Player Matchup

Geb
Geb
Basket23james
Geb
Level 13
God Stats
32W - 43L
1,496 SR
Queue Stats
98W - 126L
1,312 Elo+
Party 3
Neith
Neith
Benjamin96
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Vamana
Vamana
EnforcerJavi
Vamana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,391 Elo+
Party 2
Bellona
Bellona
bitorito
Bellona
Level 13
God Stats
10W - 12L
1,461 SR
Queue Stats
23W - 30L
1,426 Elo+
Party 2
Cupid
Cupid
habbi__nani08
Cupid
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 3
Team Averages
Level 14
1,492 SR
1,313 Elo+

VS

Team Averages
Level 18
1,456 SR
1,421 Elo+
Ra
Ra
Dread_Dripz_
Ra
Level 24
God Stats
5W - 3L
1,615 SR
Queue Stats
337W - 397L
1,455 Elo+
Solo
Thanatos
Thanatos
IcedQuantum
Thanatos
Level 26
God Stats
2W - 4L
1,226 SR
Queue Stats
111W - 114L
1,441 Elo+
Solo
Loki
Loki
Jar_Jar_Binx_77
Loki
Level 12
God Stats
42W - 46L
1,441 SR
Queue Stats
111W - 104L
1,413 Elo+
Solo
Geb
Geb
Jbay97
Geb
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
TubbyGod
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
10,396
866
5,086
16,845
20,240
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
1 / 5 / 4
10,731
894
9,483
15,368
6,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
17
7 / 8 / 3
12,175
1,015
19,987
26,223
27,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
bitorito
Bellona
17
4 / 10 / 6
11,762
980
15,656
28,742
17,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 4
9,991
833
4,967
13,839
5,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

40

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 15
15,223
1,269
27,216
10,046
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
IcedQuantum
Thanatos
18
5 / 2 / 12
11,924
994
12,314
12,402
5,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
5 / 5 / 10
11,965
997
12,216
12,003
4,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
Jbay97
Geb
20
4 / 1 / 22
12,833
1,069
13,742
12,247
15,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
TubbyGod
Baron Samedi
20
4 / 3 / 19
12,298
1,025
22,727
13,426
7,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
12
Kills
33
33
Deaths
13
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
3
9
1.5
L
Neith
1
5
4
0.6
W
15
2
15
11.25
L
Vamana
7
8
3
1.06
W
Thanatos
IcedQuantum
Thanatos
5
2
12
5.5
W
5
5
10
2
W
Geb
Jbay97
Geb
4
1
22
15
W
Baron Samedi
TubbyGod
Baron Samedi
4
3
19
4.5
L
Bellona
bitorito
Bellona
4
10
6
0.7
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,179
Damage
88,215
101,017
Taken
60,124
76,932
Mitigated
37,648
9,847
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,086
651
0
105
16,845
20,240
0
10,855
5,990
9,621
0
L
Neith
9,483
4,302
0
2,024
15,368
6,037
0
9,983
5,385
0
39,566
W
27,216
3,360
6,011
5,997
10,046
4,606
0
877
9,019
79,673
0
L
Vamana
19,987
8,942
0
4,522
26,223
27,880
0
18,024
8,086
0
40,204
W
Thanatos
IcedQuantum
Thanatos
12,314
3,241
0
4,522
12,402
5,894
0
234
11,993
27
23,096
W
12,216
3,399
0
0
12,003
4,632
0
1,194
10,610
0
23,706
W
Geb
Jbay97
Geb
13,742
1,434
0
0
12,247
15,068
0
2,050
8,750
29,109
0
W
Baron Samedi
TubbyGod
Baron Samedi
22,727
870
2,722
5,251
13,426
7,448
0
731
12,620
33,954
0
L
Bellona
bitorito
Bellona
15,656
7,131
0
2,018
28,742
17,449
0
18,475
10,267
0
40,937
L
4,967
2,795
253
925
13,839
5,326
0
6,375
7,464
0
20,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,055
Gold Earned
64,243
169
Minions Killed
245
3
Camps Cleared
10
1,106,842
Distance Traveled
1,143,833
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,396
866
6
1
0
223,543
3
L
Neith
10,731
894
55
5
1
214,497
0
W
Ra
15,223
1,269
152
13
2
214,853
0
L
Vamana
12,175
1,015
41
3
0
258,238
0
W
Thanatos
11,924
994
23
2
2
246,629
0
W
Loki
11,965
997
10
1
5
224,463
0
W
Geb
12,833
1,069
35
3
0
242,046
0
W
Baron Samedi
12,298
1,025
25
2
1
215,842
1
L
Bellona
11,762
980
38
3
2
229,445
0
L
Cupid
9,991
833
29
2
0
181,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role