Player Matchup

Geb
Geb
Silver II
BurnsPlanter
Geb
Silver II
Level 68
God Stats
13W - 14L
1,634 SR
Queue Stats
102W - 108L
1,516 MMR
Party 1
Scylla
Scylla
Gold III
Trafalogier
Scylla
Gold III
Level 160
God Stats
18W - 22L
1,471 SR
Queue Stats
470W - 462L
1,484 MMR
Party 3
Cthulhu
Cthulhu
Gold II
antunes1
Cthulhu
Gold II
Level 157
God Stats
10W - 12L
1,421 SR
Queue Stats
381W - 380L
1,582 MMR
Party 3
Awilix
Awilix
Silver II
jakeymatey
Awilix
Silver II
Level 65
God Stats
10W - 6L
1,709 SR
Queue Stats
96W - 109L
1,512 MMR
Party 1
Danzaburou
Danzaburou
Gold III
shusts
Danzaburou
Gold III
Level 105
God Stats
10W - 12L
1,295 SR
Queue Stats
479W - 495L
1,536 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,506 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,606 SR
1,526 MMR
Serqet
Serqet
Silver I
BaboonKing666
Serqet
Silver I
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,472 MMR
Party 2
Ares
Ares
Silver I
Davefield
Ares
Silver I
Level 83
God Stats
5W - 5L
1,586 SR
Queue Stats
21W - 17L
1,507 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ckart
Baron Samedi
Gold III
Level 89
God Stats
5W - 3L
1,601 SR
Queue Stats
308W - 322L
1,538 MMR
Solo
Izanami
Izanami
Gold V
dexXter
Izanami
Gold V
Level 144
God Stats
4W - 3L
1,533 SR
Queue Stats
63W - 59L
1,517 MMR
Solo
Hou Yi
Hou Yi
Gold V
poofus
Hou Yi
Gold V
Level 109
God Stats
1W - 0L
1,806 SR
Queue Stats
24W - 16L
1,595 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,331
666
937
2,649
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
3
0 / 1 / 1
2,935
587
740
1,209
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
antunes1
Cthulhu
6
3 / 1 / 0
3,631
726
1,707
4,185
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
jakeymatey
Awilix
5
1 / 1 / 2
3,612
722
2,500
3,531
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
shusts
Danzaburou
4
0 / 1 / 0
2,926
585
1,930
2,152
366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetAthenaApolloTiamatNu Wa

VS

Bans
AphroditeCerberusTsukuyomiGuan YuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,779
756
1,795
2,540
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
5
1 / 1 / 0
3,442
688
889
3,127
944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
ckart
Baron Samedi
5
1 / 1 / 1
3,489
698
1,352
1,553
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Izanami
dexXter
Izanami
6
0 / 1 / 2
3,606
721
1,893
3,235
816
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
poofus
Hou Yi
6
1 / 0 / 1
3,449
690
2,144
2,932
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
0
1
1
0.5
W
Ares
1
1
0
1
L
Scylla
0
1
1
0.5
L
Cthulhu
antunes1
Cthulhu
3
1
0
3
W
Baron Samedi
ckart
Baron Samedi
1
1
1
1.5
W
Izanami
dexXter
Izanami
0
1
2
1
L
Awilix
jakeymatey
Awilix
1
1
2
2
W
Hou Yi
poofus
Hou Yi
1
0
1
1.5
L
Danzaburou
shusts
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,814
Damage
8,073
13,726
Taken
13,387
4,415
Mitigated
3,462
6,037
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,795
805
0
878
2,540
634
0
354
2,095
0
11,532
L
937
294
0
1,150
2,649
985
0
408
2,241
5,482
0
W
Ares
889
0
0
1,112
3,127
944
0
535
2,556
5,556
0
L
Scylla
740
158
0
495
1,209
287
0
550
595
5,766
0
L
Cthulhu
antunes1
Cthulhu
1,707
74
0
1,700
4,185
1,977
0
375
3,769
11,344
0
W
Baron Samedi
ckart
Baron Samedi
1,352
319
0
463
1,553
487
286
801
701
11,406
0
W
Izanami
dexXter
Izanami
1,893
1,348
0
1,234
3,235
816
0
777
2,308
0
16,729
L
Awilix
jakeymatey
Awilix
2,500
1,252
0
1,636
3,531
800
0
246
3,209
0
9,403
W
Hou Yi
poofus
Hou Yi
2,144
1,019
0
1,618
2,932
581
140
589
2,343
0
13,055
L
Danzaburou
shusts
Danzaburou
1,930
988
0
1,056
2,152
366
0
481
1,671
0
11,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,435
Gold Earned
17,765
86
Minions Killed
113
0
Camps Cleared
0
447,625
Distance Traveled
481,996
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,779
756
34
7
0
124,093
1
L
Geb
3,331
666
6
1
0
90,769
1
W
Ares
3,442
688
4
1
0
97,962
2
L
Scylla
2,935
587
17
3
0
53,778
1
L
Cthulhu
3,631
726
23
5
0
100,175
1
W
Baron Samedi
3,489
698
19
4
0
90,967
2
W
Izanami
3,606
721
28
6
0
83,704
1
L
Awilix
3,612
722
20
4
0
109,832
2
W
Hou Yi
3,449
690
28
6
0
85,270
1
L
Danzaburou
2,926
585
20
4
0
93,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role