 Elo+
Party 1
Olorun
Olorun
Maléfis
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,226 Elo+
Party 1
Neith
Neith
Tao404
Neith
Level 26
God Stats
12W - 12L
1,378 SR
Queue Stats
15W - 26L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
TrickyBriganti
Cthulhu
Level 28
God Stats
43W - 62L
1,483 SR
Queue Stats
155W - 206L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 6
10,569
460
13,766
23,005
19,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Pan1mayu
Anubis
16
5 / 9 / 3
10,540
458
15,695
19,795
8,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Svdh2002
Bellona
15
0 / 5 / 1
9,279
403
3,643
16,840
17,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
olarik
Cupid
12
1 / 7 / 1
8,031
349
1,616
9,641
4,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
z1q1
Thanatos
15
6 / 10 / 5
10,542
458
11,748
24,234
8,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 4 / 4
12,692
552
24,335
18,453
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Flachix
Jormungandr
17
2 / 0 / 7
11,415
496
13,389
11,039
14,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Maléfis
Olorun
17
6 / 5 / 4
11,171
486
10,095
17,611
5,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Tao404
Neith
17
6 / 4 / 6
11,525
501
12,125
13,279
5,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 6 / 13
10,958
476
11,921
23,215
23,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
18
Kills
36
37
Deaths
19
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
18
4
4
5
W
Jormungandr
Flachix
Jormungandr
2
0
7
5.5
L
6
6
6
1.5
W
Olorun
Maléfis
Olorun
6
5
4
1.6
L
Anubis
Pan1mayu
Anubis
5
9
3
0.72
L
Bellona
Svdh2002
Bellona
0
5
1
0.1
W
Neith
Tao404
Neith
6
4
6
2.25
W
4
6
13
1.75
L
Cupid
olarik
Cupid
1
7
1
0.21
L
Thanatos
z1q1
Thanatos
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,468
Damage
71,865
93,515
Taken
83,597
59,604
Mitigated
56,601
32,816
Healing
23,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,335
7,890
0
4,021
18,453
6,926
268
6,843
11,610
0
78,568
W
Jormungandr
Flachix
Jormungandr
13,389
2,894
0
1,640
11,039
14,182
1,963
3,188
7,851
62,281
0
L
13,766
897
171
5,380
23,005
19,459
0
7,929
14,625
39,863
0
W
Olorun
Maléfis
Olorun
10,095
5,584
697
6,938
17,611
5,833
3,965
8,407
9,204
60,091
0
L
Anubis
Pan1mayu
Anubis
15,695
671
9
9,140
19,795
8,815
529
9,471
9,949
61,309
0
L
Bellona
Svdh2002
Bellona
3,643
1,104
0
2,888
16,840
17,849
396
5,422
10,852
0
50,440
W
Neith
Tao404
Neith
12,125
6,877
0
4,408
13,279
5,853
5,300
3,165
10,114
0
61,422
W
11,921
1,151
0
5,755
23,215
23,807
820
7,858
15,357
38,034
0
L
Cupid
olarik
Cupid
1,616
747
591
179
9,641
4,589
0
3,389
6,127
0
10,362
L
Thanatos
z1q1
Thanatos
11,748
3,896
0
14,458
24,234
8,892
0
7,277
16,557
0
49,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
57,761
328
Minions Killed
467
0
Camps Cleared
0
1,763,689
Distance Traveled
2,067,883
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,692
552
95
4
0
445,851
2
W
Jormungandr
11,415
496
117
5
0
397,544
6
L
Ares
10,569
460
52
2
0
405,776
3
W
Olorun
11,171
486
101
4
0
380,054
2
L
Anubis
10,540
458
83
4
0
334,583
4
L
Bellona
9,279
403
96
4
0
331,434
3
W
Neith
11,525
501
98
4
0
407,399
0
W
Cthulhu
10,958
476
56
2
0
437,035
0
L
Cupid
8,031
349
21
1
0
306,089
0
L
Thanatos
10,542
458
76
3
0
385,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role