Player Matchup

Ullr
Ullr
Jahera
Ullr
Level 159
God Stats
1W - 0L
1,502 SR
Queue Stats
163W - 119L
1,625 Elo+
Party 2
Tiamat
Tiamat
Joaquin8642
Tiamat
Level 111
God Stats
3W - 3L
1,380 SR
Queue Stats
155W - 146L
1,589 Elo+
Party 2
Mulan
Mulan
Kazuo_Kamelot
Mulan
Level 160
God Stats
4W - 1L
1,574 SR
Queue Stats
216W - 130L
1,658 Elo+
Party 2
Team Averages
Level 143
1,485 SR
1,624 Elo+

VS

Team Averages
Level 90
1,411 SR
1,453 Elo+
King Arthur
King Arthur
DT Phaaze 89
King Arthur
Level 109
God Stats
33W - 31L
1,568 SR
Queue Stats
916W - 1,004L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
Shak-Ran
Baba Yaga
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,437 Elo+
Party 1
Neith
Neith
ragnar7317
Neith
Level 56
God Stats
2W - 6L
1,165 SR
Queue Stats
70W - 76L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jahera
Ullr
14
0 / 0 / 1
10,586
557
9,066
13,054
5,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
15
1 / 0 / 0
11,081
583
18,722
8,838
7,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 1
11,789
620
8,083
16,537
19,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DT Phaaze 89
King Arthur
11
0 / 1 / 0
9,442
497
6,982
21,419
15,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Shak-Ran
Baba Yaga
14
0 / 0 / 0
9,991
526
10,937
10,890
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
0 / 0 / 0
9,679
509
8,413
10,094
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DT Phaaze 89
King Arthur
0
1
0
0
W
Ullr
Jahera
Ullr
0
0
1
0.5
W
Tiamat
1
0
0
1
W
0
0
1
0.5
L
Baba Yaga
Shak-Ran
Baba Yaga
0
0
0
0
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
26,332
38,429
Taken
42,403
32,738
Mitigated
22,756
14,016
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DT Phaaze 89
King Arthur
6,982
893
282
6,910
21,419
15,260
0
7,581
13,459
0
18,730
W
Ullr
Jahera
Ullr
9,066
2,942
0
3,645
13,054
5,793
1,846
5,034
7,970
0
66,102
W
Tiamat
18,722
1,327
0
4,130
8,838
7,608
1,035
2,786
5,876
82,122
0
W
8,083
1,049
0
6,241
16,537
19,337
580
3,293
12,829
0
26,461
L
Baba Yaga
Shak-Ran
Baba Yaga
10,937
476
774
3,426
10,890
4,009
0
5,894
4,768
66,254
0
L
Neith
8,413
2,265
1,025
3,544
10,094
3,487
0
4,460
5,362
0
35,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
29,112
248
Minions Killed
231
0
Camps Cleared
0
1,080,225
Distance Traveled
969,687
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,442
497
52
3
0
289,450
4
W
Ullr
10,586
557
83
4
0
334,996
5
W
Tiamat
11,081
583
125
7
0
360,040
4
W
Mulan
11,789
620
40
2
0
385,189
0
L
Baba Yaga
9,991
526
119
6
0
355,815
1
L
Neith
9,679
509
60
3
0
324,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role