Player Matchup

Kukulkan
Kukulkan
AirTapestry303
Kukulkan
Level 35
God Stats
86W - 101L
1,455 SR
Queue Stats
268W - 348L
1,359 Elo+
Party 1
Izanami
Izanami
HAVI94
Izanami
Level 95
God Stats
3W - 10L
1,178 SR
Queue Stats
1,238W - 1,381L
1,318 Elo+
Party 1
Cerberus
Cerberus
J0SHUA O29
Cerberus
Level 54
God Stats
5W - 5L
1,276 SR
Queue Stats
658W - 745L
1,325 Elo+
Party 1
Sol
Sol
purpleumi
Sol
Level 48
God Stats
5W - 13L
1,397 SR
Queue Stats
149W - 177L
1,396 Elo+
Party 3
King Arthur
King Arthur
vYukibh
King Arthur
Level 59
God Stats
0W - 1L
1,404 SR
Queue Stats
99W - 111L
1,429 Elo+
Party 3
Team Averages
Level 58
1,342 SR
1,365 Elo+

VS

Team Averages
Level 51
1,452 SR
1,402 Elo+
Anubis
Anubis
NinjaMan503
Anubis
Level 49
God Stats
242W - 250L
1,485 SR
Queue Stats
248W - 261L
1,400 Elo+
Solo
Neith
Neith
ObamaBeenStrapin
Neith
Level 14
God Stats
2W - 2L
1,351 SR
Queue Stats
4W - 5L
1,374 Elo+
Party 2
Thanatos
Thanatos
OssaamaBinBallin
Thanatos
Level 66
God Stats
5W - 5L
1,606 SR
Queue Stats
106W - 113L
1,438 Elo+
Party 2
Khepri
Khepri
ukillmeubiggay
Khepri
Level 26
God Stats
14W - 10L
1,603 SR
Queue Stats
133W - 156L
1,392 Elo+
Party 2
Merlin
Merlin
yolo115zombies
Merlin
Level 101
God Stats
3W - 3L
1,213 SR
Queue Stats
41W - 47L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
4 / 4 / 0
7,345
612
3,755
6,050
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HAVI94
Izanami
9
0 / 2 / 0
5,676
473
2,556
4,311
1,399
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
J0SHUA O29
Cerberus
9
0 / 0 / 0
5,660
472
970
7,638
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
5,717
476
3,929
7,258
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
vYukibh
King Arthur
13
2 / 4 / 0
7,525
627
4,484
8,331
5,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 2 / 1
7,031
586
6,802
6,838
3,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 0 / 2
5,295
441
1,887
2,358
847
Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
8 / 1 / 0
7,383
615
5,479
5,946
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 2
6,047
504
3,774
5,635
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 1
6,042
504
2,463
5,814
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
6
Kills
12
12
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
4
0
1
L
Izanami
HAVI94
Izanami
0
2
0
0
L
Cerberus
J0SHUA O29
Cerberus
0
0
0
0
W
Anubis
4
2
1
2.25
W
0
0
2
1
W
8
1
0
8
L
0
2
1
0.25
W
0
0
2
1
L
King Arthur
vYukibh
King Arthur
2
4
0
0.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,694
Damage
20,405
33,588
Taken
26,591
16,402
Mitigated
11,645
8,922
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,755
259
111
918
6,050
2,268
188
1,568
4,148
38,537
0
L
Izanami
HAVI94
Izanami
2,556
1,764
0
250
4,311
1,399
844
1,621
2,690
0
31,472
L
Cerberus
J0SHUA O29
Cerberus
970
0
0
1,844
7,638
5,463
316
1,927
5,711
21,120
0
W
Anubis
6,802
824
0
3,055
6,838
3,946
940
728
6,110
35,820
0
W
1,887
1,466
0
712
2,358
847
0
1,656
702
0
22,194
W
5,479
2,396
0
6,551
5,946
2,081
0
1,377
4,507
0
31,690
L
3,929
664
0
4,080
7,258
1,598
428
1,513
5,627
30,240
0
W
3,774
118
0
2,081
5,635
2,889
0
974
4,661
26,447
0
L
King Arthur
vYukibh
King Arthur
4,484
1,621
0
1,719
8,331
5,674
490
5,958
2,373
0
41,366
W
2,463
0
0
750
5,814
1,882
124
3,607
1,957
31,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
31,798
368
Minions Killed
286
0
Camps Cleared
0
1,058,788
Distance Traveled
1,058,614
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,345
612
87
7
0
209,177
4
L
Izanami
5,676
473
91
8
0
194,059
4
L
Cerberus
5,660
472
42
4
0
194,562
3
W
Anubis
7,031
586
67
6
0
151,846
2
W
Neith
5,295
441
60
5
0
173,633
3
W
Thanatos
7,383
615
64
5
0
278,478
0
L
Sol
5,717
476
55
5
0
227,395
3
W
Khepri
6,047
504
29
2
0
245,047
3
L
King Arthur
7,525
627
93
8
0
233,595
5
W
Merlin
6,042
504
66
6
0
209,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role